Player Matchup

Gilgamesh
Gilgamesh
Jellyfishkid127
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Raging Fire190
Izanami
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Turkeymaser9000
Ymir
Level 46
God Stats
5W - 5L
1,431 SR
Queue Stats
199W - 201L
1,337 Elo+
Solo
Team Averages
Level 34
1,477 SR
1,446 Elo+

VS

Team Averages
Level 125
1,523 SR
1,397 Elo+
Medusa
Medusa
Sir_Rapture_
Medusa
Level 127
God Stats
2W - 3L
1,682 SR
Queue Stats
250W - 244L
1,467 Elo+
Solo
Bacchus
Bacchus
blunt-monk
Bacchus
Level 111
God Stats
14W - 23L
1,360 SR
Queue Stats
236W - 327L
1,313 Elo+
Solo
Anubis
Anubis
fabionil
Anubis
Level 136
God Stats
84W - 80L
1,526 SR
Queue Stats
96W - 97L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jellyfishkid127
Gilgamesh
9
0 / 2 / 1
6,522
652
3,168
9,890
7,288
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
7,068
707
4,380
7,978
2,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,598
660
1,706
11,782
10,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 0 / 7
8,623
862
7,749
2,172
935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
blunt-monk
Bacchus
10
2 / 1 / 6
7,745
775
4,942
6,346
5,004
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
fabionil
Anubis
13
6 / 0 / 6
9,300
930
12,288
5,029
2,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Jellyfishkid127
Gilgamesh
0
2
1
0.25
L
1
5
0
0.2
W
Medusa
4
0
7
7.5
L
0
5
1
0.1
W
Bacchus
blunt-monk
Bacchus
2
1
6
5
W
Anubis
fabionil
Anubis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,254
Damage
24,979
29,650
Taken
13,547
20,488
Mitigated
8,610
2,276
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Jellyfishkid127
Gilgamesh
3,168
592
0
1,518
9,890
7,288
0
4,837
5,053
0
14,469
L
4,380
3,095
0
476
7,978
2,648
0
5,032
2,946
0
35,909
W
Medusa
7,749
3,558
0
908
2,172
935
1,280
105
2,067
0
29,193
L
1,706
383
0
282
11,782
10,552
0
7,814
3,968
7,523
0
W
Bacchus
blunt-monk
Bacchus
4,942
277
93
823
6,346
5,004
0
1,295
5,051
21,857
0
W
Anubis
fabionil
Anubis
12,288
837
207
2,593
5,029
2,671
61
878
4,151
48,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
25,668
85
Minions Killed
126
0
Camps Cleared
0
514,298
Distance Traveled
543,653
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,522
652
20
2
0
187,682
2
L
Izanami
7,068
707
57
6
0
166,453
0
W
Medusa
8,623
862
39
4
0
204,708
0
L
Ymir
6,598
660
8
1
0
160,163
1
W
Bacchus
7,745
775
22
2
0
176,158
0
W
Anubis
9,300
930
65
7
0
162,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role