Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TheFernhammer
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Zarcka
Jing Wei
Level 119
God Stats
7W - 9L
1,435 SR
Queue Stats
307W - 302L
1,488 Elo+
Solo
Anhur
Anhur
morgtastic15
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,521 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,495 Elo+

VS

Team Averages
Level 123
1,450 SR
1,482 Elo+
Bakasura
Bakasura
Cheopss
Bakasura
Level 156
God Stats
4W - 4L
1,380 SR
Queue Stats
368W - 367L
1,480 Elo+
Solo
Chiron
Chiron
LaciKing
Chiron
Level 127
God Stats
1W - 2L
1,246 SR
Queue Stats
239W - 245L
1,385 Elo+
Solo
Bellona
Bellona
RedHamschtaa
Bellona
Level 88
God Stats
5W - 0L
1,836 SR
Queue Stats
142W - 143L
1,538 Elo+
Solo
Xbalanque
Xbalanque
boos_q8i
Xbalanque
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 412L
1,509 Elo+
Solo
Cerberus
Cerberus
drifter7GT
Cerberus
Level 107
God Stats
7W - 3L
1,291 SR
Queue Stats
260W - 237L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 4 / 7
8,382
931
7,099
8,755
3,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
 
Artemis
13
1 / 4 / 11
7,496
833
7,426
8,383
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheFernhammer
Jormungandr
15
7 / 4 / 7
8,430
937
12,505
10,101
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Zarcka
Jing Wei
14
3 / 4 / 9
7,992
888
7,856
7,725
3,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 6
6,350
706
3,403
6,346
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheopss
Bakasura
17
7 / 2 / 11
9,500
1,056
9,598
12,372
14,150
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
LaciKing
Chiron
14
3 / 3 / 11
8,415
935
7,120
8,966
3,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
RedHamschtaa
Bellona
13
2 / 2 / 15
8,442
938
5,133
10,238
11,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
boos_q8i
Xbalanque
13
4 / 4 / 9
7,971
886
8,801
9,631
4,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
drifter7GT
Cerberus
14
4 / 5 / 11
9,241
1,027
6,407
15,052
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
15
Kills
20
20
Deaths
16
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
7
1.88
L
Artemis
 
Artemis
1
4
11
1.63
W
Bakasura
Cheopss
Bakasura
7
2
11
6.25
W
Chiron
LaciKing
Chiron
3
3
11
2.83
W
Bellona
RedHamschtaa
Bellona
2
2
15
4.75
L
Jormungandr
TheFernhammer
Jormungandr
7
4
7
2.63
L
Jing Wei
Zarcka
Jing Wei
3
4
9
1.88
W
Xbalanque
boos_q8i
Xbalanque
4
4
9
2.13
W
Cerberus
drifter7GT
Cerberus
4
5
11
1.9
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,289
Damage
37,059
41,310
Taken
56,259
26,015
Mitigated
57,232
7,141
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,099
2,894
0
1,082
8,755
3,954
603
1,902
6,703
0
13,565
L
Artemis
 
Artemis
7,426
3,500
552
1,854
8,383
3,607
511
1,171
6,862
0
16,388
W
Bakasura
Cheopss
Bakasura
9,598
5,928
834
4,227
12,372
14,150
1,704
2,387
9,851
2,812
16,372
W
Chiron
LaciKing
Chiron
7,120
1,621
1,652
1,579
8,966
3,934
2,088
1,156
7,672
0
23,845
W
Bellona
RedHamschtaa
Bellona
5,133
883
1,308
3,233
10,238
11,929
633
3,190
6,765
0
11,514
L
Jormungandr
TheFernhammer
Jormungandr
12,505
2,814
730
1,430
10,101
13,250
72
2,031
7,950
20,400
0
L
Jing Wei
Zarcka
Jing Wei
7,856
6,284
195
600
7,725
3,199
882
1,866
5,654
0
19,513
W
Xbalanque
boos_q8i
Xbalanque
8,801
3,750
151
1,396
9,631
4,511
2,807
1,480
7,976
0
16,049
W
Cerberus
drifter7GT
Cerberus
6,407
145
0
1,467
15,052
22,708
384
3,246
11,490
10,866
415
L
3,403
1,671
13
685
6,346
2,005
0
833
5,063
0
7,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
43,569
87
Minions Killed
121
0
Camps Cleared
0
718,520
Distance Traveled
779,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,382
931
17
2
0
171,000
0
L
Artemis
7,496
833
23
3
0
145,720
0
W
Bakasura
9,500
1,056
42
5
0
176,045
0
W
Chiron
8,415
935
33
4
0
135,680
0
W
Bellona
8,442
938
18
2
0
173,174
0
L
Jormungandr
8,430
937
10
1
0
152,409
0
L
Jing Wei
7,992
888
30
3
0
149,636
0
W
Xbalanque
7,971
886
15
2
0
139,571
0
W
Cerberus
9,241
1,027
13
1
0
154,553
0
L
Anhur
6,350
706
7
1
0
99,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role