Player Matchup

Ix Chel
Ix Chel
DiezuS
Ix Chel
Level 125
God Stats
2W - 2L
1,523 SR
Queue Stats
5W - 6L
1,554 Elo+
Party 2
Bacchus
Bacchus
Glasiarix
Bacchus
Level 88
God Stats
17W - 16L
1,530 SR
Queue Stats
112W - 114L
1,453 Elo+
Solo
Ishtar
Ishtar
RenatoAk
Ishtar
Level 108
God Stats
5W - 6L
1,435 SR
Queue Stats
5W - 6L
1,587 Elo+
Party 2
Team Averages
Level 107
1,496 SR
1,531 Elo+

VS

Team Averages
Level 86
1,615 SR
1,443 Elo+
Olorun
Olorun
Garibalder
Olorun
Level 82
God Stats
8W - 3L
1,846 SR
Queue Stats
200W - 138L
1,586 Elo+
Solo
Hercules
Hercules
LuccianXD
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 50L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
SrNiniter
Nu Wa
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 73L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DiezuS
Ix Chel
12
3 / 3 / 9
9,907
826
10,978
7,403
2,772
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Glasiarix
Bacchus
14
5 / 0 / 10
10,174
848
6,959
11,605
13,475
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
RenatoAk
Ishtar
14
7 / 2 / 7
10,849
904
12,029
9,705
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Garibalder
Olorun
11
3 / 5 / 2
8,879
740
9,023
10,646
4,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LuccianXD
Hercules
11
1 / 5 / 3
8,584
715
5,698
13,438
10,053
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
SrNiniter
Nu Wa
11
1 / 5 / 3
8,444
704
4,741
9,605
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DiezuS
Ix Chel
3
3
9
2.5
L
Olorun
Garibalder
Olorun
3
5
2
0.8
W
Bacchus
Glasiarix
Bacchus
5
0
10
10
L
Hercules
LuccianXD
Hercules
1
5
3
0.5
W
Ishtar
RenatoAk
Ishtar
7
2
7
5.25
L
Nu Wa
SrNiniter
Nu Wa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
19,462
28,713
Taken
33,689
20,393
Mitigated
18,068
7,797
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DiezuS
Ix Chel
10,978
378
845
2,179
7,403
2,772
554
4,916
2,487
41,381
0
L
Olorun
Garibalder
Olorun
9,023
3,755
49
2,099
10,646
4,439
195
4,194
6,452
34,382
0
W
Bacchus
Glasiarix
Bacchus
6,959
803
320
1,813
11,605
13,475
331
3,534
8,071
26,113
0
L
Hercules
LuccianXD
Hercules
5,698
1,144
0
2,096
13,438
10,053
0
8,241
5,197
0
13,815
W
Ishtar
RenatoAk
Ishtar
12,029
7,476
0
2,640
9,705
4,146
2,119
5,702
4,003
0
49,089
L
Nu Wa
SrNiniter
Nu Wa
4,741
849
0
350
9,605
3,576
0
5,768
3,837
29,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
25,907
124
Minions Killed
97
0
Camps Cleared
0
666,736
Distance Traveled
561,960
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,907
826
36
3
0
219,023
0
L
Olorun
8,879
740
40
3
0
166,729
0
W
Bacchus
10,174
848
20
2
0
228,204
4
L
Hercules
8,584
715
16
1
0
202,031
3
W
Ishtar
10,849
904
68
6
0
219,509
1
L
Nu Wa
8,444
704
41
3
0
193,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role