Player Matchup

Shiva
Shiva
JustTendou
Shiva
Level 59
God Stats
1W - 2L
1,555 SR
Queue Stats
70W - 89L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Robert_Hanelt
Cthulhu
Level 50
God Stats
1W - 4L
1,282 SR
Queue Stats
65W - 77L
1,427 Elo+
Party 1
Izanami
Izanami
SchnilchMitte-_-
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,296 Elo+
Party 1
Arachne
Arachne
Smoky_1983
Arachne
Level 63
God Stats
2W - 7L
1,247 SR
Queue Stats
113W - 133L
1,470 Elo+
Solo
Ra
Ra
Superlatja
Ra
Level 109
God Stats
25W - 22L
1,676 SR
Queue Stats
479W - 481L
1,447 Elo+
Party 1
Team Averages
Level 57
1,452 SR
1,417 Elo+

VS

Team Averages
Level 65
1,517 SR
1,415 Elo+
Bastet
Bastet
Atalune
Bastet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,340 Elo+
Party 2
Cerberus
Cerberus
ChaladoGamer
Cerberus
Level 45
God Stats
5W - 9L
1,455 SR
Queue Stats
43W - 49L
1,468 Elo+
Solo
Anubis
Anubis
Dylan0401
Anubis
Level 69
God Stats
7W - 6L
1,526 SR
Queue Stats
41W - 42L
1,402 Elo+
Party 2
King Arthur
King Arthur
lhomer2000
King Arthur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,367 Elo+
Party 2
Neith
Neith
raulgarcia2111
Neith
Level 63
God Stats
11W - 5L
1,606 SR
Queue Stats
228W - 203L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
1 / 3 / 0
5,430
543
3,585
8,384
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
0 / 2 / 2
5,059
506
3,892
9,211
6,080
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 3 / 0
4,819
482
4,193
7,655
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Smoky_1983
Arachne
8
0 / 1 / 1
4,913
491
2,777
7,736
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 0
5,726
573
376
4,640
1,403
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Atalune
Bastet
8
1 / 0 / 2
5,338
534
849
5,001
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ChaladoGamer
Cerberus
8
1 / 2 / 3
5,457
546
3,929
8,843
5,050
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Dylan0401
Anubis
11
1 / 0 / 0
6,278
628
1,404
1,517
784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
lhomer2000
King Arthur
10
3 / 1 / 0
6,004
600
4,294
5,858
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 1
5,961
596
8,764
4,860
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Atalune
Bastet
1
0
2
2
W
Cerberus
ChaladoGamer
Cerberus
1
2
3
1.25
W
Anubis
Dylan0401
Anubis
1
0
0
1
L
Shiva
1
3
0
0.33
L
Cthulhu
0
2
2
0.5
L
2
3
0
0.67
L
Arachne
Smoky_1983
Arachne
0
1
1
0.5
L
0
2
0
0
W
King Arthur
lhomer2000
King Arthur
3
1
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
19,240
37,626
Taken
26,079
16,314
Mitigated
13,130
8,829
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Atalune
Bastet
849
130
0
803
5,001
1,459
0
94
4,907
0
21,441
W
Cerberus
ChaladoGamer
Cerberus
3,929
606
1,042
2,229
8,843
5,050
301
2,583
6,260
14,258
0
W
Anubis
Dylan0401
Anubis
1,404
0
0
920
1,517
784
634
282
1,235
56,746
0
L
Shiva
3,585
1,163
0
1,712
8,384
4,041
0
0
8,384
0
32,612
L
Cthulhu
3,892
575
928
1,753
9,211
6,080
0
1,840
7,371
15,385
0
L
4,193
2,606
0
339
7,655
2,287
0
2,052
5,603
0
26,633
L
Arachne
Smoky_1983
Arachne
2,777
2,000
0
1,448
7,736
2,503
0
406
7,330
0
36,225
L
376
0
72
2,577
4,640
1,403
0
1,035
3,605
45,758
0
W
King Arthur
lhomer2000
King Arthur
4,294
679
0
500
5,858
4,145
0
0
5,858
0
30,285
W
8,764
4,160
0
1,928
4,860
1,692
0
1,309
3,551
0
44,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
29,038
273
Minions Killed
278
0
Camps Cleared
0
1,002,435
Distance Traveled
933,856
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,338
534
39
4
0
223,049
0
W
Cerberus
5,457
546
37
4
0
191,037
0
W
Anubis
6,278
628
84
8
0
181,507
4
L
Shiva
5,430
543
58
6
0
190,959
0
L
Cthulhu
5,059
506
18
2
0
203,355
1
L
Izanami
4,819
482
46
5
0
180,514
0
L
Arachne
4,913
491
61
6
0
219,277
0
L
Ra
5,726
573
90
9
0
208,330
1
W
King Arthur
6,004
600
49
5
0
161,179
0
W
Neith
5,961
596
69
7
0
177,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role