Player Matchup

Rama
Rama
PrimoGrease
Rama
Level 46
God Stats
16W - 18L
1,586 SR
Queue Stats
222W - 204L
1,495 Elo+
Party 1
Ra
Ra
bygmoyst
Ra
Level 35
God Stats
13W - 17L
1,471 SR
Queue Stats
108W - 113L
1,432 Elo+
Solo
Tyr
Tyr
ohBurb
Tyr
Level 124
God Stats
6W - 15L
1,374 SR
Queue Stats
211W - 203L
1,499 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,475 Elo+

VS

Team Averages
Level 87
1,600 SR
1,565 Elo+
Skadi
Skadi
Gwvin
Skadi
Level 99
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 2
Chang'e
Chang'e
Mamaskye
Chang'e
Level 139
God Stats
1W - 0L
1,595 SR
Queue Stats
7W - 4L
1,671 Elo+
Party 2
Fenrir
Fenrir
Paasw
Fenrir
Level 22
God Stats
4W - 1L
1,687 SR
Queue Stats
4W - 1L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
9,210
708
4,869
13,706
4,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 6
9,792
753
10,892
12,518
4,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
ohBurb
Tyr
12
7 / 6 / 2
10,265
790
12,806
18,967
17,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gwvin
Skadi
14
8 / 4 / 8
11,597
892
19,736
12,020
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Mamaskye
Chang'e
14
3 / 4 / 9
10,590
815
13,596
12,490
4,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Paasw
Fenrir
15
7 / 3 / 7
11,708
901
7,156
10,499
7,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
18
18
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gwvin
Skadi
8
4
8
3
W
Chang'e
Mamaskye
Chang'e
3
4
9
1.88
W
Fenrir
Paasw
Fenrir
7
3
7
3.5
L
1
5
7
0.9
L
3
7
6
0.86
L
Tyr
ohBurb
Tyr
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
40,488
45,191
Taken
35,009
26,463
Mitigated
15,802
7,743
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gwvin
Skadi
19,736
9,462
0
2,547
12,020
4,179
2,170
3,125
8,895
0
59,876
W
Chang'e
Mamaskye
Chang'e
13,596
1,308
1,790
4,145
12,490
4,159
450
5,088
7,249
49,856
0
W
Fenrir
Paasw
Fenrir
7,156
891
0
2,336
10,499
7,464
332
3,230
7,229
0
21,211
L
4,869
3,341
0
1,508
13,706
4,724
0
2,877
10,829
0
21,348
L
10,892
813
377
2,045
12,518
4,393
0
5,023
7,495
39,439
0
L
Tyr
ohBurb
Tyr
12,806
2,624
0
3,813
18,967
17,346
0
5,923
13,044
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
33,895
109
Minions Killed
136
0
Camps Cleared
0
642,802
Distance Traveled
715,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,597
892
61
5
0
225,959
1
W
Chang'e
10,590
815
48
4
0
230,308
3
W
Fenrir
11,708
901
27
2
0
259,050
0
L
Rama
9,210
708
36
3
0
193,024
0
L
Ra
9,792
753
48
4
0
205,759
1
L
Tyr
10,265
790
25
2
0
244,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role