Player Matchup

Gilgamesh
Gilgamesh
Eaglemate10
Gilgamesh
Level 59
God Stats
1W - 3L
1,857 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HASDDSAHeh
Sylvanus
Level 8
God Stats
1W - 5L
1,588 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
M4RC1_HUN_ph
Baron Samedi
Level 22
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Thanatos
Thanatos
Nuxerr
Thanatos
Level 126
God Stats
1W - 3L
1,440 SR
Queue Stats
21W - 20L
1,282 Elo+
Party 1
Izanami
Izanami
Teveheregereblye
Izanami
Level 4
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 44
1,521 SR
1,369 Elo+

VS

Team Averages
Level 115
1,585 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
MEN_IN_BIKE_30
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sacraha
Morgan Le Fay
Level 98
God Stats
44W - 41L
1,606 SR
Queue Stats
140W - 142L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
Soarelia
Nu Wa
Level 127
God Stats
98W - 93L
1,510 SR
Queue Stats
153W - 162L
1,457 Elo+
Party 2
Nemesis
Nemesis
jenny1jn17
Nemesis
Level 98
God Stats
36W - 30L
1,811 SR
Queue Stats
342W - 322L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eaglemate10
Gilgamesh
14
2 / 0 / 2
8,820
588
8,492
12,628
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HASDDSAHeh
Sylvanus
12
1 / 1 / 5
7,772
518
3,470
6,355
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
M4RC1_HUN_ph
Baron Samedi
13
0 / 4 / 2
7,672
511
2,045
7,117
2,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Nuxerr
Thanatos
14
6 / 0 / 5
8,956
597
10,551
12,969
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 3
7,849
523
4,931
7,446
3,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 3
6,850
457
4,610
10,575
5,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 4 / 0
7,842
523
4,921
10,865
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sacraha
Morgan Le Fay
12
0 / 2 / 0
7,251
483
7,043
9,726
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Soarelia
Nu Wa
14
3 / 0 / 3
7,930
529
8,377
5,364
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
jenny1jn17
Nemesis
14
1 / 3 / 1
7,902
527
5,635
11,546
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
7
7
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
W
Gilgamesh
Eaglemate10
Gilgamesh
2
0
2
3
W
Sylvanus
HASDDSAHeh
Sylvanus
1
1
5
3.5
W
Baron Samedi
M4RC1_HUN_ph
Baron Samedi
0
4
2
0.25
L
3
4
0
0.75
W
Thanatos
Nuxerr
Thanatos
6
0
5
8.5
L
Morgan Le Fay
Sacraha
Morgan Le Fay
0
2
0
0
L
Nu Wa
Soarelia
Nu Wa
3
0
3
4.5
W
3
2
3
2.25
L
Nemesis
jenny1jn17
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
30,586
46,515
Taken
48,076
23,746
Mitigated
21,426
19,896
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,610
487
2,244
3,020
10,575
5,597
50
2,039
8,536
20,340
0
W
Gilgamesh
Eaglemate10
Gilgamesh
8,492
2,574
0
3,256
12,628
7,809
430
6,852
5,623
0
59,121
W
Sylvanus
HASDDSAHeh
Sylvanus
3,470
1,212
964
2,408
6,355
4,495
464
2,670
3,647
13,376
0
W
Baron Samedi
M4RC1_HUN_ph
Baron Samedi
2,045
122
0
1,107
7,117
2,512
1,049
3,297
3,678
41,553
0
L
4,921
2,492
0
2,711
10,865
3,773
1,177
1,360
9,505
0
60,409
W
Thanatos
Nuxerr
Thanatos
10,551
2,706
0
11,074
12,969
5,793
1,408
3,514
9,315
0
63,324
L
Morgan Le Fay
Sacraha
Morgan Le Fay
7,043
1,045
0
1,154
9,726
5,869
0
0
9,726
49,681
0
L
Nu Wa
Soarelia
Nu Wa
8,377
2,146
0
560
5,364
1,960
392
1,837
3,527
54,843
0
W
4,931
4,336
0
1,087
7,446
3,137
1,846
3,162
4,222
0
57,136
L
Nemesis
jenny1jn17
Nemesis
5,635
2,790
0
3,589
11,546
4,227
0
279
11,267
0
78,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
37,775
351
Minions Killed
394
0
Camps Cleared
0
1,475,610
Distance Traveled
1,278,902
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,850
457
27
2
0
223,626
4
W
Gilgamesh
8,820
588
92
6
0
323,593
4
W
Sylvanus
7,772
518
7
0
0
254,820
0
W
Baron Samedi
7,672
511
53
4
0
259,480
0
L
Medusa
7,842
523
97
6
0
273,840
1
W
Thanatos
8,956
597
81
5
0
347,503
0
L
Morgan Le Fay
7,251
483
77
5
0
237,409
3
L
Nu Wa
7,930
529
75
5
0
224,052
2
W
Izanami
7,849
523
118
8
0
290,214
3
L
Nemesis
7,902
527
118
8
0
319,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role