Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DugoLogo
Hel
Level 143
God Stats
1W - 0L
1,066 SR
Queue Stats
6W - 7L
1,368 Elo+
Party 2
Ne Zha
Ne Zha
PaelzerBub
Ne Zha
Level 143
God Stats
12W - 4L
1,549 SR
Queue Stats
226W - 230L
1,492 Elo+
Solo
Fafnir
Fafnir
sergio1986bcn
Fafnir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 243L
1,447 Elo+
Solo
Team Averages
Level 116
1,423 SR
1,461 Elo+

VS

Team Averages
Level 104
1,461 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
BloodyCastrator
Kumbhakarna
Level 128
God Stats
2W - 1L
1,522 SR
Queue Stats
119W - 123L
1,429 Elo+
Solo
Chernobog
Chernobog
Hana_Shiiro
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,509 Elo+
Party 1
Hercules
Hercules
QuadOpe_
Hercules
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 140L
1,553 Elo+
Party 1
Loki
Loki
RO_Flof
Loki
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
147W - 149L
1,451 Elo+
Solo
Yemoja
Yemoja
SatanicOffering
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
6 / 3 / 7
10,941
782
19,232
15,656
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
16
1 / 2 / 10
9,632
688
12,237
13,650
5,924
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 11
9,574
684
5,775
6,858
3,248
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
PaelzerBub
Ne Zha
18
5 / 2 / 9
10,671
762
17,914
14,442
7,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 2 / 11
12,162
869
7,336
18,014
37,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodyCastrator
Kumbhakarna
17
0 / 5 / 9
9,427
673
7,511
21,901
29,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Hana_Shiiro
Chernobog
16
1 / 6 / 7
9,333
667
10,857
12,719
6,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
QuadOpe_
Hercules
20
5 / 2 / 5
9,978
713
13,774
20,899
32,240
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
RO_Flof
Loki
17
5 / 5 / 4
9,871
705
14,870
13,204
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

2
0 / 0 / 0
3,788
271
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
17
Kills
11
11
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
7
3.17
W
Sol
 
Sol
1
2
10
3
L
Kumbhakarna
BloodyCastrator
Kumbhakarna
0
5
9
0.9
W
1
2
11
3.25
L
Chernobog
Hana_Shiiro
Chernobog
1
6
7
0.75
W
Ne Zha
PaelzerBub
Ne Zha
5
2
9
4.75
L
Hercules
QuadOpe_
Hercules
5
2
5
3.75
L
Loki
RO_Flof
Loki
5
5
4
1.4
L
0
0
0
0
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
47,012
68,620
Taken
68,723
62,372
Mitigated
76,292
37,928
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,232
11,072
585
3,705
15,656
7,766
1,752
1,179
14,477
0
42,664
W
Sol
 
Sol
12,237
3,991
450
3,094
13,650
5,924
2,128
2,022
11,628
28,940
0
L
Kumbhakarna
BloodyCastrator
Kumbhakarna
7,511
119
1,466
2,997
21,901
29,856
168
8,238
13,663
14,370
0
W
5,775
450
15,170
2,852
6,858
3,248
735
1,070
5,788
11,081
0
L
Chernobog
Hana_Shiiro
Chernobog
10,857
5,272
223
683
12,719
6,724
1,589
3,817
8,902
0
31,574
W
Ne Zha
PaelzerBub
Ne Zha
17,914
3,646
2,055
4,350
14,442
7,898
2,234
1,450
12,992
0
40,073
L
Hercules
QuadOpe_
Hercules
13,774
1,774
1,410
12,679
20,899
32,240
620
7,706
13,193
0
19,247
L
Loki
RO_Flof
Loki
14,870
426
453
1,239
13,204
7,472
430
5,398
7,806
0
38,007
L
0
0
0
0
0
0
0
0
0
0
0
W
7,336
1,488
1,290
4,377
18,014
37,536
880
1,790
16,224
14,023
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
42,397
146
Minions Killed
120
0
Camps Cleared
0
1,244,334
Distance Traveled
963,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,941
782
58
4
0
261,273
0
W
Sol
9,632
688
35
3
0
208,456
0
L
Kumbhakarna
9,427
673
11
1
0
248,223
0
W
Hel
9,574
684
20
1
0
271,940
0
L
Chernobog
9,333
667
54
4
0
196,930
0
W
Ne Zha
10,671
762
21
2
0
257,566
0
L
Hercules
9,978
713
14
1
0
264,513
0
L
Loki
9,871
705
41
3
0
253,896
0
L
Yemoja
3,788
271
0
0
0
0
0
W
Fafnir
12,162
869
12
1
0
245,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role