Player Matchup

Anubis
Anubis
CnH102
Anubis
Level 28
God Stats
1W - 0L
1,749 SR
Queue Stats
94W - 82L
1,510 Elo+
Party 1
Da Ji
Da Ji
Gebzoola
Da Ji
Level 38
God Stats
11W - 14L
1,448 SR
Queue Stats
645W - 684L
1,455 Elo+
Solo
Yu Huang
Yu Huang
PoacherTy97
Yu Huang
Level 132
God Stats
7W - 4L
1,868 SR
Queue Stats
367W - 399L
1,460 Elo+
Solo
Osiris
Osiris
RandomChillier
Osiris
Level 117
God Stats
2W - 2L
1,460 SR
Queue Stats
46W - 45L
1,468 Elo+
Solo
Bacchus
Bacchus
Wrathion_57
Bacchus
Level 58
God Stats
2W - 0L
1,706 SR
Queue Stats
71W - 62L
1,498 Elo+
Party 1
Team Averages
Level 75
1,646 SR
1,478 Elo+

VS

Team Averages
Level 104
1,377 SR
1,420 Elo+
Thanatos
Thanatos
APinchBetter720
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Discordia
Discordia
EliteNjoko_
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Geb
Geb
KryptonianWRLD
Geb
Level 117
God Stats
1W - 1L
1,253 SR
Queue Stats
105W - 111L
1,421 Elo+
Party 2
Vulcan
Vulcan
SauceB0ssR0ss
Vulcan
Level 156
God Stats
2W - 8L
1,366 SR
Queue Stats
654W - 675L
1,443 Elo+
Solo
Osiris
Osiris
StEvangeline
Osiris
Level 140
God Stats
0W - 4L
1,267 SR
Queue Stats
343W - 353L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CnH102
Anubis
15
4 / 1 / 11
8,696
870
6,769
6,136
2,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Gebzoola
Da Ji
17
8 / 2 / 9
9,626
963
7,767
7,619
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
PoacherTy97
Yu Huang
16
3 / 1 / 11
8,875
888
9,252
5,271
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 13
8,599
860
4,682
14,644
20,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Wrathion_57
Bacchus
14
2 / 3 / 14
9,095
910
8,423
11,722
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 4 / 4
8,795
880
10,488
10,308
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
EliteNjoko_
Discordia
10
1 / 4 / 3
6,738
674
4,488
4,731
1,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 4 / 7
8,256
826
4,391
11,666
13,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
2 / 3 / 5
8,657
866
8,261
5,419
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 4 / 4
6,673
667
4,473
9,920
8,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
19
Kills
10
11
Deaths
19
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
4
4
1.75
W
Anubis
CnH102
Anubis
4
1
11
9.5
L
Discordia
EliteNjoko_
Discordia
1
4
3
0.63
W
Da Ji
Gebzoola
Da Ji
8
2
9
6.25
L
2
4
7
1.38
W
Yu Huang
PoacherTy97
Yu Huang
3
1
11
8.5
W
2
4
13
2.13
L
2
3
5
1.5
L
Osiris
0
4
4
0.5
W
Bacchus
Wrathion_57
Bacchus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
32,101
45,392
Taken
42,044
46,331
Mitigated
31,495
16,826
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,488
2,099
1,510
7,514
10,308
4,978
0
5,400
4,908
0
15,500
W
Anubis
CnH102
Anubis
6,769
371
364
2,071
6,136
2,855
1,087
2,567
3,569
18,112
0
L
Discordia
EliteNjoko_
Discordia
4,488
475
113
110
4,731
1,741
0
2,807
1,924
10,190
0
W
Da Ji
Gebzoola
Da Ji
7,767
3,184
637
1,581
7,619
4,648
1,797
2,878
4,741
0
14,769
L
4,391
524
163
2,354
11,666
13,560
67
7,459
4,207
9,430
0
W
Yu Huang
PoacherTy97
Yu Huang
9,252
451
1,215
1,012
5,271
2,132
1,634
1,324
3,947
31,685
0
W
4,682
1,706
3,123
2,709
14,644
20,772
250
5,640
9,004
667
7,401
L
8,261
3,394
0
251
5,419
2,364
264
2,774
2,645
31,272
0
L
Osiris
4,473
1,379
272
294
9,920
8,852
11
6,542
3,378
0
7,673
W
Bacchus
Wrathion_57
Bacchus
8,423
464
829
3,285
11,722
15,924
727
4,731
6,991
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
39,119
120
Minions Killed
95
0
Camps Cleared
0
1,000,851
Distance Traveled
829,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,795
880
13
1
0
189,020
0
W
Anubis
8,696
870
39
4
0
196,671
0
L
Discordia
6,738
674
12
1
0
102,642
0
W
Da Ji
9,626
963
19
2
0
173,058
0
L
Geb
8,256
826
10
1
0
185,612
0
W
Yu Huang
8,875
888
50
5
0
215,009
0
W
Osiris
8,599
860
3
0
0
200,534
0
L
Vulcan
8,657
866
54
5
0
191,164
0
L
Osiris
6,673
667
6
1
0
161,336
0
W
Bacchus
9,095
910
9
1
0
215,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role