Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ARASH1111
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
MotorZombie359
Chaac
Level 109
God Stats
3W - 3L
1,452 SR
Queue Stats
183W - 175L
1,499 Elo+
Party 2
Chronos
Chronos
danilobji
Chronos
Level 147
God Stats
16W - 7L
1,483 SR
Queue Stats
501W - 522L
1,540 Elo+
Party 2
Odin
Odin
relevant-palm
Odin
Level 89
God Stats
6W - 3L
1,400 SR
Queue Stats
444W - 478L
1,454 Elo+
Party 2
Team Averages
Level 98
1,467 SR
1,499 Elo+

VS

Team Averages
Level 109
1,514 SR
1,480 Elo+
Sol
Sol
Hebert2558
Sol
Level 109
God Stats
4W - 1L
1,512 SR
Queue Stats
132W - 146L
1,462 Elo+
Solo
Raijin
Raijin
Jtejeda12
Raijin
Level 108
God Stats
2W - 1L
1,502 SR
Queue Stats
81W - 70L
1,439 Elo+
Solo
Athena
Athena
StReeT BeaTs101
Athena
Level 121
God Stats
5W - 4L
1,379 SR
Queue Stats
367W - 374L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
yahirwpka
Sun Wukong
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,555 Elo+
Solo
Chaac
Chaac
zlSnoxy
Chaac
Level 97
God Stats
2W - 0L
1,678 SR
Queue Stats
40W - 43L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 1 / 0
4,492
749
619
1,000
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
ARASH1111
Bellona
10
2 / 4 / 2
5,616
936
2,213
6,277
4,090
Cudgel

Cudgel

+10
Physical Power
+50
Health

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
4 / 2 / 1
6,379
1,063
10,153
8,009
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
danilobji
Chronos
10
0 / 2 / 4
5,344
891
6,913
7,466
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 2
5,700
950
2,207
9,086
5,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,439
907
5,537
5,090
1,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Jtejeda12
Raijin
9
0 / 3 / 7
5,422
904
4,270
3,779
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,470
1,078
2,563
4,422
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
yahirwpka
Sun Wukong
12
5 / 3 / 4
6,772
1,129
7,939
8,415
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
zlSnoxy
Chaac
13
2 / 0 / 9
6,485
1,081
7,901
6,856
7,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
11
11
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Bellona
ARASH1111
Bellona
2
4
2
0.75
W
1
3
4
1
W
Raijin
Jtejeda12
Raijin
0
3
7
1.17
L
4
2
1
2.25
W
3
0
2
4
L
Chronos
danilobji
Chronos
0
2
4
1
L
2
2
2
1.5
W
Sun Wukong
yahirwpka
Sun Wukong
5
3
4
2.33
W
Chaac
zlSnoxy
Chaac
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
28,210
31,838
Taken
28,562
24,039
Mitigated
19,931
8,807
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
619
0
0
36
1,000
299
0
404
596
1,826
0
L
Bellona
ARASH1111
Bellona
2,213
368
0
110
6,277
4,090
0
2,723
3,554
0
4,443
W
5,537
1,659
43
1,226
5,090
1,833
0
1,008
4,040
9,782
0
W
Raijin
Jtejeda12
Raijin
4,270
133
0
0
3,779
1,430
168
273
3,506
6,545
0
L
10,153
1,017
359
2,922
8,009
10,915
0
3,474
4,535
0
18,390
W
2,563
318
814
1,063
4,422
2,723
57
577
3,806
4,260
0
L
Chronos
danilobji
Chronos
6,913
1,846
836
1,250
7,466
3,053
0
1,940
5,526
9,547
0
L
2,207
313
247
3,047
9,086
5,682
0
3,829
5,257
0
7,524
W
Sun Wukong
yahirwpka
Sun Wukong
7,939
1,913
183
1,728
8,415
6,391
0
3,280
5,135
0
14,310
W
Chaac
zlSnoxy
Chaac
7,901
885
1,171
2,835
6,856
7,554
36
2,394
4,420
0
16,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
30,588
41
Minions Killed
55
0
Camps Cleared
0
471,897
Distance Traveled
597,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,492
749
0
0
0
20,168
0
L
Bellona
5,616
936
1
0
0
95,269
0
W
Sol
5,439
907
13
2
0
124,027
0
W
Raijin
5,422
904
8
1
0
114,172
0
L
Chaac
6,379
1,063
19
3
0
114,279
0
W
Athena
6,470
1,078
4
1
0
100,100
0
L
Chronos
5,344
891
8
1
0
122,343
0
L
Odin
5,700
950
13
2
0
119,838
0
W
Sun Wukong
6,772
1,129
19
3
0
120,326
0
W
Chaac
6,485
1,081
11
2
0
138,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role