Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CoziestPuma268
Hera
Level 104
God Stats
123W - 161L
1,420 SR
Queue Stats
123W - 163L
1,282 Elo+
Party 2
Sun Wukong
Sun Wukong
ioshchik
Sun Wukong
Level 75
God Stats
5W - 4L
1,692 SR
Queue Stats
80W - 86L
1,713 Elo+
Solo
Team Averages
Level 83
1,537 SR
1,499 Elo+

VS

Team Averages
Level 88
1,507 SR
1,422 Elo+
Merlin
Merlin
FastWolf7
Merlin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Hópamacska
Danzaburou
Level 155
God Stats
1W - 0L
1,538 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Ymir
Ymir
cincilator2911
Ymir
Level 13
God Stats
3W - 4L
1,485 SR
Queue Stats
15W - 21L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 2 / 1
9,110
828
7,575
10,387
3,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 6
7,841
713
8,198
5,733
1,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ioshchik
Sun Wukong
9
1 / 4 / 3
7,426
675
5,597
11,802
5,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FastWolf7
Merlin
12
3 / 1 / 3
8,403
764
10,784
7,475
2,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hópamacska
Danzaburou
12
2 / 0 / 5
8,921
811
5,991
5,656
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 3
8,357
760
3,625
12,377
11,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
7
7
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
2
1
2.75
L
0
1
6
3
W
Merlin
FastWolf7
Merlin
3
1
3
4.5
W
Danzaburou
Hópamacska
Danzaburou
2
0
5
4.5
W
2
5
3
0.7
L
Sun Wukong
ioshchik
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
20,400
27,922
Taken
25,508
11,450
Mitigated
16,265
5,200
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,575
2,840
0
1,234
10,387
3,735
270
4,926
5,461
0
30,632
L
8,198
1,949
0
250
5,733
1,980
116
3,458
2,275
29,767
0
W
Merlin
FastWolf7
Merlin
10,784
1,081
0
2,789
7,475
2,657
408
2,656
4,819
36,945
0
W
Danzaburou
Hópamacska
Danzaburou
5,991
1,570
0
2,030
5,656
2,056
1,004
677
4,979
0
34,699
W
3,625
327
0
1,040
12,377
11,552
78
5,046
7,331
14,727
0
L
Sun Wukong
ioshchik
Sun Wukong
5,597
1,031
0
3,716
11,802
5,735
499
6,434
5,368
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
25,681
107
Minions Killed
117
0
Camps Cleared
0
617,932
Distance Traveled
601,093
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,110
828
51
5
0
197,221
0
L
Hera
7,841
713
37
3
0
215,965
0
W
Merlin
8,403
764
41
4
0
210,570
0
W
Danzaburou
8,921
811
65
6
0
222,527
4
W
Ymir
8,357
760
11
1
0
167,996
0
L
Sun Wukong
7,426
675
19
2
0
204,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role