Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BeatleDeuce
Apollo
Level 126
God Stats
0W - 2L
1,325 SR
Queue Stats
170W - 169L
1,451 Elo+
Solo
Thoth
Thoth
MOBIUS OVERLORD
Thoth
Level 132
God Stats
1W - 1L
1,717 SR
Queue Stats
34W - 26L
1,507 Elo+
Solo
Osiris
Osiris
RafaelSanzio
Osiris
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
131W - 152L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
SraGalan
Jormungandr
Level 89
God Stats
3W - 3L
1,572 SR
Queue Stats
146W - 170L
1,443 Elo+
Party 1
Team Averages
Level 112
1,569 SR
1,470 Elo+

VS

Team Averages
Level 120
1,521 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Exil3d Commando
The Morrigan
Level 89
God Stats
1W - 1L
1,248 SR
Queue Stats
66W - 59L
1,477 Elo+
Solo
Hun Batz
Hun Batz
LUIS HAYABUSA 9
Hun Batz
Level 125
God Stats
3W - 0L
1,859 SR
Queue Stats
212W - 204L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Majin Buus Fury
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 196L
1,467 Elo+
Solo
Chernobog
Chernobog
xXShortCircuitXx
Chernobog
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 4 / 6
10,635
886
15,812
11,512
7,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
16
1 / 4 / 9
9,114
760
6,966
9,503
5,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 1
9,681
807
6,439
10,440
5,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
1 / 9 / 12
8,453
704
7,227
20,567
25,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SraGalan
Jormungandr
16
1 / 6 / 9
9,311
776
5,764
17,070
24,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 15
10,485
874
15,565
13,529
21,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Exil3d Commando
The Morrigan
16
4 / 5 / 16
9,727
811
11,970
8,676
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
6 / 4 / 18
11,029
919
8,560
10,087
4,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Majin Buus Fury
Zhong Kui
18
6 / 4 / 12
10,405
867
15,408
10,241
6,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
17
6 / 2 / 11
10,826
902
10,340
12,272
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
16
Kills
28
29
Deaths
18
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
6
2.5
W
Chaac
 
Chaac
6
3
15
4.5
L
Apollo
1
4
9
1.38
W
The Morrigan
Exil3d Commando
The Morrigan
4
5
16
2.4
W
Hun Batz
6
4
18
3.75
L
6
6
1
1.08
W
Zhong Kui
Majin Buus Fury
Zhong Kui
6
4
12
3
L
Osiris
1
9
12
0.78
L
Jormungandr
SraGalan
Jormungandr
1
6
9
0.92
W
Chernobog
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
61,843
69,092
Taken
54,805
68,944
Mitigated
42,719
11,538
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,812
4,131
1,102
1,477
11,512
7,746
770
2,821
8,691
0
33,344
W
Chaac
 
Chaac
15,565
809
702
2,165
13,529
21,333
174
2,683
10,227
0
25,648
L
Apollo
6,966
4,459
1,113
1,575
9,503
5,647
0
1,468
8,035
0
21,198
W
The Morrigan
Exil3d Commando
The Morrigan
11,970
2,260
1,303
1,337
8,676
3,566
1,318
2,752
5,705
16,642
6,322
W
Hun Batz
8,560
634
1,049
1,577
10,087
4,390
429
1,987
7,706
0
19,243
L
6,439
912
899
750
10,440
5,748
415
2,387
8,053
16,104
0
W
Zhong Kui
Majin Buus Fury
Zhong Kui
15,408
2,158
551
1,273
10,241
6,994
1,757
2,161
7,815
28,923
0
L
Osiris
7,227
3,222
274
2,342
20,567
25,159
504
8,512
12,055
0
11,063
L
Jormungandr
SraGalan
Jormungandr
5,764
1,383
0
2,006
17,070
24,644
313
6,429
10,641
19,810
0
W
Chernobog
10,340
7,757
532
4,442
12,272
6,436
1,828
1,657
10,148
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
52,472
137
Minions Killed
141
0
Camps Cleared
0
1,004,423
Distance Traveled
1,101,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,635
886
51
4
0
227,385
0
W
Chaac
10,485
874
28
2
0
245,018
0
L
Apollo
9,114
760
39
3
0
215,086
0
W
The Morrigan
9,727
811
28
2
0
189,771
0
W
Hun Batz
11,029
919
13
1
0
252,342
0
L
Thoth
9,681
807
28
2
0
186,226
0
W
Zhong Kui
10,405
867
36
3
0
206,540
0
L
Osiris
8,453
704
5
0
0
180,877
0
L
Jormungandr
9,311
776
14
1
0
194,849
0
W
Chernobog
10,826
902
36
3
0
207,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role