Player Matchup

Izanami
Izanami
Caliserah
Izanami
Level 89
God Stats
1W - 4L
1,257 SR
Queue Stats
35W - 43L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
Elgahr
Kukulkan
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 117L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
Forever233
Sun Wukong
Level 68
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 15L
1,342 Elo+
Party 3
Odin
Odin
KingCorbenic
Odin
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,253 Elo+
Party 1
Nemesis
Nemesis
Magbie
Nemesis
Level 51
God Stats
3W - 0L
1,933 SR
Queue Stats
36W - 32L
1,526 Elo+
Party 3
Team Averages
Level 72
1,489 SR
1,325 Elo+

VS

Team Averages
Level 41
1,549 SR
1,466 Elo+
Cernunnos
Cernunnos
SmoKi2000
Cernunnos
Level 26
God Stats
11W - 16L
1,632 SR
Queue Stats
15W - 26L
1,473 Elo+
Party 2
Arachne
Arachne
Tronga13
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 74L
1,469 Elo+
Party 2
Odin
Odin
ZlackerM
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,471 Elo+
Party 2
Atlas
Atlas
dusenika
Atlas
Level 64
God Stats
6W - 6L
1,554 SR
Queue Stats
146W - 157L
1,433 Elo+
Solo
Kukulkan
Kukulkan
pixxispad
Kukulkan
Level 25
God Stats
4W - 4L
1,560 SR
Queue Stats
32W - 38L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caliserah
Izanami
16
7 / 3 / 5
10,296
542
10,666
12,757
6,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Elgahr
Kukulkan
16
6 / 4 / 4
10,514
553
21,799
8,598
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Forever233
Sun Wukong
15
2 / 2 / 5
10,103
532
7,648
17,104
12,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 10
11,157
587
9,233
17,375
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Magbie
Nemesis
19
7 / 1 / 6
11,637
612
12,201
14,202
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SmoKi2000
Cernunnos
15
3 / 6 / 4
9,432
496
10,416
15,969
6,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Tronga13
Arachne
15
1 / 6 / 2
9,269
488
7,839
18,590
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Odin
13
1 / 7 / 4
8,536
449
6,785
17,095
19,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
dusenika
Atlas
14
3 / 3 / 6
9,183
483
9,084
14,041
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
pixxispad
Kukulkan
16
3 / 5 / 5
10,233
539
7,934
12,990
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
27
Kills
11
11
Deaths
27
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caliserah
Izanami
7
3
5
3.17
W
Kukulkan
Elgahr
Kukulkan
6
4
4
2
W
Sun Wukong
Forever233
Sun Wukong
2
2
5
2.25
W
5
1
10
10
W
Nemesis
Magbie
Nemesis
7
1
6
10
L
Cernunnos
SmoKi2000
Cernunnos
3
6
4
0.83
L
Arachne
Tronga13
Arachne
1
6
2
0.33
L
Odin
1
7
4
0.43
L
Atlas
dusenika
Atlas
3
3
6
2
L
Kukulkan
pixxispad
Kukulkan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
42,058
70,036
Taken
78,685
52,034
Mitigated
53,295
12,130
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caliserah
Izanami
10,666
7,468
0
3,538
12,757
6,593
302
2,647
10,110
0
74,469
W
Kukulkan
Elgahr
Kukulkan
21,799
1,584
0
190
8,598
4,090
321
4,972
3,626
77,881
0
W
Sun Wukong
Forever233
Sun Wukong
7,648
1,811
0
4,597
17,104
12,643
2,257
2,583
14,521
0
66,864
W
9,233
2,180
0
2,369
17,375
21,916
68
5,948
11,427
0
34,343
W
Nemesis
Magbie
Nemesis
12,201
4,546
0
1,436
14,202
6,792
244
1,253
12,949
0
122,798
L
Cernunnos
SmoKi2000
Cernunnos
10,416
5,958
0
4,173
15,969
6,430
941
1,460
14,509
0
64,136
L
Arachne
Tronga13
Arachne
7,839
4,940
0
2,989
18,590
7,554
782
2,480
16,110
0
93,023
L
Odin
6,785
938
0
250
17,095
19,417
0
3,744
13,351
0
33,010
L
Atlas
dusenika
Atlas
9,084
4,195
0
2,477
14,041
14,395
0
4,977
9,064
29,248
0
L
Kukulkan
pixxispad
Kukulkan
7,934
168
0
2,524
12,990
5,499
1,063
9,138
3,852
72,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
46,653
575
Minions Killed
447
0
Camps Cleared
0
1,817,321
Distance Traveled
1,720,851
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,296
542
117
6
0
311,378
6
W
Kukulkan
10,514
553
121
6
0
364,859
4
W
Sun Wukong
10,103
532
126
7
0
327,361
0
W
Odin
11,157
587
35
2
0
379,565
2
W
Nemesis
11,637
612
176
9
0
434,158
1
L
Cernunnos
9,432
496
90
5
0
319,565
0
L
Arachne
9,269
488
139
7
0
397,130
1
L
Odin
8,536
449
49
3
0
353,555
0
L
Atlas
9,183
483
25
1
0
310,637
5
L
Kukulkan
10,233
539
144
8
0
339,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role