Player Matchup

Heimdallr
Heimdallr
AnubisAlex
Heimdallr
Level 157
God Stats
1W - 3L
1,311 SR
Queue Stats
15W - 23L
1,354 Elo+
Party 2
Mulan
Mulan
BaconPotato
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,424 Elo+
Solo
Ishtar
Ishtar
Chunky9Gam3r
Ishtar
Level 116
God Stats
3W - 6L
1,500 SR
Queue Stats
296W - 303L
1,500 Elo+
Solo
Raijin
Raijin
Ercgold
Raijin
Level 66
God Stats
3W - 5L
1,425 SR
Queue Stats
118W - 122L
1,562 Elo+
Solo
Achilles
Achilles
askvenuswhy
Achilles
Level 68
God Stats
0W - 1L
1,492 SR
Queue Stats
15W - 23L
1,353 Elo+
Party 2
Team Averages
Level 87
1,446 SR
1,439 Elo+

VS

Team Averages
Level 103
1,463 SR
1,422 Elo+
Pele
Pele
MrKO27
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,327 Elo+
Solo
Ishtar
Ishtar
Ronnon-28
Ishtar
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
293W - 317L
1,327 Elo+
Solo
Bakasura
Bakasura
VON丶ZAS
Bakasura
Level 133
God Stats
25W - 11L
1,621 SR
Queue Stats
274W - 248L
1,477 Elo+
Party 1
Chiron
Chiron
yo_soy-N-
Chiron
Level 129
God Stats
6W - 4L
1,085 SR
Queue Stats
498W - 479L
1,504 Elo+
Solo
Anubis
Anubis
zhaoxvekuan
Anubis
Level 86
God Stats
11W - 3L
1,611 SR
Queue Stats
273W - 250L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnubisAlex
Heimdallr
20
7 / 7 / 15
12,026
802
21,034
19,553
16,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 8 / 10
10,378
692
13,553
18,571
15,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
17
3 / 6 / 13
10,096
673
13,771
14,631
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Ercgold
Raijin
19
7 / 6 / 9
11,752
783
19,157
13,363
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
askvenuswhy
Achilles
19
6 / 5 / 13
11,162
744
8,475
19,687
31,152
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MrKO27
Pele
19
7 / 7 / 13
12,353
824
20,657
19,668
9,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Ronnon-28
Ishtar
17
5 / 6 / 11
10,945
730
10,639
15,905
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
VON丶ZAS
Bakasura
20
5 / 3 / 15
12,424
828
9,222
16,077
17,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
yo_soy-N-
Chiron
19
2 / 4 / 18
11,604
774
14,740
15,826
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
12 / 7 / 9
13,160
877
20,101
17,376
10,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
27
Kills
31
32
Deaths
27
60
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnubisAlex
Heimdallr
7
7
15
2.07
L
4
8
10
1.13
L
Ishtar
3
6
13
1.58
L
Raijin
Ercgold
Raijin
7
6
9
1.92
W
Pele
MrKO27
Pele
7
7
13
1.93
W
Ishtar
Ronnon-28
Ishtar
5
6
11
1.75
W
Bakasura
VON丶ZAS
Bakasura
5
3
15
4.17
L
Achilles
askvenuswhy
Achilles
6
5
13
2.5
W
Chiron
yo_soy-N-
Chiron
2
4
18
2.75
W
Anubis
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,990
Damage
75,359
85,805
Taken
84,852
73,510
Mitigated
53,350
17,528
Healing
28,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnubisAlex
Heimdallr
21,034
5,986
3,091
3,487
19,553
16,387
1,302
5,316
13,389
818
42,219
L
13,553
2,066
660
1,447
18,571
15,053
273
3,535
14,756
0
18,682
L
Ishtar
13,771
6,868
965
2,206
14,631
5,711
409
3,222
10,681
0
26,676
L
Raijin
Ercgold
Raijin
19,157
1,139
640
984
13,363
5,207
204
2,922
10,371
38,920
0
W
Pele
MrKO27
Pele
20,657
3,226
1,369
3,933
19,668
9,765
437
4,065
15,489
0
38,119
W
Ishtar
Ronnon-28
Ishtar
10,639
6,135
896
3,261
15,905
7,817
1,717
3,531
12,328
0
19,681
W
Bakasura
VON丶ZAS
Bakasura
9,222
5,601
2,195
4,854
16,077
17,876
3,247
3,969
11,954
0
10,866
L
Achilles
askvenuswhy
Achilles
8,475
1,432
609
3,439
19,687
31,152
89
5,106
13,517
1,728
15,654
W
Chiron
yo_soy-N-
Chiron
14,740
3,971
2,605
3,462
15,826
7,509
1,523
2,705
13,071
0
47,249
W
Anubis
20,101
643
1,185
4,392
17,376
10,383
1,089
5,747
11,360
37,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,414
Gold Earned
60,486
164
Minions Killed
176
0
Camps Cleared
0
1,324,259
Distance Traveled
1,482,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,026
802
61
4
0
265,405
0
L
Mulan
10,378
692
13
1
0
242,122
0
L
Ishtar
10,096
673
25
2
0
263,297
0
L
Raijin
11,752
783
56
4
0
253,967
0
W
Pele
12,353
824
46
3
0
351,837
0
W
Ishtar
10,945
730
18
1
0
235,929
0
W
Bakasura
12,424
828
24
2
0
312,696
0
L
Achilles
11,162
744
9
1
0
299,468
0
W
Chiron
11,604
774
51
3
0
287,562
0
W
Anubis
13,160
877
37
2
0
294,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role