Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Couvax
Bakasura
Level 40
God Stats
7W - 8L
1,500 SR
Queue Stats
115W - 118L
1,275 Elo+
Solo
Charybdis
Charybdis
Darcan2
Charybdis
Level 84
God Stats
2W - 3L
1,181 SR
Queue Stats
71W - 67L
1,498 Elo+
Party 2
Team Averages
Level 89
1,394 SR
1,425 Elo+

VS

Team Averages
Level 100
1,424 SR
1,556 Elo+
Neith
Neith
Margoshaa901
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
XxXKeterXxX
Da Ji
Level 149
God Stats
2W - 3L
1,346 SR
Queue Stats
10W - 12L
1,568 Elo+
Party 1
Persephone
Persephone
zZzTOMASxXx
Persephone
Level 146
God Stats
1W - 3L
1,427 SR
Queue Stats
103W - 54L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 2 / 12
9,544
954
6,525
6,440
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
Couvax
Bakasura
12
9 / 1 / 5
10,088
1,009
7,144
9,001
4,595
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Darcan2
Charybdis
13
4 / 2 / 8
9,256
926
6,011
6,995
2,769
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,922
792
3,284
6,763
2,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 6 / 2
8,390
839
5,386
9,924
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
zZzTOMASxXx
Persephone
10
1 / 6 / 4
8,196
820
5,923
7,177
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
5
5
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
12
5
W
Bakasura
Couvax
Bakasura
9
1
5
11.5
W
Charybdis
Darcan2
Charybdis
4
2
8
4
L
1
5
4
0.6
L
3
6
2
0.67
L
Persephone
zZzTOMASxXx
Persephone
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
14,593
22,436
Taken
23,864
10,659
Mitigated
8,472
5,947
Healing
1,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,525
733
1,748
2,007
6,440
3,295
188
2,527
3,903
32,267
0
W
Bakasura
Couvax
Bakasura
7,144
5,229
0
1,297
9,001
4,595
1,152
2,373
6,612
0
25,700
W
Charybdis
Darcan2
Charybdis
6,011
2,869
0
895
6,995
2,769
1,098
1,971
5,018
0
33,757
L
3,284
1,377
0
338
6,763
2,440
255
2,790
3,704
0
12,659
L
5,386
1,331
0
936
9,924
3,553
640
1,890
7,305
0
20,440
L
Persephone
zZzTOMASxXx
Persephone
5,923
621
0
174
7,177
2,479
570
2,288
4,816
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
24,508
139
Minions Killed
104
0
Camps Cleared
0
644,358
Distance Traveled
521,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,544
954
41
4
0
220,328
0
W
Bakasura
10,088
1,009
43
4
0
237,448
0
W
Charybdis
9,256
926
55
6
0
186,582
0
L
Neith
7,922
792
18
2
0
174,802
0
L
Da Ji
8,390
839
28
3
0
176,032
0
L
Persephone
8,196
820
58
6
0
170,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role