Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Belding18
Ah Muzen Cab
Level 80
God Stats
1W - 3L
1,528 SR
Queue Stats
113W - 103L
1,567 Elo+
Party 2
Persephone
Persephone
GhostSpider97
Persephone
Level 62
God Stats
1W - 3L
1,374 SR
Queue Stats
158W - 146L
1,554 Elo+
Party 2
Artio
Artio
NOTurSupportMain
Artio
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,528 Elo+
Solo
Ganesha
Ganesha
Yukheanx
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Neith
Neith
bloodborneblows
Neith
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
181W - 170L
1,539 Elo+
Party 2
Team Averages
Level 78
1,524 SR
1,538 Elo+

VS

Team Averages
Level 114
1,549 SR
1,482 Elo+
Amaterasu
Amaterasu
Godzilla1220
Amaterasu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 189L
1,521 Elo+
Party 3
Merlin
Merlin
Gvirus1080
Merlin
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 221L
1,510 Elo+
Party 3
Hera
Hera
Okaywells
Hera
Level 128
God Stats
1W - 0L
1,745 SR
Queue Stats
32W - 22L
1,540 Elo+
Party 1
Thanatos
Thanatos
iJPC3
Thanatos
Level 129
God Stats
3W - 0L
1,664 SR
Queue Stats
164W - 123L
1,530 Elo+
Party 1
Cupid
Cupid
pleeeeeeeease
Cupid
Level 129
God Stats
1W - 0L
1,337 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Belding18
Ah Muzen Cab
16
9 / 6 / 4
10,468
805
20,486
18,271
9,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
GhostSpider97
Persephone
15
1 / 6 / 13
9,426
725
12,531
12,472
5,174
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 10
9,754
750
4,232
20,913
22,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
Yukheanx
Ganesha
16
0 / 6 / 16
9,808
754
4,355
19,401
27,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 9
9,918
763
12,929
14,331
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Godzilla1220
Amaterasu
16
1 / 6 / 21
9,947
765
12,006
17,128
24,817
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Gvirus1080
Merlin
16
3 / 3 / 17
9,901
762
11,959
7,911
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
3 / 3 / 18
10,572
813
20,068
10,769
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
iJPC3
Thanatos
19
17 / 4 / 8
12,544
965
20,131
16,414
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 2 / 18
10,605
816
12,984
13,344
6,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
110
18
Kills
28
28
Deaths
18
52
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Belding18
Ah Muzen Cab
9
6
4
1.83
L
Persephone
GhostSpider97
Persephone
1
6
13
1.25
W
Amaterasu
Godzilla1220
Amaterasu
1
6
21
1.92
W
Merlin
Gvirus1080
Merlin
3
3
17
3.83
L
3
6
10
1.33
W
Hera
3
3
18
4
L
Ganesha
Yukheanx
Ganesha
0
6
16
1.33
L
5
4
9
2.38
W
Thanatos
iJPC3
Thanatos
17
4
8
5.25
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
77,148
85,388
Taken
65,566
71,533
Mitigated
48,021
19,823
Healing
31,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Belding18
Ah Muzen Cab
20,486
10,738
454
4,156
18,271
9,632
941
5,479
12,792
0
36,683
L
Persephone
GhostSpider97
Persephone
12,531
1,371
504
1,341
12,472
5,174
308
4,700
7,656
30,660
0
W
Amaterasu
Godzilla1220
Amaterasu
12,006
1,772
0
2,008
17,128
24,817
393
5,401
11,592
1,115
16,391
W
Merlin
Gvirus1080
Merlin
11,959
1,034
820
401
7,911
3,639
1,655
2,326
5,506
21,838
0
L
4,232
638
1,313
3,290
20,913
22,114
0
8,278
12,635
8,320
0
W
Hera
20,068
4,430
2,830
1,954
10,769
4,703
1,575
3,900
6,832
41,255
0
L
Ganesha
Yukheanx
Ganesha
4,355
324
92
1,734
19,401
27,434
216
9,062
10,339
11,904
0
L
12,929
4,809
2,810
4,129
14,331
7,179
709
5,456
8,875
0
26,496
W
Thanatos
iJPC3
Thanatos
20,131
5,440
984
11,867
16,414
8,179
1,576
4,601
11,704
0
33,609
W
12,984
5,566
5,329
5,793
13,344
6,683
2,635
4,444
8,814
0
35,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
53,569
131
Minions Killed
169
0
Camps Cleared
0
1,212,902
Distance Traveled
1,211,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,468
805
38
3
0
229,510
0
L
Persephone
9,426
725
55
4
0
239,010
0
W
Amaterasu
9,947
765
7
1
0
251,696
0
W
Merlin
9,901
762
28
2
0
240,736
0
L
Artio
9,754
750
3
0
0
249,365
0
W
Hera
10,572
813
61
5
0
238,572
0
L
Ganesha
9,808
754
0
0
0
221,314
0
L
Neith
9,918
763
35
3
0
273,703
0
W
Thanatos
12,544
965
27
2
0
256,371
0
W
Cupid
10,605
816
46
4
0
223,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role