Player Matchup

Bacchus
Bacchus
Buttstuff2000
Bacchus
Level 63
God Stats
10W - 12L
1,531 SR
Queue Stats
115W - 118L
1,452 Elo+
Party 2
Serqet
Serqet
CrimsonWolf4256
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
Khujo_o
Jing Wei
Level 118
God Stats
1W - 3L
1,472 SR
Queue Stats
54W - 46L
1,453 Elo+
Solo
Surtr
Surtr
RootZepplin
Surtr
Level 154
God Stats
11W - 10L
1,613 SR
Queue Stats
180W - 161L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trumpetdude42
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Team Averages
Level 75
1,460 SR
1,473 Elo+

VS

Team Averages
Level 120
1,514 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Forsakened Omen
Baron Samedi
Level 126
God Stats
2W - 1L
1,777 SR
Queue Stats
22W - 32L
1,426 Elo+
Party 1
Arachne
Arachne
LokiMarlo
Arachne
Level 159
God Stats
9W - 9L
1,550 SR
Queue Stats
723W - 698L
1,499 Elo+
Solo
Bellona
Bellona
Pseoul
Bellona
Level 67
God Stats
6W - 9L
1,206 SR
Queue Stats
167W - 149L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VainGaymer
Morgan Le Fay
Level 145
God Stats
14W - 14L
1,465 SR
Queue Stats
61W - 61L
1,491 Elo+
Solo
Xbalanque
Xbalanque
onithemonsta
Xbalanque
Level 102
God Stats
2W - 0L
1,573 SR
Queue Stats
26W - 23L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 1 / 4
10,025
1,003
5,890
11,669
18,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 0
8,745
875
2,627
12,804
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Khujo_o
Jing Wei
16
2 / 5 / 3
10,520
1,052
9,509
13,098
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
3 / 7 / 2
10,413
1,041
11,763
20,834
20,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Trumpetdude42
Morgan Le Fay
15
0 / 5 / 2
9,124
912
7,943
12,700
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

179

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Forsakened Omen
Baron Samedi
17
6 / 1 / 15
11,541
1,154
15,670
6,773
8,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
LokiMarlo
Arachne
16
7 / 2 / 10
10,950
1,095
14,469
9,220
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Pseoul
Bellona
16
5 / 0 / 11
10,885
1,089
12,621
11,579
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
VainGaymer
Morgan Le Fay
16
1 / 1 / 13
10,196
1,020
11,441
4,983
3,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
onithemonsta
Xbalanque
17
3 / 2 / 15
10,739
1,074
12,740
9,576
5,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
6
Kills
22
22
Deaths
6
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
4
3
L
0
4
0
0
W
Baron Samedi
Forsakened Omen
Baron Samedi
6
1
15
13.5
L
Jing Wei
Khujo_o
Jing Wei
2
5
3
0.7
W
Arachne
LokiMarlo
Arachne
7
2
10
6
W
Bellona
Pseoul
Bellona
5
0
11
10.5
L
3
7
2
0.57
L
Morgan Le Fay
Trumpetdude42
Morgan Le Fay
0
5
2
0.2
W
Morgan Le Fay
VainGaymer
Morgan Le Fay
1
1
13
7.5
W
Xbalanque
onithemonsta
Xbalanque
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
66,941
71,105
Taken
42,131
59,599
Mitigated
40,171
5,439
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,890
523
0
1,043
11,669
18,549
0
5,180
6,176
16,135
0
L
2,627
756
0
0
12,804
8,402
0
3,843
8,775
0
10,050
W
Baron Samedi
Forsakened Omen
Baron Samedi
15,670
1,149
4,723
3,216
6,773
8,951
0
2,433
4,340
31,246
0
L
Jing Wei
Khujo_o
Jing Wei
9,509
7,920
0
1,776
13,098
6,034
0
4,983
7,742
0
31,378
W
Arachne
LokiMarlo
Arachne
14,469
11,662
0
2,607
9,220
7,402
0
2,371
6,849
0
21,811
W
Bellona
Pseoul
Bellona
12,621
3,679
0
1,101
11,579
15,045
0
4,102
7,101
0
26,079
L
11,763
3,768
0
2,347
20,834
20,074
0
8,725
11,845
787
40,148
L
Morgan Le Fay
Trumpetdude42
Morgan Le Fay
7,943
1,275
0
273
12,700
6,540
0
4,380
8,237
20,370
0
W
Morgan Le Fay
VainGaymer
Morgan Le Fay
11,441
1,311
0
509
4,983
3,096
0
855
4,128
39,347
0
W
Xbalanque
onithemonsta
Xbalanque
12,740
6,550
0
1,263
9,576
5,677
0
4,478
5,098
0
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
54,311
197
Minions Killed
193
8
Camps Cleared
8
916,492
Distance Traveled
970,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,025
1,003
30
3
0
197,368
0
L
Serqet
8,745
875
19
2
0
169,489
0
W
Baron Samedi
11,541
1,154
48
5
0
199,080
0
L
Jing Wei
10,520
1,052
54
5
2
187,386
0
W
Arachne
10,950
1,095
18
2
2
214,133
0
W
Bellona
10,885
1,089
28
3
1
216,946
0
L
Surtr
10,413
1,041
63
6
5
188,386
0
L
Morgan Le Fay
9,124
912
31
3
1
173,863
0
W
Morgan Le Fay
10,196
1,020
63
6
2
162,349
0
W
Xbalanque
10,739
1,074
36
4
3
178,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role