Player Matchup

Surtr
Surtr
CrabRave
Surtr
Level 89
God Stats
2W - 3L
1,653 SR
Queue Stats
19W - 22L
1,459 Elo+
Party 2
Fafnir
Fafnir
Kelzedar
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 248L
1,403 Elo+
Solo
Anubis
Anubis
WeeMca
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
blueking cobra
Danzaburou
Level 47
God Stats
2W - 3L
1,660 SR
Queue Stats
10W - 16L
1,451 Elo+
Party 2
Loki
Loki
oddoverd
Loki
Level 126
God Stats
0W - 6L
1,356 SR
Queue Stats
60W - 64L
1,448 Elo+
Solo
Team Averages
Level 79
1,534 SR
1,482 Elo+

VS

Team Averages
Level 93
1,409 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chibiusa_Rijuna
Thanatos
Level 61
God Stats
45W - 37L
1,510 SR
Queue Stats
171W - 172L
1,445 Elo+
Party 3
Bacchus
Bacchus
Chriistian_mdc
Bacchus
Level 103
God Stats
7W - 5L
1,231 SR
Queue Stats
316W - 312L
1,429 Elo+
Party 1
Ymir
Ymir
CptNosgoth
Ymir
Level 127
God Stats
3W - 5L
1,302 SR
Queue Stats
328W - 329L
1,492 Elo+
Solo
Chernobog
Chernobog
PhotonSchockwave
Chernobog
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 205L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CrabRave
Surtr
10
2 / 0 / 1
6,026
670
5,296
4,896
3,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Kelzedar
Fafnir
5
0 / 0 / 0
4,113
457
1,376
4,218
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
WeeMca
Anubis
9
1 / 4 / 0
4,612
512
1,062
6,817
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
blueking cobra
Danzaburou
8
1 / 2 / 0
4,317
480
3,314
4,736
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
0 / 1 / 1
4,459
495
963
5,674
1,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 2
6,584
732
4,072
4,074
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
9
4 / 1 / 1
5,855
651
3,194
7,500
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 1
5,128
570
2,493
5,784
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,526
503
748
5,502
4,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
9
1 / 1 / 2
5,002
556
3,867
4,495
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
2
3
W
Thanatos
4
1
1
4.5
W
0
0
1
0.5
W
0
1
0
0
L
Surtr
CrabRave
Surtr
2
0
1
2.5
L
Fafnir
Kelzedar
Fafnir
0
0
0
0
W
Chernobog
1
1
2
2
L
Anubis
WeeMca
Anubis
1
4
0
0.25
L
Danzaburou
blueking cobra
Danzaburou
1
2
0
0.5
L
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,011
Damage
14,374
26,341
Taken
27,355
12,530
Mitigated
15,068
9,258
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,072
685
0
842
4,074
1,220
409
1,079
2,995
48,500
0
W
Thanatos
3,194
523
0
5,024
7,500
2,640
0
65
7,435
0
31,500
W
2,493
635
239
2,082
5,784
4,843
58
836
4,948
19,813
0
W
748
187
0
0
5,502
4,867
0
95
5,407
16,974
0
L
Surtr
CrabRave
Surtr
5,296
2,680
0
2,263
4,896
3,054
0
748
4,148
142
36,107
L
Fafnir
Kelzedar
Fafnir
1,376
600
0
2,000
4,218
3,489
0
822
3,396
5,973
0
W
Chernobog
3,867
2,119
0
1,786
4,495
1,498
873
480
4,015
0
32,081
L
Anubis
WeeMca
Anubis
1,062
93
0
1,709
6,817
2,830
0
3,843
2,974
20,600
0
L
Danzaburou
blueking cobra
Danzaburou
3,314
1,164
0
1,323
4,736
1,527
0
1,241
3,495
0
22,235
L
Loki
963
117
0
1,963
5,674
1,630
0
659
5,015
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
27,095
165
Minions Killed
258
0
Camps Cleared
0
822,146
Distance Traveled
840,714
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,584
732
93
10
0
172,011
0
W
Thanatos
5,855
651
50
6
0
206,852
1
W
Bacchus
5,128
570
33
4
0
181,129
0
W
Ymir
4,526
503
31
3
0
110,919
0
L
Surtr
6,026
670
64
7
0
180,198
0
L
Fafnir
4,113
457
11
1
0
116,776
1
W
Chernobog
5,002
556
51
6
0
169,803
0
L
Anubis
4,612
512
23
3
0
160,923
0
L
Danzaburou
4,317
480
28
3
0
174,455
0
L
Loki
4,459
495
39
4
0
189,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role