Player Matchup

Charybdis
Charybdis
DingDong3066
Charybdis
Level 109
God Stats
11W - 16L
1,402 SR
Queue Stats
715W - 697L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
I Need My Box
Hou Yi
Level 143
God Stats
1W - 3L
1,183 SR
Queue Stats
147W - 155L
1,522 Elo+
Party 1
Raijin
Raijin
KoBkruffrider59
Raijin
Level 119
God Stats
3W - 1L
1,496 SR
Queue Stats
177W - 188L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
PackofJews
Cabrakan
Level 154
God Stats
33W - 32L
1,621 SR
Queue Stats
906W - 917L
1,489 Elo+
Party 1
Hel
Hel
tmgcrimson
Hel
Level 157
God Stats
5W - 6L
1,414 SR
Queue Stats
635W - 635L
1,492 Elo+
Party 1
Team Averages
Level 136
1,423 SR
1,499 Elo+

VS

Team Averages
Level 116
1,326 SR
1,498 Elo+
Ishtar
Ishtar
PetroBooomin
Ishtar
Level 149
God Stats
6W - 11L
1,637 SR
Queue Stats
394W - 375L
1,561 Elo+
Solo
Tiamat
Tiamat
SkyQuack
Tiamat
Level 116
God Stats
6W - 6L
1,254 SR
Queue Stats
137W - 150L
1,285 Elo+
Party 2
Vulcan
Vulcan
TheMightyCor
Vulcan
Level 103
God Stats
4W - 4L
1,292 SR
Queue Stats
435W - 486L
1,432 Elo+
Party 2
Yemoja
Yemoja
Warjak6
Yemoja
Level 44
God Stats
0W - 2L
1,294 SR
Queue Stats
32W - 33L
1,592 Elo+
Solo
Ullr
Ullr
Wozards
Ullr
Level 169
God Stats
1W - 3L
1,152 SR
Queue Stats
284W - 259L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DingDong3066
Charybdis
17
4 / 3 / 14
10,231
853
13,211
12,391
6,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 11
10,038
837
16,427
14,038
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 12
9,826
819
12,827
9,050
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
PackofJews
Cabrakan
15
0 / 3 / 19
9,603
800
6,705
16,423
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 1 / 16
9,673
806
8,160
14,462
7,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
2 / 5 / 4
8,536
711
15,005
12,692
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
SkyQuack
Tiamat
17
3 / 3 / 5
9,279
773
16,916
13,100
10,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
13
1 / 6 / 2
7,677
640
9,473
11,076
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Warjak6
Yemoja
15
2 / 3 / 6
8,796
733
4,629
11,797
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Wozards
Ullr
14
2 / 4 / 6
8,223
685
7,302
14,240
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
20
Kills
10
11
Deaths
21
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DingDong3066
Charybdis
4
3
14
3.67
W
7
2
11
6.25
W
5
2
12
5.5
W
Cabrakan
PackofJews
Cabrakan
0
3
19
3.17
L
Ishtar
2
5
4
0.8
L
Tiamat
SkyQuack
Tiamat
3
3
5
1.83
L
Vulcan
1
6
2
0.33
L
Yemoja
Warjak6
Yemoja
2
3
6
1.67
L
Ullr
Wozards
Ullr
2
4
6
1.25
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,330
Damage
53,325
66,364
Taken
62,905
51,051
Mitigated
41,914
37,520
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DingDong3066
Charybdis
13,211
5,477
95
2,234
12,391
6,447
3,814
5,791
6,206
0
38,360
W
16,427
6,330
1,690
3,786
14,038
7,193
2,810
7,158
6,621
0
37,164
W
12,827
623
421
1,589
9,050
4,280
694
4,952
3,942
25,293
0
W
Cabrakan
PackofJews
Cabrakan
6,705
885
1,323
1,974
16,423
25,206
188
5,335
10,791
11,042
0
L
Ishtar
15,005
7,365
751
1,561
12,692
6,517
451
3,471
9,221
0
31,591
L
Tiamat
SkyQuack
Tiamat
16,916
684
1,306
4,055
13,100
10,244
0
5,315
7,785
28,048
0
L
Vulcan
9,473
2,977
632
1,330
11,076
6,051
179
6,637
4,439
20,300
0
L
Yemoja
Warjak6
Yemoja
4,629
440
5,663
1,692
11,797
12,752
0
5,124
6,673
7,208
0
L
Ullr
Wozards
Ullr
7,302
2,237
1,156
3,186
14,240
6,350
184
7,145
7,095
0
16,359
W
8,160
0
14,951
9,457
14,462
7,925
745
6,471
7,786
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
42,511
162
Minions Killed
119
0
Camps Cleared
0
1,152,281
Distance Traveled
1,004,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,231
853
75
6
0
209,037
0
W
Hou Yi
10,038
837
27
2
0
241,938
0
W
Raijin
9,826
819
19
2
0
208,947
0
W
Cabrakan
9,603
800
6
1
0
242,441
0
L
Ishtar
8,536
711
39
3
0
183,662
0
L
Tiamat
9,279
773
36
3
0
236,532
0
L
Vulcan
7,677
640
23
2
0
197,349
0
L
Yemoja
8,796
733
5
0
0
212,956
0
L
Ullr
8,223
685
16
1
0
174,067
0
W
Hel
9,673
806
35
3
0
249,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role