Player Matchup

Set
Set
CaribooPunter
Set
Level 108
God Stats
6W - 7L
1,580 SR
Queue Stats
59W - 69L
1,440 Elo+
Solo
Sobek
Sobek
ItsManu_121
Sobek
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 330L
1,183 Elo+
Party 1
Sol
Sol
RapidOlive101
Sol
Level 129
God Stats
1W - 1L
1,251 SR
Queue Stats
83W - 89L
1,434 Elo+
Solo
Izanami
Izanami
hatecrime3199
Izanami
Level 137
God Stats
38W - 32L
1,469 SR
Queue Stats
188W - 192L
1,427 Elo+
Solo
Ix Chel
Ix Chel
superkacperix
Ix Chel
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,413 Elo+
Party 1
Team Averages
Level 113
1,460 SR
1,379 Elo+

VS

Team Averages
Level 126
1,553 SR
1,471 Elo+
He Bo
He Bo
 
He Bo
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkonSA
Fenrir
Level 270
God Stats
14W - 10L
1,576 SR
Queue Stats
355W - 351L
1,506 Elo+
Solo
Ishtar
Ishtar
Nullipop
Ishtar
Level 44
God Stats
3W - 3L
1,665 SR
Queue Stats
79W - 136L
1,393 Elo+
Solo
Amaterasu
Amaterasu
globalpapi6
Amaterasu
Level 99
God Stats
6W - 7L
1,462 SR
Queue Stats
387W - 351L
1,460 Elo+
Solo
Ymir
Ymir
richdogg27
Ymir
Level 144
God Stats
5W - 11L
1,564 SR
Queue Stats
149W - 144L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,744
749
570
3,245
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
3,739
748
129
966
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 1
4,318
864
2,155
1,991
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
5
0 / 0 / 0
3,484
697
280
1,604
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
6
0 / 2 / 0
3,619
724
879
2,836
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
1 / 0 / 1
3,558
712
1,693
2,197
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DarkonSA
Fenrir
6
2 / 0 / 0
3,876
775
867
3,025
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Nullipop
Ishtar
1
0 / 0 / 0
2,471
494
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
globalpapi6
Amaterasu
6
0 / 1 / 0
3,198
640
328
4,635
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
2,788
558
57
699
265
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
1
1.5
W
1
1
0
1
L
Fenrir
DarkonSA
Fenrir
2
0
0
2
W
0
0
0
0
L
Ishtar
Nullipop
Ishtar
0
0
0
0
W
0
0
1
0.5
L
Amaterasu
globalpapi6
Amaterasu
0
1
0
0
W
Izanami
0
0
0
0
L
0
0
0
0
W
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,013
Damage
2,945
10,642
Taken
10,556
3,365
Mitigated
3,726
4,484
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,693
84
0
283
2,197
595
0
698
1,499
14,615
0
W
570
330
0
1,298
3,245
1,116
0
0
3,245
0
12,944
L
Fenrir
DarkonSA
Fenrir
867
281
0
241
3,025
1,041
0
203
2,822
0
14,603
W
129
0
0
438
966
536
64
0
966
6,572
0
L
Ishtar
Nullipop
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
2,155
854
0
1,562
1,991
441
1,056
0
1,991
25,746
0
L
Amaterasu
globalpapi6
Amaterasu
328
0
0
1,777
4,635
1,825
0
2,155
2,480
0
16,959
W
Izanami
280
280
0
586
1,604
356
540
57
1,547
0
19,617
L
57
0
0
0
699
265
0
107
592
5,568
0
W
Ix Chel
879
86
0
600
2,836
916
0
1,693
1,143
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
15,891
130
Minions Killed
82
0
Camps Cleared
0
489,930
Distance Traveled
421,507
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,558
712
29
6
0
98,974
0
W
Set
3,744
749
28
6
0
112,187
3
L
Fenrir
3,876
775
28
6
0
105,182
0
W
Sobek
3,739
748
14
3
0
105,484
0
L
Ishtar
2,471
494
0
0
0
0
0
W
Sol
4,318
864
35
7
0
90,639
0
L
Amaterasu
3,198
640
22
4
0
99,614
0
W
Izanami
3,484
697
36
7
0
83,622
1
L
Ymir
2,788
558
3
1
0
117,737
0
W
Ix Chel
3,619
724
17
3
0
97,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role