Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DocWhiskey
Agni
Level 87
God Stats
1W - 2L
1,570 SR
Queue Stats
161W - 91L
1,544 Elo+
Solo
Mulan
Mulan
Gebzoola
Mulan
Level 39
God Stats
3W - 7L
1,715 SR
Queue Stats
645W - 684L
1,445 Elo+
Solo
Nike
Nike
SweetHopHash
Nike
Level 92
God Stats
2W - 3L
1,627 SR
Queue Stats
170W - 151L
1,448 Elo+
Solo
Kukulkan
Kukulkan
sasar72
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Team Averages
Level 87
1,582 SR
1,522 Elo+

VS

Team Averages
Level 79
1,395 SR
1,361 Elo+
Hachiman
Hachiman
Fostja
Hachiman
Level 100
God Stats
29W - 20L
1,431 SR
Queue Stats
693W - 752L
1,388 Elo+
Solo
Bastet
Bastet
Gilltini
Bastet
Level 62
God Stats
3W - 0L
1,268 SR
Queue Stats
59W - 67L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ullr94
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 172L
1,215 Elo+
Solo
Sol
Sol
nameless_namder
Sol
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 39L
1,401 Elo+
Solo
Atlas
Atlas
oaksquare
Atlas
Level 89
God Stats
3W - 4L
1,276 SR
Queue Stats
166W - 182L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 4 / 7
8,305
831
8,901
14,498
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 2
8,142
814
10,463
11,238
5,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Gebzoola
Mulan
5
0 / 0 / 0
5,736
574
0
0
0
15
4 / 3 / 3
8,231
823
8,677
11,900
14,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
sasar72
Kukulkan
15
2 / 3 / 4
8,437
844
11,716
7,045
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fostja
Hachiman
13
2 / 3 / 5
7,811
781
8,094
8,580
3,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bastet
Gilltini
Bastet
15
8 / 2 / 5
9,086
909
11,726
10,675
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Ullr94
Morgan Le Fay
14
1 / 1 / 6
7,976
798
4,910
8,119
3,440
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 11
9,346
935
6,026
8,075
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
oaksquare
Atlas
16
1 / 3 / 11
9,064
906
10,235
13,533
13,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
14
14
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
7
1.13
L
2
4
2
0.75
W
Hachiman
Fostja
Hachiman
2
3
5
1.5
L
Mulan
Gebzoola
Mulan
0
0
0
0
W
Bastet
Gilltini
Bastet
8
2
5
5.25
L
4
3
3
1.83
W
Morgan Le Fay
Ullr94
Morgan Le Fay
1
1
6
4
W
2
1
11
7.5
W
Atlas
oaksquare
Atlas
1
3
11
2.17
L
Kukulkan
sasar72
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
40,991
44,681
Taken
48,982
41,850
Mitigated
29,725
12,252
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,901
3,284
508
2,373
14,498
19,160
0
5,745
8,753
15,098
0
L
10,463
856
783
3,180
11,238
5,509
0
6,178
5,060
19,933
0
W
Hachiman
Fostja
Hachiman
8,094
4,027
2,029
1,286
8,580
3,647
450
6,474
2,106
0
16,900
L
Mulan
Gebzoola
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Gilltini
Bastet
11,726
4,274
191
3,090
10,675
4,790
296
7,421
3,254
0
18,106
L
8,677
536
1,051
2,369
11,900
14,035
0
5,455
6,445
0
13,053
W
Morgan Le Fay
Ullr94
Morgan Le Fay
4,910
607
2,228
2,968
8,119
3,440
1,683
4,996
3,123
16,756
0
W
6,026
1,659
531
3,597
8,075
4,210
1,713
5,996
2,079
16,586
0
W
Atlas
oaksquare
Atlas
10,235
4,516
2,171
2,361
13,533
13,638
74
6,193
7,340
22,924
0
L
Kukulkan
sasar72
Kukulkan
11,716
428
1,136
852
7,045
3,146
0
3,793
3,252
34,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
43,283
102
Minions Killed
119
0
Camps Cleared
0
779,440
Distance Traveled
1,025,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,305
831
11
1
0
201,605
0
L
Agni
8,142
814
30
3
0
162,228
0
W
Hachiman
7,811
781
13
1
0
202,900
0
L
Mulan
5,736
574
0
0
0
722
0
W
Bastet
9,086
909
14
1
0
205,898
0
L
Nike
8,231
823
8
1
0
201,585
0
W
Morgan Le Fay
7,976
798
34
3
0
197,051
1
W
Sol
9,346
935
32
3
0
203,180
0
W
Atlas
9,064
906
26
3
0
215,998
0
L
Kukulkan
8,437
844
53
5
0
213,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role