Player Matchup

Bacchus
Bacchus
Ayo Qman
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 86L
1,567 Elo+
Solo
Awilix
Awilix
Itts Lethal
Awilix
Level 128
God Stats
157W - 98L
1,662 SR
Queue Stats
624W - 552L
1,618 Elo+
Solo
Ishtar
Ishtar
Mackshad390
Ishtar
Level 108
God Stats
1W - 2L
1,482 SR
Queue Stats
21W - 32L
1,338 Elo+
Solo
Heimdallr
Heimdallr
PirataGui100
Heimdallr
Level 52
God Stats
5W - 1L
1,528 SR
Queue Stats
61W - 70L
1,398 Elo+
Solo
Hera
Hera
perryplat76
Hera
Level 127
God Stats
1W - 0L
1,737 SR
Queue Stats
156W - 134L
1,531 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,490 Elo+

VS

Team Averages
Level 119
1,438 SR
1,441 Elo+
Skadi
Skadi
ATRIPPYJAYY
Skadi
Level 37
God Stats
4W - 5L
1,505 SR
Queue Stats
115W - 136L
1,312 Elo+
Solo
Bellona
Bellona
Talaeyeth
Bellona
Level 128
God Stats
1W - 4L
1,385 SR
Queue Stats
65W - 64L
1,497 Elo+
Solo
Arachne
Arachne
Zen Zoso Solo
Arachne
Level 154
God Stats
20W - 25L
1,648 SR
Queue Stats
552W - 553L
1,516 Elo+
Solo
Ares
Ares
cARL0STHEL3GEND
Ares
Level 125
God Stats
4W - 9L
1,451 SR
Queue Stats
142W - 150L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
quansey
Morgan Le Fay
Level 152
God Stats
0W - 3L
1,203 SR
Queue Stats
9W - 14L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayo Qman
Bacchus
14
3 / 2 / 6
9,107
506
5,334
11,559
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
18
11 / 0 / 4
11,845
658
16,535
10,727
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
15
1 / 5 / 6
8,823
490
2,452
10,872
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
PirataGui100
Heimdallr
7
0 / 2 / 1
6,638
369
1,366
3,660
1,252
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 3
10,416
579
12,505
8,516
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,744
430
7,848
12,033
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Talaeyeth
Bellona
13
5 / 2 / 1
9,267
515
7,049
13,050
13,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
15
1 / 1 / 1
8,292
461
1,038
8,589
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 2
8,583
477
4,828
15,729
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
quansey
Morgan Le Fay
12
0 / 9 / 1
8,098
450
4,049
14,830
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
9
11
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Bacchus
Ayo Qman
Bacchus
3
2
6
3
W
Awilix
11
0
4
13
W
Ishtar
1
5
6
0.8
W
Heimdallr
PirataGui100
Heimdallr
0
2
1
0.25
L
Bellona
Talaeyeth
Bellona
5
2
1
2.75
L
Arachne
1
1
1
1.5
L
3
5
2
0.8
W
6
2
3
3.75
L
Morgan Le Fay
quansey
Morgan Le Fay
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
24,812
45,334
Taken
64,231
30,057
Mitigated
43,118
7,007
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,848
2,740
233
799
12,033
3,981
1,069
4,059
7,974
0
55,414
W
Bacchus
Ayo Qman
Bacchus
5,334
779
0
2,418
11,559
15,038
273
1,734
9,825
39,141
0
W
Awilix
16,535
8,252
0
674
10,727
5,561
2,331
2,953
7,774
0
117,848
W
Ishtar
2,452
897
0
2,458
10,872
4,482
0
1,590
9,282
0
48,796
W
Heimdallr
PirataGui100
Heimdallr
1,366
1,007
0
277
3,660
1,252
0
0
3,660
0
14,430
L
Bellona
Talaeyeth
Bellona
7,049
2,265
0
2,296
13,050
13,694
645
3,102
9,948
0
61,628
L
Arachne
1,038
1,038
0
2,785
8,589
3,170
882
3,235
5,354
0
41,805
L
4,828
261
140
1,748
15,729
15,774
41
3,275
12,454
42,938
0
W
12,505
4,079
0
1,180
8,516
3,724
1,373
3,045
5,471
92,916
0
L
Morgan Le Fay
quansey
Morgan Le Fay
4,049
132
0
834
14,830
6,499
1,220
4,168
10,662
55,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
41,984
460
Minions Killed
406
0
Camps Cleared
0
1,516,785
Distance Traveled
1,617,566
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,744
430
79
4
0
344,213
3
W
Bacchus
9,107
506
52
3
0
347,988
2
W
Awilix
11,845
658
151
8
0
424,202
0
W
Ishtar
8,823
490
77
4
0
309,820
2
W
Heimdallr
6,638
369
26
1
0
95,089
0
L
Bellona
9,267
515
96
5
0
317,187
0
L
Arachne
8,292
461
82
5
0
334,241
4
L
Ares
8,583
477
46
3
0
348,201
0
W
Hera
10,416
579
154
9
0
339,686
0
L
Morgan Le Fay
8,098
450
103
6
0
273,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role