Player Matchup

Ishtar
Ishtar
FFSALI
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Hera
Hera
LocaSugar
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Sulo642
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 110L
1,388 Elo+
Solo
The Morrigan
The Morrigan
Swexiz
The Morrigan
Level 121
God Stats
8W - 12L
1,469 SR
Queue Stats
641W - 670L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
ZodyBlu
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Team Averages
Level 64
1,494 SR
1,466 Elo+

VS

Team Averages
Level 76
1,417 SR
1,455 Elo+
Serqet
Serqet
AgaZenitzu
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,361 Elo+
Solo
Chiron
Chiron
Potiii
Chiron
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 152L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
ReoSaan
Ao Kuang
Level 84
God Stats
2W - 1L
1,305 SR
Queue Stats
25W - 39L
1,394 Elo+
Solo
Lancelot
Lancelot
XeAG4Q
Lancelot
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 40L
1,664 Elo+
Solo
Khepri
Khepri
lKARLOSl9652
Khepri
Level 104
God Stats
2W - 2L
1,279 SR
Queue Stats
522W - 498L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FFSALI
Ishtar
15
0 / 9 / 7
7,957
723
5,977
15,437
6,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
5 / 6 / 6
9,415
856
11,668
9,666
4,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Sulo642
Freya
5
0 / 0 / 0
5,780
525
0
0
0
The Morrigan
Swexiz
The Morrigan
11
2 / 2 / 2
7,005
637
2,180
3,109
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
ZodyBlu
Zhong Kui
15
5 / 5 / 5
8,159
742
5,962
12,045
13,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AgaZenitzu
Serqet
16
2 / 5 / 10
9,203
837
6,380
9,238
5,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Chiron
Potiii
Chiron
16
4 / 2 / 8
9,350
850
10,716
6,493
3,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
ReoSaan
Ao Kuang
13
2 / 3 / 10
8,914
810
3,811
7,710
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
XeAG4Q
Lancelot
19
12 / 2 / 4
11,192
1,017
11,498
10,133
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
15
2 / 2 / 13
9,348
850
5,751
10,298
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
12
Kills
22
22
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Serqet
AgaZenitzu
Serqet
2
5
10
1.4
L
Ishtar
FFSALI
Ishtar
0
9
7
0.39
L
Hera
5
6
6
1.33
W
Chiron
Potiii
Chiron
4
2
8
4
W
Ao Kuang
ReoSaan
Ao Kuang
2
3
10
2.33
L
Freya
Sulo642
Freya
0
0
0
0
L
The Morrigan
Swexiz
The Morrigan
2
2
2
1.5
W
Lancelot
XeAG4Q
Lancelot
12
2
4
7
L
Zhong Kui
ZodyBlu
Zhong Kui
5
5
5
1.5
W
Khepri
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
38,156
40,257
Taken
43,872
27,029
Mitigated
40,112
4,213
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AgaZenitzu
Serqet
6,380
2,662
341
1,288
9,238
5,230
1,004
4,714
4,524
0
12,073
L
Ishtar
FFSALI
Ishtar
5,977
3,538
10
791
15,437
6,956
0
3,434
11,720
0
14,714
L
Hera
11,668
4,131
469
746
9,666
4,622
0
2,288
6,984
25,664
0
W
Chiron
Potiii
Chiron
10,716
4,118
1,789
1,407
6,493
3,661
2,339
2,901
3,592
0
31,430
W
Ao Kuang
ReoSaan
Ao Kuang
3,811
796
159
1,137
7,710
7,360
3,647
3,561
4,149
13,310
0
L
Freya
Sulo642
Freya
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Swexiz
The Morrigan
2,180
394
28
156
3,109
1,567
0
650
2,415
8,349
0
W
Lancelot
XeAG4Q
Lancelot
11,498
1,461
803
1,251
10,133
12,078
597
5,858
4,275
0
34,440
L
Zhong Kui
ZodyBlu
Zhong Kui
5,962
1,524
561
1,452
12,045
13,884
0
2,363
9,103
11,623
0
W
Khepri
5,751
0
892
1,900
10,298
11,783
252
3,285
7,013
11,658
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
48,007
79
Minions Killed
125
0
Camps Cleared
0
536,831
Distance Traveled
944,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,203
837
6
1
0
164,639
0
L
Ishtar
7,957
723
21
2
0
148,114
0
L
Hera
9,415
856
38
3
0
154,002
0
W
Chiron
9,350
850
44
4
0
189,545
0
W
Ao Kuang
8,914
810
21
2
0
176,227
0
L
Freya
5,780
525
0
0
0
0
0
L
The Morrigan
7,005
637
12
1
0
88,974
0
W
Lancelot
11,192
1,017
43
4
0
211,514
0
L
Zhong Kui
8,159
742
8
1
0
145,741
0
W
Khepri
9,348
850
11
1
0
202,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role