Player Matchup

Susano
Susano
Ironbird101
Susano
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 129L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Machacador93
Zhong Kui
Level 126
God Stats
16W - 10L
1,556 SR
Queue Stats
255W - 250L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
SuperYordii
Ix Chel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 161L
1,551 Elo+
Party 2
Skadi
Skadi
TropicielMiki
Skadi
Level 103
God Stats
17W - 12L
1,563 SR
Queue Stats
60W - 51L
1,483 Elo+
Solo
Cerberus
Cerberus
bossmakina
Cerberus
Level 39
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 17L
1,287 Elo+
Solo
Team Averages
Level 97
1,478 SR
1,476 Elo+

VS

Team Averages
Level 84
1,301 SR
1,426 Elo+
Ix Chel
Ix Chel
Clue4321813
Ix Chel
Level 34
God Stats
7W - 8L
1,305 SR
Queue Stats
60W - 86L
1,267 Elo+
Solo
Jormungandr
Jormungandr
Froggish7967
Jormungandr
Level 35
God Stats
1W - 3L
1,201 SR
Queue Stats
20W - 41L
1,381 Elo+
Solo
Serqet
Serqet
Pelkies
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,496 Elo+
Party 1
Izanami
Izanami
Tevai0
Izanami
Level 97
God Stats
2W - 3L
1,310 SR
Queue Stats
58W - 47L
1,496 Elo+
Party 1
Thoth
Thoth
jornV17
Thoth
Level 108
God Stats
2W - 5L
1,189 SR
Queue Stats
66W - 61L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
3 / 2 / 5
10,319
607
9,573
15,672
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Machacador93
Zhong Kui
18
6 / 0 / 1
11,110
654
8,830
13,618
9,858
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
SuperYordii
Ix Chel
17
1 / 1 / 0
9,941
585
4,282
11,951
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 1
10,740
632
14,677
11,389
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bossmakina
Cerberus
12
1 / 3 / 7
8,573
504
5,553
15,748
11,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clue4321813
Ix Chel
12
0 / 7 / 1
7,387
435
7,881
13,368
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Froggish7967
Jormungandr
10
0 / 5 / 0
7,254
427
4,983
8,839
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Pelkies
Serqet
13
2 / 4 / 3
8,053
474
3,804
12,006
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tevai0
Izanami
14
1 / 3 / 3
8,662
510
9,858
13,597
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
jornV17
Thoth
15
4 / 2 / 0
8,989
529
10,381
10,030
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
7
7
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Clue4321813
Ix Chel
0
7
1
0.07
L
Jormungandr
Froggish7967
Jormungandr
0
5
0
0
W
Susano
3
2
5
2.75
W
Zhong Kui
Machacador93
Zhong Kui
6
0
1
6.5
L
Serqet
Pelkies
Serqet
2
4
3
0.88
W
Ix Chel
SuperYordii
Ix Chel
1
1
0
1
L
Izanami
Tevai0
Izanami
1
3
3
0.83
W
10
1
1
10.5
W
Cerberus
bossmakina
Cerberus
1
3
7
1.5
L
Thoth
jornV17
Thoth
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
36,907
68,378
Taken
57,840
37,086
Mitigated
25,515
23,636
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Clue4321813
Ix Chel
7,881
1,301
255
3,256
13,368
4,839
0
4,510
8,858
49,863
0
L
Jormungandr
Froggish7967
Jormungandr
4,983
1,487
0
800
8,839
6,374
0
6,069
2,770
39,853
0
W
Susano
9,573
1,593
0
1,478
15,672
6,631
0
4,205
11,429
0
102,362
W
Zhong Kui
Machacador93
Zhong Kui
8,830
281
0
10,235
13,618
9,858
1,577
4,816
8,386
96,677
0
L
Serqet
Pelkies
Serqet
3,804
907
0
852
12,006
5,266
0
1,834
10,172
0
45,352
W
Ix Chel
SuperYordii
Ix Chel
4,282
640
326
4,307
11,951
3,956
985
5,311
6,466
92,139
0
L
Izanami
Tevai0
Izanami
9,858
6,672
0
2,654
13,597
5,148
624
3,255
10,342
0
73,641
W
14,677
6,387
0
1,684
11,389
4,774
1,736
3,203
7,904
0
94,109
W
Cerberus
bossmakina
Cerberus
5,553
328
1,800
3,806
15,748
11,867
176
5,256
10,300
18,649
0
L
Thoth
jornV17
Thoth
10,381
192
0
250
10,030
3,888
0
2,997
7,033
74,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
40,345
641
Minions Killed
461
0
Camps Cleared
0
1,793,649
Distance Traveled
1,473,995
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,387
435
79
5
0
314,401
0
L
Jormungandr
7,254
427
71
4
0
196,716
0
W
Susano
10,319
607
140
8
0
407,524
1
W
Zhong Kui
11,110
654
154
9
0
354,970
0
L
Serqet
8,053
474
67
4
0
288,147
0
W
Ix Chel
9,941
585
156
9
0
345,415
0
L
Izanami
8,662
510
125
7
0
324,561
2
W
Skadi
10,740
632
150
9
0
346,703
4
W
Cerberus
8,573
504
41
2
0
339,037
5
L
Thoth
8,989
529
119
7
0
350,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role