Player Matchup

Jing Wei
Jing Wei
PhantomMic8134
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
SensaiRaven
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SkittlesTryanka
Aphrodite
Level 117
God Stats
6W - 1L
1,720 SR
Queue Stats
196W - 189L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
arzatar
Ratatoskr
Level 129
God Stats
2W - 1L
1,243 SR
Queue Stats
148W - 166L
1,441 Elo+
Solo
Kukulkan
Kukulkan
boulette_de_nerf
Kukulkan
Level 63
God Stats
7W - 10L
1,428 SR
Queue Stats
507W - 497L
1,440 Elo+
Solo
Team Averages
Level 68
1,478 SR
1,469 Elo+

VS

Team Averages
Level 113
1,486 SR
1,534 Elo+
Izanami
Izanami
ChubMackrel
Izanami
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,602 Elo+
Party 3
He Bo
He Bo
MMcBethhh
He Bo
Level 157
God Stats
0W - 1L
1,691 SR
Queue Stats
11W - 10L
1,569 Elo+
Party 3
Yemoja
Yemoja
MVeto
Yemoja
Level 129
God Stats
3W - 9L
1,238 SR
Queue Stats
449W - 434L
1,484 Elo+
Solo
Ganesha
Ganesha
liokan
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Party 2
Chiron
Chiron
xMingan
Chiron
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
4 / 10 / 7
12,167
716
11,139
23,015
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 10 / 8
10,819
636
6,534
17,642
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
SkittlesTryanka
Aphrodite
20
3 / 2 / 12
13,496
794
15,909
21,179
12,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
arzatar
Ratatoskr
19
6 / 6 / 7
13,104
771
25,368
34,115
27,661
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 9
14,732
867
31,552
14,569
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChubMackrel
Izanami
19
3 / 3 / 18
11,190
658
4,743
12,894
6,369
He Bo
MMcBethhh
He Bo
20
16 / 5 / 7
13,236
779
30,400
22,635
11,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
MVeto
Yemoja
19
2 / 3 / 14
11,650
685
4,912
18,071
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
liokan
Ganesha
19
0 / 6 / 24
11,664
686
22,952
29,514
47,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
xMingan
Chiron
19
10 / 6 / 8
12,115
713
28,727
21,785
12,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
23
Kills
31
32
Deaths
23
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChubMackrel
Izanami
3
3
18
4
L
He Bo
MMcBethhh
He Bo
16
5
7
3.9
L
Yemoja
MVeto
Yemoja
2
3
14
3
W
Jing Wei
4
10
7
0.75
W
1
10
8
0.5
W
Aphrodite
SkittlesTryanka
Aphrodite
3
2
12
4.5
W
Ratatoskr
arzatar
Ratatoskr
6
6
7
1.58
W
9
4
9
3.38
L
Ganesha
liokan
Ganesha
0
6
24
2
L
Chiron
xMingan
Chiron
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,502
Damage
91,734
110,520
Taken
104,899
61,288
Mitigated
102,180
45,820
Healing
35,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChubMackrel
Izanami
4,743
2,527
0
0
12,894
6,369
334
7,418
5,476
0
19,938
L
He Bo
MMcBethhh
He Bo
30,400
1,673
1,790
6,268
22,635
11,538
325
8,944
13,691
41,199
0
L
Yemoja
MVeto
Yemoja
4,912
1,535
13,716
5,032
18,071
24,643
312
7,445
10,626
17,570
0
W
Jing Wei
11,139
8,487
284
1,631
23,015
7,919
1,982
13,751
9,264
0
21,351
W
6,534
5,446
0
623
17,642
6,240
2,039
8,541
9,101
0
16,262
W
Aphrodite
SkittlesTryanka
Aphrodite
15,909
1,362
13,387
14,213
21,179
12,763
567
9,894
11,285
48,150
0
W
Ratatoskr
arzatar
Ratatoskr
25,368
5,843
1,876
10,341
34,115
27,661
740
17,047
17,068
0
33,350
W
31,552
849
962
2,503
14,569
6,705
2,023
7,742
6,827
66,777
0
L
Ganesha
liokan
Ganesha
22,952
2,288
1,044
2,512
29,514
47,373
0
15,166
14,348
32,298
1,289
L
Chiron
xMingan
Chiron
28,727
6,514
1,682
3,870
21,785
12,257
1,300
8,488
13,297
0
51,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
59,855
202
Minions Killed
143
0
Camps Cleared
0
1,606,636
Distance Traveled
1,430,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,190
658
25
1
0
250,528
0
L
He Bo
13,236
779
30
2
0
315,960
0
L
Yemoja
11,650
685
30
2
0
288,413
0
W
Jing Wei
12,167
716
18
1
0
311,823
0
W
Rama
10,819
636
15
1
0
250,208
0
W
Aphrodite
13,496
794
73
4
0
364,882
0
W
Ratatoskr
13,104
771
17
1
0
340,112
0
W
Kukulkan
14,732
867
79
5
0
339,611
0
L
Ganesha
11,664
686
0
0
0
302,840
0
L
Chiron
12,115
713
58
3
0
272,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role