Player Matchup

Guan Yu
Guan Yu
KingPanda4x4
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
NaithGamier
Ao Kuang
Level 105
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 10L
1,485 Elo+
Solo
Camazotz
Camazotz
ThatGuyShox
Camazotz
Level 47
God Stats
4W - 5L
1,404 SR
Queue Stats
103W - 92L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yatsuhika
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,477 SR
Queue Stats
51W - 30L
1,569 Elo+
Party 1
Nox
Nox
x_SHowANdTELl_x
Nox
Level 105
God Stats
14W - 17L
1,199 SR
Queue Stats
751W - 769L
1,434 Elo+
Party 1
Team Averages
Level 93
1,370 SR
1,458 Elo+

VS

Team Averages
Level 87
1,506 SR
1,431 Elo+
Sol
Sol
Acquired Talent
Sol
Level 127
God Stats
0W - 1L
1,324 SR
Queue Stats
58W - 78L
1,407 Elo+
Solo
Hera
Hera
Conejita4989
Hera
Level 70
God Stats
2W - 1L
1,723 SR
Queue Stats
440W - 422L
1,471 Elo+
Solo
Sylvanus
Sylvanus
CrucialSaint
Sylvanus
Level 125
God Stats
1W - 3L
1,387 SR
Queue Stats
159W - 166L
1,483 Elo+
Solo
Thanatos
Thanatos
XHuntress84X
Thanatos
Level 86
God Stats
2W - 2L
1,597 SR
Queue Stats
218W - 219L
1,436 Elo+
Solo
Agni
Agni
guardia_silente5
Agni
Level 29
God Stats
12W - 19L
1,500 SR
Queue Stats
752W - 920L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingPanda4x4
Guan Yu
17
4 / 4 / 11
10,207
785
4,682
14,340
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
NaithGamier
Ao Kuang
18
6 / 5 / 11
11,034
849
12,837
15,384
6,935
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
ThatGuyShox
Camazotz
16
6 / 4 / 10
10,686
822
12,685
19,321
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Yatsuhika
Morgan Le Fay
18
5 / 6 / 10
11,080
852
18,755
14,134
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 3 / 16
11,322
871
10,339
9,165
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
9,465
728
11,506
14,569
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 9
9,314
716
19,067
11,790
5,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
CrucialSaint
Sylvanus
17
7 / 5 / 12
9,960
766
10,491
19,636
22,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
XHuntress84X
Thanatos
17
9 / 5 / 6
10,645
819
8,991
11,812
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 7 / 7
8,668
667
4,858
11,383
4,658
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
26
Kills
22
22
Deaths
26
58
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
L
1
6
9
0.92
L
Sylvanus
CrucialSaint
Sylvanus
7
5
12
2.6
W
Guan Yu
KingPanda4x4
Guan Yu
4
4
11
2.38
W
Ao Kuang
NaithGamier
Ao Kuang
6
5
11
2.3
W
Camazotz
ThatGuyShox
Camazotz
6
4
10
2.75
L
Thanatos
XHuntress84X
Thanatos
9
5
6
2.4
W
Morgan Le Fay
Yatsuhika
Morgan Le Fay
5
6
10
1.67
L
2
7
7
0.79
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,298
Damage
54,913
72,344
Taken
69,190
47,075
Mitigated
44,436
27,662
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,506
1,429
1,234
6,473
14,569
5,843
1,212
7,790
6,475
20,010
0
L
19,067
5,042
641
812
11,790
5,234
0
8,024
3,687
33,995
0
L
Sylvanus
CrucialSaint
Sylvanus
10,491
3,196
5,698
4,828
19,636
22,612
16
11,738
7,352
16,817
1,566
W
Guan Yu
KingPanda4x4
Guan Yu
4,682
936
3,864
3,721
14,340
12,406
771
7,638
6,702
42
14,994
W
Ao Kuang
NaithGamier
Ao Kuang
12,837
3,579
761
5,446
15,384
6,935
3,279
8,122
7,262
22,024
0
W
Camazotz
ThatGuyShox
Camazotz
12,685
2,241
0
6,542
19,321
17,245
661
11,890
7,431
0
19,878
L
Thanatos
XHuntress84X
Thanatos
8,991
1,800
1,091
4,772
11,812
6,089
0
7,136
4,401
0
18,093
W
Morgan Le Fay
Yatsuhika
Morgan Le Fay
18,755
780
1,100
3,146
14,134
6,499
1,904
9,156
4,978
42,301
0
L
4,858
55
304
1,141
11,383
4,658
0
7,251
3,994
12,814
0
W
10,339
344
1,502
1,580
9,165
3,990
1,642
8,707
458
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
48,052
132
Minions Killed
114
0
Camps Cleared
0
1,238,148
Distance Traveled
1,055,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,465
728
18
1
0
198,174
0
L
Hera
9,314
716
35
3
0
238,320
0
L
Sylvanus
9,960
766
17
1
0
196,105
0
W
Guan Yu
10,207
785
21
2
0
263,120
0
W
Ao Kuang
11,034
849
23
2
0
251,589
0
W
Camazotz
10,686
822
12
1
0
229,449
0
L
Thanatos
10,645
819
22
2
0
241,523
0
W
Morgan Le Fay
11,080
852
37
3
0
224,721
0
L
Agni
8,668
667
22
2
0
181,779
0
W
Nox
11,322
871
39
3
0
269,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role