Player Matchup

Thor
Thor
Platinum III
Cihan_46_1907
Thor
Platinum III
Level 143
God Stats
27W - 19L
1,666 SR
Queue Stats
168W - 156L
1,788 MMR
Solo
Rama
Rama
Platinum V
ScoutFennec
Rama
Platinum V
Level 156
God Stats
6W - 0L
2,012 SR
Queue Stats
21W - 7L
1,943 MMR
Party 1
Thoth
Thoth
Gold I
ThatSeaHorse
Thoth
Gold I
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,767 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
WaffleSensei390
Gilgamesh
Platinum III
Level 98
God Stats
3W - 4L
1,393 SR
Queue Stats
236W - 237L
1,781 MMR
Solo
Athena
Athena
Gold III
kakuj
Athena
Gold III
Level 150
God Stats
10W - 2L
1,756 SR
Queue Stats
44W - 31L
1,564 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,665 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,625 SR
1,660 MMR
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Jesuus-_-97
Cu Chulainn
Platinum V
Level 127
God Stats
2W - 2L
1,845 SR
Queue Stats
235W - 226L
1,720 MMR
Party 2
Poseidon
Poseidon
Platinum IV
Plapencio
Poseidon
Platinum IV
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 228L
1,808 MMR
Solo
Bacchus
Bacchus
Platinum IV
currobetis97
Bacchus
Platinum IV
Level 140
God Stats
2W - 1L
1,782 SR
Queue Stats
281W - 280L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,678
557
3,735
8,318
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 1
7,181
598
10,245
9,200
3,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 3 / 1
5,946
496
2,363
5,009
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WaffleSensei390
Gilgamesh
13
2 / 0 / 0
7,347
612
7,831
10,741
13,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
kakuj
Athena
10
2 / 2 / 3
6,454
538
2,710
10,456
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HachimanBakasuraSusanoAo Kuang

VS

Bans
MartichorasVamanaHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 2 / 1
6,568
547
5,830
9,664
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
11
1 / 3 / 0
6,211
518
4,299
10,568
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Jesuus-_-97
Cu Chulainn
12
0 / 2 / 0
6,915
576
5,941
13,498
13,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Plapencio
Poseidon
12
2 / 0 / 1
6,739
562
4,845
3,697
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
currobetis97
Bacchus
10
0 / 1 / 4
6,236
520
5,239
8,449
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
1
2.25
L
Izanami
 
Izanami
1
3
0
0.33
W
0
0
2
1
L
Cu Chulainn
Jesuus-_-97
Cu Chulainn
0
2
0
0
L
Poseidon
Plapencio
Poseidon
2
0
1
2.5
W
4
2
1
2.25
W
0
3
1
0.17
W
Gilgamesh
WaffleSensei390
Gilgamesh
2
0
0
2
L
Bacchus
currobetis97
Bacchus
0
1
4
2
W
Athena
kakuj
Athena
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
26,154
43,724
Taken
45,876
29,625
Mitigated
29,034
11,769
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,830
1,856
0
960
9,664
3,440
0
753
8,911
0
54,624
L
Izanami
 
Izanami
4,299
2,797
0
3,615
10,568
3,680
0
799
9,769
0
50,643
W
3,735
1,337
0
1,214
8,318
3,114
0
1,844
6,474
0
61,643
L
Cu Chulainn
Jesuus-_-97
Cu Chulainn
5,941
1,414
0
2,556
13,498
13,159
0
337
13,161
201
61,793
L
Poseidon
Plapencio
Poseidon
4,845
900
0
446
3,697
1,180
0
1,026
2,671
58,718
0
W
10,245
8,853
0
4,534
9,200
3,510
1,139
1,758
7,442
0
58,669
W
2,363
83
0
1,083
5,009
1,755
0
2,292
2,717
44,147
0
W
Gilgamesh
WaffleSensei390
Gilgamesh
7,831
2,895
0
2,256
10,741
13,215
0
144
10,597
1,606
55,708
L
Bacchus
currobetis97
Bacchus
5,239
746
0
2,676
8,449
7,575
0
2,495
5,954
21,147
0
W
Athena
kakuj
Athena
2,710
848
283
2,399
10,456
8,031
0
4,251
6,205
15,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
32,669
398
Minions Killed
422
0
Camps Cleared
0
1,185,726
Distance Traveled
1,236,744
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,568
547
80
7
0
270,583
2
L
Izanami
6,211
518
88
7
0
216,090
0
W
Thor
6,678
557
100
8
0
275,507
0
L
Cu Chulainn
6,915
576
108
9
0
236,486
3
L
Poseidon
6,739
562
120
10
0
263,310
4
W
Rama
7,181
598
102
9
0
211,306
0
W
Thoth
5,946
496
81
7
0
213,088
2
W
Gilgamesh
7,347
612
91
8
0
231,341
4
L
Bacchus
6,236
520
26
2
0
250,275
1
W
Athena
6,454
538
24
2
0
254,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role