Player Matchup

Zeus
Zeus
Glxnk1148
Zeus
Level 104
God Stats
4W - 4L
1,439 SR
Queue Stats
105W - 102L
1,502 Elo+
Party 2
King Arthur
King Arthur
IcyYep
King Arthur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 170L
1,513 Elo+
Party 2
Arachne
Arachne
PegLegPhill
Arachne
Level 141
God Stats
0W - 2L
1,766 SR
Queue Stats
424W - 400L
1,522 Elo+
Party 3
Horus
Horus
SCUTTLEBUTTJOE
Horus
Level 103
God Stats
6W - 13L
1,464 SR
Queue Stats
591W - 582L
1,519 Elo+
Party 3
Martichoras
Martichoras
soannoyed
Martichoras
Level 105
God Stats
1W - 2L
1,301 SR
Queue Stats
17W - 21L
1,557 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,523 Elo+

VS

Team Averages
Level 95
1,543 SR
1,543 Elo+
Horus
Horus
AlexTFG
Horus
Level 141
God Stats
12W - 14L
1,492 SR
Queue Stats
302W - 266L
1,535 Elo+
Party 1
Poseidon
Poseidon
AnimeHasPurpose
Poseidon
Level 122
God Stats
16W - 15L
1,499 SR
Queue Stats
97W - 85L
1,590 Elo+
Party 1
Loki
Loki
EternalYami
Loki
Level 69
God Stats
358W - 245L
1,690 SR
Queue Stats
445W - 377L
1,625 Elo+
Solo
Anubis
Anubis
FireyBirb
Anubis
Level 77
God Stats
23W - 25L
1,533 SR
Queue Stats
182W - 166L
1,559 Elo+
Solo
Odin
Odin
Lusar
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 5 / 0
6,969
536
6,135
8,774
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
IcyYep
King Arthur
12
0 / 5 / 0
7,075
544
7,047
12,339
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
PegLegPhill
Arachne
13
2 / 4 / 2
7,240
557
4,109
13,321
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
6,182
476
1,986
9,122
5,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
soannoyed
Martichoras
12
2 / 0 / 1
6,787
522
5,973
5,753
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexTFG
Horus
11
0 / 1 / 3
5,948
458
4,424
7,337
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
1 / 2 / 0
6,546
504
4,807
6,134
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 0 / 2
9,008
693
10,049
7,995
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
FireyBirb
Anubis
14
3 / 1 / 3
8,246
634
8,843
9,260
4,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Lusar
Odin
13
1 / 0 / 3
7,603
585
4,428
8,906
10,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
AlexTFG
Horus
0
1
3
1.5
W
Poseidon
1
2
0
0.5
W
10
0
2
11
W
Anubis
FireyBirb
Anubis
3
1
3
4.5
L
Zeus
0
5
0
0
L
King Arthur
IcyYep
King Arthur
0
5
0
0
W
Odin
Lusar
Odin
1
0
3
2.5
L
Arachne
PegLegPhill
Arachne
2
4
2
0.75
L
0
1
1
0.5
L
Martichoras
soannoyed
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
32,551
49,309
Taken
39,632
21,614
Mitigated
24,637
12,159
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AlexTFG
Horus
4,424
2,321
655
2,546
7,337
4,457
0
498
6,817
0
22,845
W
Poseidon
4,807
1,134
0
2,178
6,134
1,519
0
0
6,134
61,058
0
W
10,049
3,453
0
600
7,995
3,083
0
1,323
6,572
0
74,340
W
Anubis
FireyBirb
Anubis
8,843
55
0
5,438
9,260
4,764
0
3,875
5,068
71,269
0
L
Zeus
6,135
857
0
481
8,774
1,883
0
4,431
4,343
51,370
0
L
King Arthur
IcyYep
King Arthur
7,047
1,521
0
2,928
12,339
6,966
0
0
12,339
0
58,994
W
Odin
Lusar
Odin
4,428
1,355
0
1,750
8,906
10,814
0
0
8,906
0
51,793
L
Arachne
PegLegPhill
Arachne
4,109
2,240
0
2,934
13,321
4,509
21
3,602
9,719
0
64,054
L
1,986
1,001
1,931
2,201
9,122
5,972
0
3,673
5,449
0
17,404
L
Martichoras
soannoyed
Martichoras
5,973
1,398
0
1,684
5,753
2,284
742
1,944
3,809
0
65,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
37,351
461
Minions Killed
499
0
Camps Cleared
0
1,309,990
Distance Traveled
1,342,023
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,948
458
40
3
0
272,457
0
W
Poseidon
6,546
504
107
8
0
265,906
0
W
Loki
9,008
693
121
9
0
324,305
4
W
Anubis
8,246
634
127
10
0
257,949
0
L
Zeus
6,969
536
113
9
0
227,484
0
L
King Arthur
7,075
544
102
8
0
257,234
0
W
Odin
7,603
585
104
8
0
221,406
0
L
Arachne
7,240
557
108
8
0
304,433
4
L
Horus
6,182
476
28
2
0
271,159
5
L
Martichoras
6,787
522
110
8
0
249,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role