Player Matchup

Osiris
Osiris
AlanBeatlesRock
Osiris
Level 157
God Stats
1W - 3L
1,495 SR
Queue Stats
236W - 230L
1,485 Elo+
Solo
Atlas
Atlas
AquaSkits
Atlas
Level 37
God Stats
3W - 0L
1,551 SR
Queue Stats
78W - 65L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
KingTootToot
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,446 Elo+
Party 2
Tyr
Tyr
Ullr101
Tyr
Level 159
God Stats
2W - 2L
1,550 SR
Queue Stats
130W - 115L
1,571 Elo+
Party 2
Tiamat
Tiamat
vathtibuns
Tiamat
Level 18
God Stats
4W - 12L
1,277 SR
Queue Stats
14W - 24L
1,313 Elo+
Party 3
Team Averages
Level 106
1,475 SR
1,458 Elo+

VS

Team Averages
Level 102
1,504 SR
1,492 Elo+
Izanami
Izanami
Nobleattempt
Izanami
Level 126
God Stats
3W - 6L
1,494 SR
Queue Stats
135W - 139L
1,511 Elo+
Solo
Ix Chel
Ix Chel
RickyBOBBy371
Ix Chel
Level 75
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 11L
1,401 Elo+
Solo
Cerberus
Cerberus
ToXiKRoKiT
Cerberus
Level 51
God Stats
4W - 3L
1,590 SR
Queue Stats
58W - 100L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wozdee
Cu Chulainn
Level 113
God Stats
0W - 1L
1,297 SR
Queue Stats
94W - 133L
1,490 Elo+
Party 1
Raijin
Raijin
iGoaTsakY
Raijin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
5,822
832
4,129
5,128
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
AquaSkits
Atlas
11
2 / 0 / 8
5,794
828
7,405
4,763
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
KingTootToot
Baron Samedi
14
5 / 1 / 4
6,841
977
9,301
3,950
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tyr
12
2 / 0 / 4
5,960
851
3,145
5,432
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
vathtibuns
Tiamat
12
1 / 2 / 4
5,670
810
2,975
4,367
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nobleattempt
Izanami
13
1 / 0 / 2
6,185
884
2,008
1,453
598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
10
0 / 2 / 3
5,262
752
3,840
5,335
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ToXiKRoKiT
Cerberus
10
0 / 4 / 3
5,616
802
3,096
10,908
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Wozdee
Cu Chulainn
11
0 / 2 / 2
5,479
783
3,369
7,532
5,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
iGoaTsakY
Raijin
11
2 / 3 / 1
5,798
828
3,633
7,116
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
3
3
Deaths
11
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Atlas
AquaSkits
Atlas
2
0
8
6
W
Baron Samedi
KingTootToot
Baron Samedi
5
1
4
7
L
Izanami
Nobleattempt
Izanami
1
0
2
2
L
Ix Chel
0
2
3
0.75
L
Cerberus
ToXiKRoKiT
Cerberus
0
4
3
0.38
W
Tyr
2
0
4
4
L
Cu Chulainn
Wozdee
Cu Chulainn
0
2
2
0.5
L
Raijin
iGoaTsakY
Raijin
2
3
1
0.83
W
Tiamat
vathtibuns
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
15,946
23,640
Taken
32,344
15,540
Mitigated
18,073
6,043
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,129
1,102
0
1,166
5,128
2,993
210
2,263
2,865
0
14,842
W
Atlas
AquaSkits
Atlas
7,405
2,857
0
859
4,763
3,775
0
2,338
2,425
10,616
0
W
Baron Samedi
KingTootToot
Baron Samedi
9,301
896
671
1,516
3,950
2,070
129
1,999
1,951
29,045
0
L
Izanami
Nobleattempt
Izanami
2,008
1,314
0
278
1,453
598
553
671
772
0
21,594
L
Ix Chel
3,840
490
356
943
5,335
2,096
0
3,331
1,762
10,984
0
L
Cerberus
ToXiKRoKiT
Cerberus
3,096
47
558
1,952
10,908
6,885
0
5,909
4,526
9,076
0
W
Tyr
3,145
248
0
1,348
5,432
4,241
0
1,212
4,220
0
13,495
L
Cu Chulainn
Wozdee
Cu Chulainn
3,369
748
0
1,311
7,532
5,877
0
4,241
2,765
0
14,899
L
Raijin
iGoaTsakY
Raijin
3,633
496
0
250
7,116
2,617
0
3,975
2,838
14,593
0
W
Tiamat
vathtibuns
Tiamat
2,975
245
0
483
4,367
2,461
0
2,757
1,610
13,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
28,340
144
Minions Killed
162
0
Camps Cleared
0
835,011
Distance Traveled
716,866
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,822
832
22
3
0
164,312
0
W
Atlas
5,794
828
11
2
0
171,791
0
W
Baron Samedi
6,841
977
58
8
0
163,896
0
L
Izanami
6,185
884
55
8
0
161,335
0
L
Ix Chel
5,262
752
21
3
0
112,361
0
L
Cerberus
5,616
802
39
6
0
155,626
3
W
Tyr
5,960
851
33
5
0
165,990
0
L
Cu Chulainn
5,479
783
27
4
0
140,511
4
L
Raijin
5,798
828
20
3
0
147,033
3
W
Tiamat
5,670
810
20
3
0
169,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role