Player Matchup

Kukulkan
Kukulkan
Froothe
Kukulkan
Level 148
God Stats
1W - 1L
1,702 SR
Queue Stats
56W - 22L
1,890 Elo+
Party 2
Bacchus
Bacchus
Souupe
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 250L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Yoothe
Jing Wei
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 45L
1,958 Elo+
Party 2
Discordia
Discordia
memelord78
Discordia
Level 115
God Stats
0W - 1L
1,493 SR
Queue Stats
32W - 18L
1,638 Elo+
Party 1
Ishtar
Ishtar
neiluJJ
Ishtar
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,655 Elo+
Party 1
Team Averages
Level 133
1,539 SR
1,737 Elo+

VS

Team Averages
Level 153
1,491 SR
1,630 Elo+
Chernobog
Chernobog
 
Chernobog
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CAMEROLA
Raijin
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 51L
1,742 Elo+
Party 3
Scylla
Scylla
TheUnmatched
Scylla
Level 154
God Stats
1W - 2L
1,234 SR
Queue Stats
177W - 165L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Wilki
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,838 Elo+
Party 3
Medusa
Medusa
xXnico97
Medusa
Level 126
God Stats
10W - 6L
1,721 SR
Queue Stats
1,100W - 1,072L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Froothe
Kukulkan
17
5 / 4 / 5
10,240
788
9,051
10,605
4,918
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Souupe
Bacchus
15
1 / 6 / 7
9,535
733
6,185
20,467
27,395
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Yoothe
Jing Wei
18
4 / 7 / 3
10,325
794
10,214
14,466
6,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
memelord78
Discordia
16
3 / 7 / 10
9,685
745
13,621
14,783
7,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
neiluJJ
Ishtar
15
4 / 7 / 5
9,339
718
11,687
14,341
9,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 4 / 15
10,746
827
7,457
15,354
15,881
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
CAMEROLA
Raijin
18
7 / 4 / 13
10,852
835
18,275
9,625
5,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
17
6 / 4 / 16
10,828
833
12,902
10,042
5,453
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Wilki
Jormungandr
18
4 / 3 / 17
11,712
901
12,525
16,464
27,973
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
xXnico97
Medusa
18
9 / 3 / 10
11,226
864
15,534
10,376
5,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
17
Kills
30
31
Deaths
18
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
4
15
2.88
W
Raijin
CAMEROLA
Raijin
7
4
13
3.38
L
Kukulkan
Froothe
Kukulkan
5
4
5
1.88
L
Bacchus
Souupe
Bacchus
1
6
7
0.75
W
Scylla
6
4
16
3.5
W
Jormungandr
Wilki
Jormungandr
4
3
17
4.17
L
Jing Wei
Yoothe
Jing Wei
4
7
3
0.79
L
Discordia
memelord78
Discordia
3
7
10
1.14
L
Ishtar
neiluJJ
Ishtar
4
7
5
0.93
W
Medusa
xXnico97
Medusa
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
66,693
74,662
Taken
61,861
55,447
Mitigated
60,516
14,593
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,457
3,570
1,523
2,641
15,354
15,881
1,196
5,501
9,677
0
24,163
W
Raijin
CAMEROLA
Raijin
18,275
1,170
405
1,162
9,625
5,452
908
5,141
4,299
30,219
0
L
Kukulkan
Froothe
Kukulkan
9,051
349
1,598
1,241
10,605
4,918
0
7,918
2,687
18,275
0
L
Bacchus
Souupe
Bacchus
6,185
693
1,335
2,982
20,467
27,395
0
9,006
11,461
8,359
0
W
Scylla
12,902
1,213
2,015
1,948
10,042
5,453
74
5,792
4,166
21,228
0
W
Jormungandr
Wilki
Jormungandr
12,525
1,282
269
2,120
16,464
27,973
80
7,056
8,926
24,396
1,253
L
Jing Wei
Yoothe
Jing Wei
10,214
7,212
1,313
2,042
14,466
6,006
845
8,497
5,969
0
28,852
L
Discordia
memelord78
Discordia
13,621
867
1,163
1,269
14,783
7,799
0
8,199
6,584
22,114
0
L
Ishtar
neiluJJ
Ishtar
11,687
6,957
370
1,280
14,341
9,329
638
8,829
5,512
0
27,256
W
Medusa
xXnico97
Medusa
15,534
7,600
1,907
2,345
10,376
5,757
4,489
4,435
5,936
0
41,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
55,364
127
Minions Killed
151
0
Camps Cleared
0
1,303,922
Distance Traveled
1,345,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,746
827
38
3
0
264,027
0
W
Raijin
10,852
835
30
2
0
260,052
0
L
Kukulkan
10,240
788
34
3
0
275,378
0
L
Bacchus
9,535
733
10
1
0
266,930
0
W
Scylla
10,828
833
14
1
0
264,365
0
W
Jormungandr
11,712
901
17
1
0
276,068
0
L
Jing Wei
10,325
794
40
3
0
243,896
0
L
Discordia
9,685
745
16
1
0
265,926
0
L
Ishtar
9,339
718
27
2
0
251,792
0
W
Medusa
11,226
864
52
4
0
280,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role