Player Matchup

Apollo
Apollo
GestThrone
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,616 Elo+
Solo
King Arthur
King Arthur
Little Taquitos
King Arthur
Level 107
God Stats
9W - 7L
1,426 SR
Queue Stats
254W - 223L
1,529 Elo+
Solo
Nike
Nike
Nando100
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,431 Elo+
Solo
Tiamat
Tiamat
Rasmurd9090
Tiamat
Level 61
God Stats
3W - 1L
1,639 SR
Queue Stats
255W - 263L
1,517 Elo+
Solo
Eset
Eset
SoC1xtch
Eset
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 288L
1,511 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,521 Elo+

VS

Team Averages
Level 85
1,551 SR
1,453 Elo+
Bakasura
Bakasura
DaGrimPickle
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 53L
1,489 Elo+
Party 1
Artio
Artio
IlXLegacyXlI
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Cliodhna
Cliodhna
Lord Marciano
Cliodhna
Level 104
God Stats
1W - 4L
1,765 SR
Queue Stats
329W - 347L
1,547 Elo+
Solo
Chronos
Chronos
PancakeJoe19
Chronos
Level 112
God Stats
0W - 2L
1,545 SR
Queue Stats
52W - 66L
1,428 Elo+
Party 1
Bellona
Bellona
the_spamclam
Bellona
Level 66
God Stats
7W - 12L
1,443 SR
Queue Stats
715W - 732L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GestThrone
Apollo
17
5 / 2 / 18
10,105
919
14,618
9,882
5,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Little Taquitos
King Arthur
16
6 / 3 / 23
9,756
887
7,595
13,237
16,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
15
4 / 3 / 19
9,488
863
10,654
16,745
19,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
17
12 / 3 / 15
10,470
952
18,216
10,035
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
16
3 / 2 / 25
9,715
883
17,875
8,597
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaGrimPickle
Bakasura
13
5 / 9 / 4
8,305
755
10,958
16,656
11,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 5 / 5
8,300
755
5,415
16,219
19,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Lord Marciano
Cliodhna
12
0 / 7 / 3
7,294
663
9,757
15,288
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
PancakeJoe19
Chronos
16
2 / 3 / 4
8,479
771
8,410
10,866
6,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
the_spamclam
Bellona
13
4 / 6 / 3
8,037
731
8,647
16,217
16,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
30
Kills
12
13
Deaths
30
100
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DaGrimPickle
Bakasura
5
9
4
0.78
W
Apollo
GestThrone
Apollo
5
2
18
7
L
1
5
5
0.7
W
King Arthur
Little Taquitos
King Arthur
6
3
23
5.83
L
Cliodhna
Lord Marciano
Cliodhna
0
7
3
0.21
W
Nike
4
3
19
4.5
L
Chronos
PancakeJoe19
Chronos
2
3
4
1.33
W
Tiamat
12
3
15
6.5
W
Eset
3
2
25
7.75
L
Bellona
the_spamclam
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,958
Damage
43,187
58,496
Taken
75,246
54,194
Mitigated
61,153
19,679
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DaGrimPickle
Bakasura
10,958
6,285
365
2,074
16,656
11,304
0
6,880
9,776
0
11,481
W
Apollo
GestThrone
Apollo
14,618
10,734
402
3,823
9,882
5,413
3,832
2,596
6,891
0
36,659
L
5,415
526
3,501
3,430
16,219
19,392
0
7,860
8,359
12,738
0
W
King Arthur
Little Taquitos
King Arthur
7,595
901
931
2,008
13,237
16,549
304
3,709
8,692
0
18,578
L
Cliodhna
Lord Marciano
Cliodhna
9,757
561
879
2,528
15,288
7,363
0
7,839
7,449
0
21,980
W
Nike
10,654
1,529
1,040
3,986
16,745
19,957
426
3,694
12,402
0
16,681
L
Chronos
PancakeJoe19
Chronos
8,410
2,265
290
2,247
10,866
6,210
0
6,078
4,788
19,966
0
W
Tiamat
18,216
2,062
966
2,431
10,035
7,986
877
1,690
8,345
30,649
0
W
Eset
17,875
1,207
2,143
1,949
8,597
4,289
1,863
2,136
6,111
30,041
0
L
Bellona
the_spamclam
Bellona
8,647
1,780
416
3,124
16,217
16,884
0
7,434
8,783
0
15,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
40,415
127
Minions Killed
86
0
Camps Cleared
0
1,044,692
Distance Traveled
857,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,305
755
14
1
0
161,442
0
W
Apollo
10,105
919
53
5
0
206,977
0
L
Artio
8,300
755
11
1
0
191,859
0
W
King Arthur
9,756
887
11
1
0
210,897
0
L
Cliodhna
7,294
663
27
2
0
144,248
0
W
Nike
9,488
863
10
1
0
209,583
0
L
Chronos
8,479
771
28
3
0
155,750
0
W
Tiamat
10,470
952
27
2
0
203,301
0
W
Eset
9,715
883
26
2
0
213,934
0
L
Bellona
8,037
731
6
1
0
204,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role