Player Matchup

Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Jamada99
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,434 Elo+
Party 2
Merlin
Merlin
KoxKarol3
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 71L
1,523 Elo+
Party 2
Scylla
Scylla
Lichtari
Scylla
Level 157
God Stats
3W - 0L
1,954 SR
Queue Stats
82W - 51L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
wrphn
Cernunnos
Level 147
God Stats
3W - 1L
1,703 SR
Queue Stats
51W - 34L
1,550 Elo+
Party 2
Team Averages
Level 113
1,631 SR
1,516 Elo+

VS

Team Averages
Level 94
1,426 SR
1,513 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KraZy_ismaelgi
Khepri
Level 146
God Stats
4W - 5L
1,134 SR
Queue Stats
235W - 231L
1,495 Elo+
Party 1
Hercules
Hercules
Pandaxx97
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 126L
1,555 Elo+
Party 1
Vulcan
Vulcan
WeLoveCreeps
Vulcan
Level 145
God Stats
1W - 3L
1,496 SR
Queue Stats
124W - 127L
1,472 Elo+
Solo
Anhur
Anhur
myves2
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
6 / 1 / 9
8,163
816
9,613
7,165
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Jamada99
Fafnir
12
2 / 2 / 11
7,845
785
4,620
9,268
11,632
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
KoxKarol3
Merlin
14
1 / 1 / 12
7,712
771
12,010
4,993
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Lichtari
Scylla
16
6 / 0 / 12
9,336
934
10,015
4,488
2,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
wrphn
Cernunnos
13
4 / 0 / 9
7,843
784
9,354
4,202
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 2
7,153
715
4,297
11,500
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 3
7,434
743
3,524
11,954
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Pandaxx97
Hercules
14
1 / 2 / 2
8,060
806
5,134
10,115
8,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
14
3 / 4 / 0
7,784
778
7,271
7,442
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
myves2
Anhur
10
0 / 7 / 2
6,534
653
2,705
9,845
4,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
19
Kills
4
4
Deaths
19
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
9
10.5
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
Fafnir
Jamada99
Fafnir
2
2
11
3.75
W
Merlin
KoxKarol3
Merlin
1
1
12
7
L
0
2
3
0.75
W
Scylla
Lichtari
Scylla
6
0
12
12
L
Hercules
Pandaxx97
Hercules
1
2
2
1
L
Vulcan
3
4
0
0.75
L
Anhur
myves2
Anhur
0
7
2
0.14
W
Cernunnos
wrphn
Cernunnos
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
22,931
30,116
Taken
50,856
21,426
Mitigated
42,349
14,045
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,613
1,026
0
1,301
7,165
3,613
595
1,975
5,053
0
11,721
L
Gilgamesh
 
Gilgamesh
4,297
567
722
975
11,500
12,869
0
5,557
5,943
0
14,203
W
Fafnir
Jamada99
Fafnir
4,620
1,453
3,610
3,359
9,268
11,632
25
2,946
6,064
7,160
0
W
Merlin
KoxKarol3
Merlin
12,010
2,032
558
1,122
4,993
2,053
475
2,335
2,614
27,058
0
L
3,524
96
1,253
2,577
11,954
12,588
0
6,144
5,810
10,191
0
W
Scylla
Lichtari
Scylla
10,015
1,266
1,129
892
4,488
2,062
52
2,416
1,937
33,395
0
L
Hercules
Pandaxx97
Hercules
5,134
1,224
1,292
2,100
10,115
8,469
0
5,897
4,218
0
7,231
L
Vulcan
7,271
1,871
249
959
7,442
3,798
0
2,796
4,646
29,518
0
L
Anhur
myves2
Anhur
2,705
798
0
0
9,845
4,625
0
6,251
3,594
0
6,295
W
Cernunnos
wrphn
Cernunnos
9,354
3,474
601
1,473
4,202
2,066
676
1,123
2,868
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
36,965
131
Minions Killed
106
0
Camps Cleared
0
1,009,088
Distance Traveled
956,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,163
816
9
1
0
210,112
0
L
Gilgamesh
7,153
715
18
2
0
212,864
0
W
Fafnir
7,845
785
4
0
0
208,342
0
W
Merlin
7,712
771
22
2
0
187,224
0
L
Khepri
7,434
743
14
1
0
195,925
0
W
Scylla
9,336
934
76
8
0
218,671
0
L
Hercules
8,060
806
5
1
0
208,901
0
L
Vulcan
7,784
778
56
6
0
190,469
0
L
Anhur
6,534
653
13
1
0
148,516
0
W
Cernunnos
7,843
784
20
2
0
184,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role