Player Matchup

Thanatos
Thanatos
Drodsmatos
Thanatos
Level 62
God Stats
26W - 23L
1,568 SR
Queue Stats
128W - 139L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
SteamPunkHazard
Baron Samedi
Level 158
God Stats
14W - 16L
1,674 SR
Queue Stats
437W - 438L
1,553 Elo+
Party 2
Achilles
Achilles
josekapde
Achilles
Level 206
God Stats
3W - 1L
1,757 SR
Queue Stats
588W - 575L
1,554 Elo+
Party 2
Medusa
Medusa
jvoliveirastos
Medusa
Level 115
God Stats
9W - 8L
1,545 SR
Queue Stats
352W - 331L
1,487 Elo+
Solo
Cthulhu
Cthulhu
lord_of_night0
Cthulhu
Level 79
God Stats
5W - 4L
1,496 SR
Queue Stats
147W - 142L
1,483 Elo+
Party 1
Team Averages
Level 124
1,608 SR
1,513 Elo+

VS

Team Averages
Level 99
1,518 SR
1,493 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Th3_Gust3
Sol
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,478 Elo+
Solo
Apollo
Apollo
Timoteo9042
Apollo
Level 58
God Stats
8W - 4L
1,588 SR
Queue Stats
266W - 267L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drodsmatos
Thanatos
10
0 / 1 / 3
6,060
505
1,555
9,749
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SteamPunkHazard
Baron Samedi
11
3 / 0 / 2
6,965
580
10,204
4,594
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
josekapde
Achilles
10
2 / 2 / 1
6,212
518
4,412
6,776
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 0
6,723
560
6,446
6,747
2,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 1
6,420
535
6,257
10,287
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
4 / 1 / 0
6,345
529
4,840
8,066
3,453
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
 
Serqet
11
1 / 1 / 3
6,226
519
3,627
8,769
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
 
Atlas
8
0 / 1 / 1
5,547
462
3,050
8,826
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 2
4,729
394
2,440
8,326
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
1 / 2 / 0
6,205
517
3,997
9,808
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
1
0
4
L
Serqet
 
Serqet
1
1
3
2.5
L
Atlas
 
Atlas
0
1
1
0.5
W
Thanatos
Drodsmatos
Thanatos
0
1
3
1.5
W
Baron Samedi
SteamPunkHazard
Baron Samedi
3
0
2
4
L
0
3
2
0.33
L
Apollo
1
2
0
0.5
W
Achilles
josekapde
Achilles
2
2
1
1.25
W
2
1
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
17,954
38,153
Taken
43,795
21,035
Mitigated
20,055
16,116
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,840
543
942
4,681
8,066
3,453
0
4,405
3,084
39,655
0
L
Serqet
 
Serqet
3,627
513
0
3,557
8,769
3,401
0
2,196
6,531
0
38,670
L
Atlas
 
Atlas
3,050
1,213
0
1,669
8,826
6,368
0
3,847
4,937
18,823
0
W
Thanatos
Drodsmatos
Thanatos
1,555
286
0
5,658
9,749
3,629
505
2,239
7,308
0
44,690
W
Baron Samedi
SteamPunkHazard
Baron Samedi
10,204
977
625
2,256
4,594
1,991
137
1,418
3,090
55,396
0
L
2,440
650
0
1,986
8,326
2,745
0
4,564
3,720
18,753
0
L
Apollo
3,997
3,118
0
4,619
9,808
4,088
0
746
9,062
0
48,078
W
Achilles
josekapde
Achilles
4,412
592
0
1,998
6,776
6,075
132
1,874
4,696
0
16,034
W
6,446
3,199
0
2,963
6,747
2,784
168
1,096
5,531
0
51,541
W
6,257
458
113
2,503
10,287
6,556
0
3,480
6,734
44,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
29,052
346
Minions Killed
299
0
Camps Cleared
0
1,166,492
Distance Traveled
1,123,633
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,345
529
71
6
0
198,647
1
L
Serqet
6,226
519
73
6
0
257,334
0
L
Atlas
5,547
462
27
2
0
240,334
3
W
Thanatos
6,060
505
68
6
0
249,290
0
W
Baron Samedi
6,965
580
92
8
0
228,544
3
L
Sol
4,729
394
37
3
0
208,843
1
L
Apollo
6,205
517
91
8
0
218,475
0
W
Achilles
6,212
518
22
2
0
225,223
1
W
Medusa
6,723
560
89
7
0
230,896
5
W
Cthulhu
6,420
535
75
6
0
232,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role