Player Matchup

Thoth
Thoth
Platinum II
KimJongDunne
Thoth
Platinum II
Level 158
God Stats
1W - 2L
1,857 SR
Queue Stats
74W - 60L
1,962 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
LGNZDaNi
Sun Wukong
Diamond V
Level 87
God Stats
2W - 5L
1,371 SR
Queue Stats
441W - 428L
1,901 MMR
Solo
Medusa
Medusa
Platinum III
Malinkomunsinge
Medusa
Platinum III
Level 129
God Stats
8W - 6L
1,697 SR
Queue Stats
161W - 165L
1,956 MMR
Solo
Ganesha
Ganesha
Platinum V
Millson
Ganesha
Platinum V
Level 187
God Stats
6W - 5L
1,475 SR
Queue Stats
76W - 55L
1,967 MMR
Solo
Thor
Thor
Platinum II
moniche22
Thor
Platinum II
Level 159
God Stats
11W - 8L
1,571 SR
Queue Stats
281W - 268L
1,982 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,594 SR
1,954 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,652 SR
1,954 MMR
Thanatos
Thanatos
Platinum II
BigFlibbs
Thanatos
Platinum II
Level 148
God Stats
2W - 1L
1,891 SR
Queue Stats
152W - 141L
1,953 MMR
Solo
Merlin
Merlin
Platinum II
Gaulix
Merlin
Platinum II
Level 156
God Stats
7W - 11L
1,527 SR
Queue Stats
497W - 476L
1,891 MMR
Solo
Rama
Rama
Platinum II
My0nlyFans
Rama
Platinum II
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 101L
1,999 MMR
Solo
Ne Zha
Ne Zha
Platinum I
NotMatched
Ne Zha
Platinum I
Level 154
God Stats
64W - 58L
1,597 SR
Queue Stats
202W - 203L
1,962 MMR
Solo
Bellona
Bellona
Platinum II
SexWorkerOdin
Bellona
Platinum II
Level 154
God Stats
6W - 4L
1,742 SR
Queue Stats
121W - 108L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,996
799
770
2,076
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LGNZDaNi
Sun Wukong
6
0 / 0 / 0
3,736
747
2,032
3,532
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,238
648
608
1,888
572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Millson
Ganesha
5
0 / 0 / 1
3,622
724
594
2,673
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
6
1 / 1 / 1
3,490
698
1,787
3,267
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaHe BoMartichoras

VS

Bans
VamanaHachimanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigFlibbs
Thanatos
1
0 / 0 / 0
2,424
485
0
0
0
Merlin
Gaulix
Merlin
7
0 / 0 / 1
4,047
809
1,067
2,138
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,383
677
2,010
3,270
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
NotMatched
Ne Zha
5
1 / 1 / 0
3,680
736
1,685
3,992
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
6
0 / 0 / 0
3,818
764
1,586
3,713
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigFlibbs
Thanatos
0
0
0
0
L
Merlin
Gaulix
Merlin
0
0
1
0.5
W
1
0
0
1
W
Sun Wukong
LGNZDaNi
Sun Wukong
0
0
0
0
W
0
0
1
0.5
W
Ganesha
Millson
Ganesha
0
0
1
0.5
L
0
1
0
0
L
Ne Zha
NotMatched
Ne Zha
1
1
0
1
L
Bellona
0
0
0
0
W
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,791
Damage
6,348
13,436
Taken
13,113
5,155
Mitigated
5,140
5,726
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigFlibbs
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Gaulix
Merlin
1,067
90
0
1,068
2,138
549
0
367
1,715
23,445
0
W
770
85
0
1,189
2,076
493
0
593
1,483
21,815
0
W
Sun Wukong
LGNZDaNi
Sun Wukong
2,032
499
0
1,200
3,532
1,591
0
0
3,532
0
22,733
W
608
121
0
733
1,888
572
0
0
1,888
0
16,115
W
Ganesha
Millson
Ganesha
594
94
0
1,977
2,673
1,591
0
0
2,673
11,094
0
L
2,010
1,905
0
1,654
3,270
953
0
494
2,776
0
16,088
L
Ne Zha
NotMatched
Ne Zha
1,685
744
0
949
3,992
1,128
0
419
3,545
0
14,216
L
Bellona
1,586
603
0
2,054
3,713
2,510
0
0
3,713
0
22,297
W
Thor
1,787
850
0
627
3,267
908
0
474
2,793
0
15,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,082
Gold Earned
17,352
186
Minions Killed
165
0
Camps Cleared
0
477,386
Distance Traveled
397,402
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,424
485
0
0
0
0
0
L
Merlin
4,047
809
51
10
0
95,489
0
W
Thoth
3,996
799
54
11
0
94,565
1
W
Sun Wukong
3,736
747
55
11
0
103,212
1
W
Medusa
3,238
648
47
9
0
79,627
0
W
Ganesha
3,622
724
0
0
0
93,813
0
L
Rama
3,383
677
36
7
0
89,244
0
L
Ne Zha
3,680
736
27
5
0
108,896
0
L
Bellona
3,818
764
51
10
0
103,773
0
W
Thor
3,490
698
30
6
0
106,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role