Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MiraCutiezTTV
Ah Puch
Level 119
God Stats
3W - 3L
1,737 SR
Queue Stats
126W - 105L
1,577 Elo+
Solo
Medusa
Medusa
SlyRogersTTV
Medusa
Level 68
God Stats
6W - 3L
1,415 SR
Queue Stats
160W - 203L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wtw_TELLYZ
Tsukuyomi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 75L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
boywonder900242
Jing Wei
Level 147
God Stats
3W - 4L
1,495 SR
Queue Stats
44W - 74L
1,444 Elo+
Party 1
Team Averages
Level 126
1,529 SR
1,461 Elo+

VS

Team Averages
Level 133
1,453 SR
1,548 Elo+
Neith
Neith
JELLO FOOL
Neith
Level 147
God Stats
3W - 3L
1,190 SR
Queue Stats
272W - 260L
1,588 Elo+
Solo
Awilix
Awilix
KING4GOLDD
Awilix
Level 153
God Stats
3W - 5L
1,461 SR
Queue Stats
533W - 510L
1,532 Elo+
Solo
Terra
Terra
Striker42
Terra
Level 84
God Stats
1W - 2L
1,585 SR
Queue Stats
41W - 38L
1,553 Elo+
Solo
Osiris
Osiris
VGC Churro
Osiris
Level 149
God Stats
1W - 3L
1,291 SR
Queue Stats
520W - 465L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Zaegess
Baron Samedi
Level 130
God Stats
1W - 3L
1,736 SR
Queue Stats
44W - 75L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 6
6,927
693
3,918
8,374
9,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
15
4 / 0 / 10
8,363
836
14,825
4,754
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
4 / 0 / 5
8,441
844
4,983
5,252
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Wtw_TELLYZ
Tsukuyomi
15
3 / 2 / 5
7,898
790
7,756
6,320
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
15
3 / 1 / 6
8,347
835
2,715
5,285
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 3
7,661
766
5,874
8,925
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
KING4GOLDD
Awilix
13
2 / 3 / 1
7,042
704
3,389
7,813
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Striker42
Terra
13
0 / 2 / 3
6,730
673
3,223
10,074
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
VGC Churro
Osiris
13
0 / 0 / 3
6,975
698
2,997
5,269
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Zaegess
Baron Samedi
14
1 / 6 / 1
7,535
754
4,566
9,741
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
14
Kills
4
4
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
6
3
L
Neith
1
3
3
0.83
L
Awilix
KING4GOLDD
Awilix
2
3
1
0.83
W
Ah Puch
4
0
10
9
W
Medusa
4
0
5
6.5
L
Terra
Striker42
Terra
0
2
3
0.75
L
Osiris
VGC Churro
Osiris
0
0
3
1.5
W
Tsukuyomi
Wtw_TELLYZ
Tsukuyomi
3
2
5
2.75
L
Baron Samedi
Zaegess
Baron Samedi
1
6
1
0.25
W
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
20,049
29,985
Taken
41,822
19,067
Mitigated
28,812
6,471
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,918
201
0
372
8,374
9,698
93
2,255
5,824
11,142
0
L
Neith
5,874
1,434
0
1,766
8,925
4,076
0
3,521
5,404
0
32,800
L
Awilix
KING4GOLDD
Awilix
3,389
702
0
864
7,813
3,852
0
3,980
3,833
0
14,510
W
Ah Puch
14,825
560
0
2,130
4,754
1,945
197
2,538
2,100
33,137
0
W
Medusa
4,983
1,574
0
2,172
5,252
2,572
660
944
4,178
0
31,423
L
Terra
Striker42
Terra
3,223
361
738
1,480
10,074
9,891
0
3,882
6,192
10,039
0
L
Osiris
VGC Churro
Osiris
2,997
611
0
290
5,269
5,077
0
2,469
2,800
0
15,274
W
Tsukuyomi
Wtw_TELLYZ
Tsukuyomi
7,756
792
0
300
6,320
2,732
87
843
5,156
0
26,104
L
Baron Samedi
Zaegess
Baron Samedi
4,566
329
214
704
9,741
5,916
0
4,891
4,850
27,858
0
W
Jing Wei
2,715
1,912
0
1,497
5,285
2,120
2,385
590
4,434
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
35,943
229
Minions Killed
211
0
Camps Cleared
0
1,142,698
Distance Traveled
1,003,197
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,927
693
8
1
0
241,329
2
L
Neith
7,661
766
69
7
0
189,658
0
L
Awilix
7,042
704
30
3
0
236,734
0
W
Ah Puch
8,363
836
54
5
0
235,744
0
W
Medusa
8,441
844
53
5
0
229,566
0
L
Terra
6,730
673
17
2
0
226,400
0
L
Osiris
6,975
698
45
5
0
166,499
0
W
Tsukuyomi
7,898
790
49
5
0
246,180
0
L
Baron Samedi
7,535
754
50
5
0
183,906
0
W
Jing Wei
8,347
835
65
7
0
189,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role