Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Atipico
Baron Samedi
Level 127
God Stats
15W - 3L
1,769 SR
Queue Stats
246W - 226L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
Chiunque
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,304 Elo+
Party 2
Tyr
Tyr
Hrom007
Tyr
Level 90
God Stats
7W - 5L
1,541 SR
Queue Stats
22W - 16L
1,478 Elo+
Party 1
Anubis
Anubis
TheBiba
Anubis
Level 106
God Stats
11W - 1L
1,733 SR
Queue Stats
22W - 16L
1,478 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,454 Elo+

VS

Team Averages
Level 109
1,582 SR
1,479 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigMassiveSpear
Hercules
Level 153
God Stats
49W - 59L
1,539 SR
Queue Stats
358W - 391L
1,468 Elo+
Solo
Cupid
Cupid
JonT17
Cupid
Level 149
God Stats
29W - 30L
1,562 SR
Queue Stats
187W - 180L
1,490 Elo+
Solo
Merlin
Merlin
Life203
Merlin
Level 69
God Stats
17W - 13L
1,811 SR
Queue Stats
764W - 761L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 2 / 6
8,037
536
7,450
12,328
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Atipico
Baron Samedi
14
5 / 0 / 10
8,448
563
8,933
9,459
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
Chiunque
Yu Huang
14
4 / 1 / 10
8,990
599
11,304
10,076
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
2 / 1 / 9
8,356
557
8,332
14,082
15,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
TheBiba
Anubis
14
12 / 2 / 7
9,366
624
9,948
7,584
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 2 / 1
9,050
603
6,367
14,576
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
 
Neith
11
2 / 6 / 2
7,678
512
6,523
13,191
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
9
0 / 7 / 1
6,231
415
2,535
15,829
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
JonT17
Cupid
11
1 / 5 / 0
6,906
460
9,040
11,482
3,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Life203
Merlin
13
1 / 6 / 2
7,478
499
8,537
13,066
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
25
Kills
6
6
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
2
6
2.5
L
Bakasura
 
Bakasura
2
2
1
1.25
L
Neith
 
Neith
2
6
2
0.5
W
Baron Samedi
Atipico
Baron Samedi
5
0
10
10
L
Hercules
0
7
1
0.07
W
Yu Huang
Chiunque
Yu Huang
4
1
10
9
W
Tyr
2
1
9
6.5
L
Cupid
JonT17
Cupid
1
5
0
0.2
L
Merlin
Life203
Merlin
1
6
2
0.33
W
Anubis
TheBiba
Anubis
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
33,002
53,529
Taken
68,144
40,150
Mitigated
32,978
15,072
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,450
2,735
0
3,851
12,328
6,040
365
0
11,826
0
67,058
L
Bakasura
 
Bakasura
6,367
4,553
0
7,192
14,576
5,933
704
3,557
11,019
0
60,199
L
Neith
 
Neith
6,523
2,147
0
2,510
13,191
4,753
0
5,931
7,260
0
46,071
W
Baron Samedi
Atipico
Baron Samedi
8,933
1,135
973
2,880
9,459
9,743
453
1,221
7,810
44,599
0
L
Hercules
2,535
376
116
3,551
15,829
13,872
35
7,449
8,380
0
15,825
W
Yu Huang
Chiunque
Yu Huang
11,304
1,132
0
1,979
10,076
4,625
924
3,113
6,943
74,826
0
W
Tyr
8,332
596
0
2,445
14,082
15,639
415
2,865
11,121
535
54,464
L
Cupid
JonT17
Cupid
9,040
3,766
306
1,730
11,482
3,852
0
5,807
5,675
0
48,073
L
Merlin
Life203
Merlin
8,537
430
0
1,857
13,066
4,568
0
7,653
5,413
56,776
0
W
Anubis
TheBiba
Anubis
9,948
112
511
2,433
7,584
4,103
783
1,338
5,955
50,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
37,343
431
Minions Killed
397
0
Camps Cleared
0
1,526,578
Distance Traveled
1,396,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,037
536
81
5
0
240,546
0
L
Bakasura
9,050
603
152
10
0
335,208
0
L
Neith
7,678
512
67
4
0
239,013
2
W
Baron Samedi
8,448
563
64
4
0
310,643
1
L
Hercules
6,231
415
18
1
0
252,815
2
W
Yu Huang
8,990
599
109
7
0
310,785
0
W
Tyr
8,356
557
89
6
0
341,312
0
L
Cupid
6,906
460
74
5
0
275,135
0
L
Merlin
7,478
499
86
6
0
294,301
0
W
Anubis
9,366
624
88
6
0
323,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role