Player Matchup

Guan Yu
Guan Yu
Platinum I
Ghostheim
Guan Yu
Platinum I
Level 211
God Stats
2W - 2L
1,581 SR
Queue Stats
354W - 350L
1,909 MMR
Solo
Rama
Rama
Platinum II
H3aling
Rama
Platinum II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,949 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Kaesonne
Ratatoskr
Platinum III
Level 164
God Stats
22W - 13L
1,872 SR
Queue Stats
187W - 177L
1,876 MMR
Solo
Horus
Horus
Platinum III
YohanAuter
Horus
Platinum III
Level 156
God Stats
9W - 5L
1,695 SR
Queue Stats
201W - 182L
1,796 MMR
Party 1
Agni
Agni
Diamond V
kevinauter
Agni
Diamond V
Level 159
God Stats
41W - 29L
1,631 SR
Queue Stats
232W - 213L
2,026 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,656 SR
1,911 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,619 SR
1,650 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
 
Hera
Platinum I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
A Toe Inspector
Ganesha
Platinum V
Level 157
God Stats
5W - 3L
1,896 SR
Queue Stats
100W - 95L
1,812 MMR
Solo
Skadi
Skadi
Platinum II
Byjoragu
Skadi
Platinum II
Level 165
God Stats
87W - 53L
1,698 SR
Queue Stats
605W - 590L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghostheim
Guan Yu
10
0 / 1 / 1
5,121
512
1,591
6,172
3,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
H3aling
Rama
11
2 / 0 / 1
6,027
603
2,240
5,727
2,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Kaesonne
Ratatoskr
11
7 / 1 / 2
6,855
686
7,799
5,233
1,752
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
8
1 / 0 / 7
5,594
559
4,803
7,614
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 0 / 3
6,763
676
8,433
5,243
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MartichorasThorMercuryVamana

VS

Bans
SerqetSusanoJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 1 / 0
5,885
589
4,250
5,277
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
10
1 / 4 / 0
5,695
570
3,275
11,906
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
9
0 / 4 / 0
5,385
539
3,944
7,204
1,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,703
470
1,613
7,943
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Byjoragu
Skadi
11
1 / 2 / 0
6,052
605
3,653
6,425
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
2
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Bakasura
 
Bakasura
1
4
0
0.25
L
Hera
 
Hera
0
4
0
0
L
0
3
0
0
L
Skadi
Byjoragu
Skadi
1
2
0
0.5
W
Guan Yu
Ghostheim
Guan Yu
0
1
1
0.5
W
Rama
H3aling
Rama
2
0
1
2.5
W
Ratatoskr
Kaesonne
Ratatoskr
7
1
2
8
W
Horus
1
0
7
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
16,735
29,989
Taken
38,755
13,411
Mitigated
14,157
11,885
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,250
3,461
0
2,269
5,277
1,959
0
0
5,277
0
49,375
L
Bakasura
 
Bakasura
3,275
2,420
0
1,717
11,906
4,115
0
2,417
9,387
0
34,978
L
Hera
 
Hera
3,944
813
0
1,404
7,204
1,924
0
3,230
3,798
45,949
0
L
1,613
273
799
1,332
7,943
4,172
0
2,398
5,435
10,543
0
L
Skadi
Byjoragu
Skadi
3,653
2,169
0
1,739
6,425
1,987
35
0
6,425
0
45,643
W
Guan Yu
Ghostheim
Guan Yu
1,591
199
0
2,799
6,172
3,997
0
0
6,172
0
28,809
W
Rama
H3aling
Rama
2,240
1,855
0
3,075
5,727
2,017
0
631
5,096
0
49,760
W
Ratatoskr
Kaesonne
Ratatoskr
7,799
3,813
0
967
5,233
1,752
0
136
4,867
0
44,630
W
Horus
4,803
1,680
1,819
2,737
7,614
3,939
0
2,925
4,689
0
12,223
W
8,433
729
0
488
5,243
1,706
0
1,865
3,270
58,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
27,720
344
Minions Killed
342
0
Camps Cleared
0
1,082,131
Distance Traveled
949,676
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,885
589
104
10
0
175,103
2
L
Bakasura
5,695
570
80
8
0
225,513
2
L
Hera
5,385
539
80
8
0
184,078
0
L
Ganesha
4,703
470
3
0
0
192,381
4
L
Skadi
6,052
605
75
8
0
172,601
2
W
Guan Yu
5,121
512
47
5
0
206,572
0
W
Rama
6,027
603
102
10
0
201,266
2
W
Ratatoskr
6,855
686
70
7
0
236,601
2
W
Horus
5,594
559
11
1
0
219,416
1
W
Agni
6,763
676
114
11
0
218,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role