Player Matchup

Cernunnos
Cernunnos
AlphaQ2nyte
Cernunnos
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
FeeneyMonster
Zhong Kui
Level 157
God Stats
12W - 8L
1,409 SR
Queue Stats
569W - 588L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
KillswitchChip
Kuzenbo
Level 180
God Stats
7W - 5L
1,563 SR
Queue Stats
665W - 692L
1,565 Elo+
Party 2
Horus
Horus
Spooky_Boogie_1
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
okrandomname123
Erlang Shen
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,457 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,521 Elo+

VS

Team Averages
Level 74
1,500 SR
1,474 Elo+
Chang'e
Chang'e
Highkeyy
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,601 Elo+
Solo
Freya
Freya
Lewistheshrk
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Makael144
Yu Huang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,325 Elo+
Party 1
Khepri
Khepri
Ophiboros
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,556 Elo+
Solo
Anubis
Anubis
chronopath
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaQ2nyte
Cernunnos
17
7 / 5 / 16
10,621
817
23,133
15,506
7,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FeeneyMonster
Zhong Kui
20
14 / 2 / 15
12,352
950
30,989
13,482
13,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 20
10,582
814
8,771
20,980
35,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

17
2 / 2 / 21
10,036
772
5,467
16,078
19,224
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
okrandomname123
Erlang Shen
17
5 / 3 / 16
10,379
798
15,258
18,692
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Highkeyy
Chang'e
18
3 / 1 / 8
10,185
783
10,470
12,695
5,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 4
8,389
645
5,370
17,738
9,975
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Makael144
Yu Huang
13
0 / 6 / 8
7,955
612
11,169
14,832
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Ophiboros
Khepri
16
2 / 8 / 10
9,469
728
5,636
25,331
30,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
chronopath
Anubis
19
8 / 6 / 7
10,981
845
22,246
16,435
11,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
30
Kills
15
17
Deaths
30
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlphaQ2nyte
Cernunnos
7
5
16
3
W
Zhong Kui
FeeneyMonster
Zhong Kui
14
2
15
10.75
L
Chang'e
Highkeyy
Chang'e
3
1
8
7
W
2
5
20
2.4
L
2
9
4
0.44
L
Yu Huang
Makael144
Yu Huang
0
6
8
0.67
L
Khepri
Ophiboros
Khepri
2
8
10
0.88
W
2
2
21
6.25
L
Anubis
chronopath
Anubis
8
6
7
1.92
W
Erlang Shen
okrandomname123
Erlang Shen
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,618
Damage
54,891
84,738
Taken
87,031
95,622
Mitigated
67,170
35,347
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlphaQ2nyte
Cernunnos
23,133
12,933
0
3,023
15,506
7,831
3,526
11,973
3,533
0
50,787
W
Zhong Kui
FeeneyMonster
Zhong Kui
30,989
3,720
1,049
5,031
13,482
13,037
3,599
10,157
3,325
53,480
0
L
Chang'e
Highkeyy
Chang'e
10,470
1,350
6,527
7,269
12,695
5,989
0
7,200
5,203
25,683
0
W
8,771
3,019
3,447
3,640
20,980
35,689
775
9,929
11,051
17,511
0
L
5,370
1,384
252
1,036
17,738
9,975
0
6,080
11,382
10,709
0
L
Yu Huang
Makael144
Yu Huang
11,169
826
361
2,112
14,832
8,763
0
5,773
8,751
23,815
0
L
Khepri
Ophiboros
Khepri
5,636
494
456
761
25,331
30,525
0
11,317
13,715
15,478
0
W
5,467
1,757
3,857
5,582
16,078
19,224
1,048
8,747
7,331
0
12,299
L
Anubis
chronopath
Anubis
22,246
1,542
270
3,705
16,435
11,918
0
9,390
6,858
42,526
0
W
Erlang Shen
okrandomname123
Erlang Shen
15,258
4,770
2,960
6,758
18,692
19,841
607
14,085
4,607
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
46,979
145
Minions Killed
145
0
Camps Cleared
0
1,195,854
Distance Traveled
997,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,621
817
41
3
0
217,254
0
W
Zhong Kui
12,352
950
68
5
0
227,585
0
L
Chang'e
10,185
783
43
3
0
283,238
0
W
Kuzenbo
10,582
814
18
1
0
235,454
0
L
Freya
8,389
645
10
1
0
169,254
0
L
Yu Huang
7,955
612
27
2
0
214,834
0
L
Khepri
9,469
728
17
1
0
165,530
0
W
Horus
10,036
772
5
0
0
250,262
0
L
Anubis
10,981
845
48
4
0
164,827
0
W
Erlang Shen
10,379
798
13
1
0
265,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role