Player Matchup

Agni
Agni
AreS Fasteur
Agni
Level 86
God Stats
1W - 4L
1,493 SR
Queue Stats
167W - 188L
1,429 Elo+
Solo
Izanami
Izanami
Jessikah96
Izanami
Level 109
God Stats
10W - 5L
1,618 SR
Queue Stats
130W - 113L
1,417 Elo+
Party 2
Nike
Nike
Monraquilla-
Nike
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 162L
1,456 Elo+
Party 3
Bakasura
Bakasura
Tinchbo
Bakasura
Level 64
God Stats
9W - 13L
1,377 SR
Queue Stats
167W - 173L
1,460 Elo+
Party 3
Aphrodite
Aphrodite
toleriane
Aphrodite
Level 92
God Stats
79W - 43L
1,608 SR
Queue Stats
122W - 106L
1,419 Elo+
Party 2
Team Averages
Level 83
1,519 SR
1,436 Elo+

VS

Team Averages
Level 88
1,452 SR
1,452 Elo+
Ganesha
Ganesha
KurtLupo9506
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
470W - 442L
1,480 Elo+
Solo
Ne Zha
Ne Zha
SpeedyBestBigMac
Ne Zha
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
48W - 38L
1,455 Elo+
Party 1
Merlin
Merlin
ZipperManZippdU
Merlin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,457 Elo+
Party 1
Chaac
Chaac
ibnlwaleed
Chaac
Level 75
God Stats
113W - 134L
1,461 SR
Queue Stats
1,078W - 1,084L
1,447 Elo+
Solo
Cupid
Cupid
onlyderhakan
Cupid
Level 48
God Stats
7W - 7L
1,518 SR
Queue Stats
94W - 145L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 5
6,490
464
6,191
11,034
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Jessikah96
Izanami
10
0 / 3 / 2
6,286
449
3,678
9,796
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,277
520
5,374
10,703
10,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Tinchbo
Bakasura
14
6 / 7 / 1
8,450
604
6,875
14,913
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
toleriane
Aphrodite
11
1 / 3 / 1
6,820
487
5,382
11,667
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KurtLupo9506
Ganesha
11
0 / 1 / 9
5,854
418
3,263
9,241
8,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 2 / 8
8,574
612
7,439
13,954
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
13 / 2 / 5
9,341
667
12,456
7,874
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
3 / 2 / 4
7,951
568
7,488
10,372
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 2 / 3
6,407
458
6,924
8,658
2,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
25
27
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
L
Izanami
Jessikah96
Izanami
0
3
2
0.33
W
Ganesha
KurtLupo9506
Ganesha
0
1
9
4.5
L
2
4
1
0.63
W
6
2
8
5
L
Bakasura
Tinchbo
Bakasura
6
7
1
0.93
W
13
2
5
7.75
W
Chaac
3
2
4
2.5
W
3
2
3
2.25
L
Aphrodite
toleriane
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
37,570
58,113
Taken
50,099
31,754
Mitigated
27,860
12,780
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,191
498
0
270
11,034
3,630
0
5,542
5,444
38,202
0
L
Izanami
Jessikah96
Izanami
3,678
2,237
0
2,460
9,796
3,418
844
2,078
7,718
0
46,618
W
Ganesha
KurtLupo9506
Ganesha
3,263
333
499
1,201
9,241
8,001
0
2,558
6,683
23,009
0
L
5,374
437
0
500
10,703
10,459
0
325
9,651
0
48,060
W
7,439
2,383
0
2,074
13,954
5,269
0
2,096
11,001
0
52,520
L
Bakasura
Tinchbo
Bakasura
6,875
4,620
0
2,574
14,913
6,306
36
2,203
12,592
0
47,437
W
12,456
577
0
3,156
7,874
2,958
1,440
3,419
4,375
58,738
0
W
Chaac
7,488
1,419
0
3,377
10,372
8,637
564
772
9,400
0
51,805
W
6,924
3,447
447
1,812
8,658
2,995
0
2,728
5,650
0
32,149
L
Aphrodite
toleriane
Aphrodite
5,382
810
2,302
4,674
11,667
7,941
221
5,571
6,096
33,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
38,127
336
Minions Killed
294
0
Camps Cleared
0
1,225,416
Distance Traveled
1,417,488
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,490
464
56
4
0
238,736
0
L
Izanami
6,286
449
71
5
0
238,254
2
W
Ganesha
5,854
418
8
1
0
290,510
4
L
Nike
7,277
520
77
6
0
259,987
4
W
Ne Zha
8,574
612
73
5
0
301,994
3
L
Bakasura
8,450
604
91
7
0
275,458
0
W
Merlin
9,341
667
101
7
0
281,883
0
W
Chaac
7,951
568
69
5
0
272,024
2
W
Cupid
6,407
458
43
3
0
271,077
0
L
Aphrodite
6,820
487
41
3
0
212,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role