Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
J3f3rson61
Charybdis
Level 142
God Stats
1W - 0L
1,522 SR
Queue Stats
131W - 133L
1,475 Elo+
Solo
Jormungandr
Jormungandr
NumMad
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,505 Elo+
Party 1
Khepri
Khepri
aquefe
Khepri
Level 156
God Stats
5W - 0L
1,744 SR
Queue Stats
108W - 113L
1,504 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,497 Elo+

VS

Team Averages
Level 115
1,579 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EDstak
Loki
Level 107
God Stats
2W - 8L
1,435 SR
Queue Stats
197W - 221L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FusionLocker
Ah Muzen Cab
Level 124
God Stats
8W - 6L
1,984 SR
Queue Stats
253W - 275L
1,506 Elo+
Solo
Mulan
Mulan
Karkara4545
Mulan
Level 61
God Stats
2W - 4L
1,477 SR
Queue Stats
420W - 431L
1,465 Elo+
Solo
Ganesha
Ganesha
SrWaffles13
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 117L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 0
5,953
1,191
4,535
1,872
854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
 
Merlin
10
0 / 0 / 2
5,281
1,056
341
1,216
672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
J3f3rson61
Charybdis
9
0 / 0 / 3
5,124
1,025
1,451
1,713
771
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jormungandr
NumMad
Jormungandr
9
0 / 0 / 3
5,045
1,009
1,842
1,562
2,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
aquefe
Khepri
9
0 / 1 / 2
5,478
1,096
726
2,260
2,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 1
5,412
1,082
2,707
2,948
1,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
EDstak
Loki
10
1 / 0 / 0
5,012
1,002
1,046
1,155
424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
FusionLocker
Ah Muzen Cab
10
0 / 1 / 1
5,036
1,007
2,632
3,364
1,356
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
4,741
948
1,225
2,405
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
SrWaffles13
Ganesha
5
0 / 0 / 0
4,304
861
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
3
Kills
2
2
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
W
Merlin
 
Merlin
0
0
2
1
L
Skadi
 
Skadi
1
1
1
1.5
L
Loki
EDstak
Loki
1
0
0
1
L
Ah Muzen Cab
FusionLocker
Ah Muzen Cab
0
1
1
0.5
W
Charybdis
J3f3rson61
Charybdis
0
0
3
1.5
L
0
1
0
0
W
Jormungandr
NumMad
Jormungandr
0
0
3
1.5
L
Ganesha
SrWaffles13
Ganesha
0
0
0
0
W
Khepri
aquefe
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
7,610
8,623
Taken
9,872
7,406
Mitigated
4,086
843
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,535
1,259
0
80
1,872
854
39
0
1,872
12,293
0
W
Merlin
 
Merlin
341
51
180
284
1,216
672
0
0
1,216
10,174
0
L
Skadi
 
Skadi
2,707
749
0
867
2,948
1,247
0
2,356
474
0
14,269
L
Loki
EDstak
Loki
1,046
102
0
250
1,155
424
0
933
57
0
5,209
L
Ah Muzen Cab
FusionLocker
Ah Muzen Cab
2,632
1,133
258
642
3,364
1,356
0
1,909
1,370
0
7,541
W
Charybdis
J3f3rson61
Charybdis
1,451
1,013
0
0
1,713
771
328
0
1,713
0
5,686
L
1,225
46
0
52
2,405
1,059
0
1,797
527
0
1,543
W
Jormungandr
NumMad
Jormungandr
1,842
0
0
86
1,562
2,128
0
0
1,562
2,446
0
L
Ganesha
SrWaffles13
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
aquefe
Khepri
726
65
127
86
2,260
2,981
0
0
2,260
2,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
24,505
66
Minions Killed
44
0
Camps Cleared
0
464,018
Distance Traveled
373,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,953
1,191
19
4
0
114,033
0
W
Merlin
5,281
1,056
19
4
0
79,658
0
L
Skadi
5,412
1,082
16
3
0
108,920
0
L
Loki
5,012
1,002
4
1
0
84,499
0
L
Ah Muzen Cab
5,036
1,007
21
4
0
97,342
0
W
Charybdis
5,124
1,025
24
5
0
84,137
0
L
Mulan
4,741
948
3
1
0
82,308
0
W
Jormungandr
5,045
1,009
3
1
0
104,628
0
L
Ganesha
4,304
861
0
0
0
0
0
W
Khepri
5,478
1,096
1
0
0
81,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role