Player Matchup

Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Pr0t0789
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,384 Elo+
Party 1
Chaac
Chaac
Sunny59167
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 234L
1,533 Elo+
Solo
Ra
Ra
blts
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,373 Elo+
Solo
Rama
Rama
saske919
Rama
Level 74
God Stats
3W - 0L
1,750 SR
Queue Stats
56W - 65L
1,428 Elo+
Party 1
Team Averages
Level 115
1,550 SR
1,444 Elo+

VS

Team Averages
Level 78
1,518 SR
1,470 Elo+
Maui
Maui
 
Maui
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
D0C911
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
GoldNut
Loki
Level 77
God Stats
3W - 2L
1,415 SR
Queue Stats
250W - 232L
1,411 Elo+
Party 2
Agni
Agni
Mimboo
Agni
Level 22
God Stats
4W - 5L
1,554 SR
Queue Stats
258W - 259L
1,378 Elo+
Party 2
Ra
Ra
supersoys
Ra
Level 102
God Stats
1W - 1L
1,619 SR
Queue Stats
208W - 212L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 1 / 3
7,712
771
9,009
5,633
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 2
8,169
817
7,666
9,797
9,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
13
0 / 0 / 5
7,163
716
6,341
6,122
6,120
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ra
blts
Ra
14
1 / 0 / 3
7,481
748
5,321
5,314
2,658
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
13
1 / 0 / 4
7,417
742
4,777
5,063
2,177
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 0
6,277
628
2,203
5,982
6,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
D0C911
Bakasura
11
0 / 2 / 1
6,596
660
3,085
9,263
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
GoldNut
Loki
13
1 / 2 / 0
7,095
710
6,491
6,578
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
Mimboo
Agni
12
0 / 0 / 0
6,430
643
6,636
6,088
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 0
7,983
798
6,186
6,730
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
6
Kills
1
1
Deaths
6
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
3
3.5
L
Maui
 
Maui
0
1
0
0
L
Bakasura
D0C911
Bakasura
0
2
1
0.25
L
Loki
GoldNut
Loki
1
2
0
0.5
L
Agni
Mimboo
Agni
0
0
0
0
W
2
0
2
3
W
Chaac
0
0
5
2.5
W
Ra
blts
Ra
1
0
3
2.5
W
Rama
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
24,601
31,929
Taken
34,641
23,114
Mitigated
26,272
19,524
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,009
1,412
2,063
1,440
5,633
2,205
36
1,049
4,122
0
19,373
L
Maui
 
Maui
2,203
505
329
505
5,982
6,719
0
1,876
4,106
2,770
0
L
Bakasura
D0C911
Bakasura
3,085
2,091
0
1,763
9,263
9,587
0
3,549
5,645
0
3,153
L
Loki
GoldNut
Loki
6,491
346
407
353
6,578
3,124
0
1,668
4,910
0
13,947
L
Agni
Mimboo
Agni
6,636
670
839
1,131
6,088
3,000
0
2,746
3,217
9,619
0
W
7,666
739
438
1,228
9,797
9,954
0
5,647
3,803
16,985
0
W
Chaac
6,341
837
0
2,012
6,122
6,120
70
3,789
2,295
0
12,688
W
Ra
blts
Ra
5,321
444
7,539
2,913
5,314
2,658
0
2,973
2,341
16,480
0
W
Rama
4,777
2,582
561
1,330
5,063
2,177
204
1,369
3,656
0
17,740
L
6,186
429
3,505
2,365
6,730
3,842
0
2,888
3,776
38,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
34,381
117
Minions Killed
103
0
Camps Cleared
0
996,333
Distance Traveled
1,026,923
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,712
771
27
3
0
216,370
0
L
Maui
6,277
628
1
0
0
184,965
0
L
Bakasura
6,596
660
11
1
0
229,619
0
L
Loki
7,095
710
12
1
0
221,644
0
L
Agni
6,430
643
6
1
0
186,146
0
W
Geb
8,169
817
23
2
0
197,146
0
W
Chaac
7,163
716
17
2
0
187,917
5
W
Ra
7,481
748
23
2
0
223,690
0
W
Rama
7,417
742
27
3
0
171,210
0
L
Ra
7,983
798
73
7
0
204,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role