Player Matchup

Ao Kuang
Ao Kuang
ChrisKoji_WR
Ao Kuang
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 87L
1,414 Elo+
Solo
Mulan
Mulan
JayyThaaDonn
Mulan
Level 108
God Stats
29W - 43L
1,474 SR
Queue Stats
326W - 329L
1,486 Elo+
Solo
Thor
Thor
onehotmomma5
Thor
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 82L
1,853 Elo+
Solo
Team Averages
Level 98
1,491 SR
1,584 Elo+

VS

Team Averages
Level 93
1,243 SR
1,337 Elo+
Poseidon
Poseidon
Matrim420
Poseidon
Level 54
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 8L
1,233 Elo+
Solo
King Arthur
King Arthur
SmellyFrovg
King Arthur
Level 95
God Stats
1W - 2L
1,262 SR
Queue Stats
4W - 7L
1,326 Elo+
Solo
Medusa
Medusa
mickster0743
Medusa
Level 129
God Stats
7W - 7L
1,241 SR
Queue Stats
84W - 91L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisKoji_WR
Ao Kuang
17
8 / 0 / 7
14,244
791
9,731
16,188
18,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 16
13,304
739
10,846
18,806
22,311
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 3 / 8
15,015
834
25,512
19,036
8,698
Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Matrim420
Poseidon
13
0 / 6 / 4
11,718
651
11,055
10,276
2,808
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SmellyFrovg
King Arthur
16
5 / 4 / 1
13,497
750
18,385
22,628
34,498
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
14
2 / 10 / 1
12,124
674
8,901
18,504
7,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
7
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ChrisKoji_WR
Ao Kuang
8
0
7
11.5
W
2
4
16
2.5
L
Poseidon
Matrim420
Poseidon
0
6
4
0.33
L
King Arthur
SmellyFrovg
King Arthur
5
4
1
1.38
L
Medusa
2
10
1
0.25
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
38,341
54,030
Taken
51,408
49,658
Mitigated
45,161
13,203
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ChrisKoji_WR
Ao Kuang
9,731
2,746
0
3,052
16,188
18,649
1,022
3,236
12,952
42,116
0
W
10,846
905
0
4,731
18,806
22,311
923
3,773
15,033
197
47,883
L
Poseidon
Matrim420
Poseidon
11,055
1,035
0
799
10,276
2,808
0
1,398
8,878
47,646
0
L
King Arthur
SmellyFrovg
King Arthur
18,385
1,519
0
1,470
22,628
34,498
171
6,371
16,257
0
49,428
L
Medusa
8,901
4,090
0
1,133
18,504
7,855
973
2,555
15,949
0
41,406
W
25,512
7,491
0
5,420
19,036
8,698
0
5,000
14,036
0
75,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
37,339
182
Minions Killed
171
0
Camps Cleared
0
955,776
Distance Traveled
907,697
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,244
791
47
3
0
329,124
0
W
Mulan
13,304
739
62
3
0
319,123
0
L
Poseidon
11,718
651
74
4
0
252,945
0
L
King Arthur
13,497
750
41
2
0
350,161
0
L
Medusa
12,124
674
56
3
0
304,591
10
W
Thor
15,015
834
73
4
0
307,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role