Player Matchup

Da Ji
Da Ji
EmotionKing0
Da Ji
Level 32
God Stats
1W - 3L
1,191 SR
Queue Stats
9W - 12L
1,216 Elo+
Party 2
Hel
Hel
EpidoteArgyros5
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,216 Elo+
Party 2
Sobek
Sobek
GodzillaKing561
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,252 Elo+
Party 2
Team Averages
Level 49
1,397 SR
1,228 Elo+

VS

Team Averages
Level 93
1,416 SR
1,368 Elo+
Surtr
Surtr
Cameron6301
Surtr
Level 82
God Stats
7W - 4L
1,497 SR
Queue Stats
45W - 48L
1,419 Elo+
Party 1
Bakasura
Bakasura
Senior PuffPuff
Bakasura
Level 79
God Stats
1W - 0L
1,470 SR
Queue Stats
52W - 55L
1,283 Elo+
Solo
Persephone
Persephone
SoulofaHashira
Persephone
Level 117
God Stats
4W - 4L
1,282 SR
Queue Stats
241W - 221L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
9,844
703
6,537
14,883
8,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
9,144
653
6,701
11,014
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 3 / 4
8,633
617
3,273
16,567
17,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
10,147
725
7,265
11,709
12,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
12
3 / 3 / 4
10,290
735
6,830
9,464
4,305
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SoulofaHashira
Persephone
15
4 / 1 / 4
11,381
813
22,986
7,990
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
4
2
1
2.25
L
1
3
3
0.83
L
0
3
4
0.67
W
Bakasura
3
3
4
1.67
W
Persephone
SoulofaHashira
Persephone
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
37,081
42,464
Taken
29,163
31,077
Mitigated
20,029
16,918
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,265
1,733
0
662
11,709
12,719
39
4,641
7,068
322
23,417
L
6,537
1,728
308
3,624
14,883
8,681
0
8,376
6,190
0
19,631
L
6,701
558
6,359
5,686
11,014
4,644
0
7,314
3,368
44,343
0
L
3,273
274
0
941
16,567
17,752
0
7,611
8,403
17,942
0
W
Bakasura
6,830
4,147
0
1,387
9,464
4,305
454
2,145
7,319
0
30,551
W
Persephone
SoulofaHashira
Persephone
22,986
1,880
0
2,014
7,990
3,005
0
3,913
4,072
73,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
31,818
130
Minions Killed
163
0
Camps Cleared
0
705,224
Distance Traveled
817,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,147
725
26
2
0
281,236
0
L
Da Ji
9,844
703
27
2
0
219,566
0
L
Hel
9,144
653
87
6
0
229,416
0
L
Sobek
8,633
617
16
1
0
256,242
0
W
Bakasura
10,290
735
55
4
0
259,180
2
W
Persephone
11,381
813
82
6
0
276,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role