Player Matchup

Ne Zha
Ne Zha
Black-knight170
Ne Zha
Level 161
God Stats
5W - 6L
1,293 SR
Queue Stats
257W - 268L
1,500 Elo+
Party 1
Eset
Eset
ErosJDR
Eset
Level 141
God Stats
24W - 16L
1,637 SR
Queue Stats
388W - 352L
1,519 Elo+
Solo
Skadi
Skadi
ILikeToFap-
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 1
Atlas
Atlas
ItsPenguini
Atlas
Level 136
God Stats
12W - 12L
1,622 SR
Queue Stats
39W - 40L
1,564 Elo+
Solo
Chang'e
Chang'e
Roxas2Ken397
Chang'e
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Team Averages
Level 94
1,511 SR
1,492 Elo+

VS

Team Averages
Level 122
1,553 SR
1,526 Elo+
Thor
Thor
Aidanmainn_TTV
Thor
Level 87
God Stats
1W - 4L
1,350 SR
Queue Stats
498W - 519L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Angry_Fox11
Danzaburou
Level 69
God Stats
16W - 16L
1,650 SR
Queue Stats
221W - 217L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
SmellyFrog
Ao Kuang
Level 155
God Stats
12W - 5L
1,658 SR
Queue Stats
405W - 358L
1,456 Elo+
Solo
Janus
Janus
dbsteelers
Janus
Level 158
God Stats
2W - 3L
1,390 SR
Queue Stats
353W - 340L
1,592 Elo+
Solo
Horus
Horus
iPh0nx
Horus
Level 141
God Stats
2W - 1L
1,716 SR
Queue Stats
144W - 111L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 5
10,235
602
13,530
15,388
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
ErosJDR
Eset
14
4 / 6 / 10
8,970
528
12,703
13,194
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 5
7,723
454
7,177
10,253
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 13
7,748
456
4,653
15,836
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Roxas2Ken397
Chang'e
16
10 / 4 / 7
10,496
617
13,088
14,939
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
8,657
509
8,770
16,481
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Angry_Fox11
Danzaburou
14
4 / 3 / 7
9,005
530
12,039
12,370
5,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
SmellyFrog
Ao Kuang
13
7 / 6 / 5
8,822
519
11,257
16,770
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
15
3 / 5 / 4
9,696
570
11,835
10,667
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
iPh0nx
Horus
15
3 / 4 / 0
9,060
533
6,542
12,892
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
25
Kills
22
23
Deaths
25
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Danzaburou
Angry_Fox11
Danzaburou
4
3
7
2.5
W
11
3
5
4.5
W
Eset
ErosJDR
Eset
4
6
10
1.5
W
0
4
5
0.63
W
0
6
13
1.08
W
Chang'e
Roxas2Ken397
Chang'e
10
4
7
3.38
L
Ao Kuang
SmellyFrog
Ao Kuang
7
6
5
1.58
L
Janus
3
5
4
1
L
Horus
iPh0nx
Horus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,151
Damage
50,443
69,610
Taken
69,180
30,931
Mitigated
31,354
15,294
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,770
3,255
0
3,875
16,481
6,014
676
6,561
9,920
0
49,425
L
Danzaburou
Angry_Fox11
Danzaburou
12,039
7,113
0
3,696
12,370
5,367
774
4,842
7,528
0
57,505
W
13,530
4,345
0
2,725
15,388
5,576
0
5,046
10,053
0
73,500
W
Eset
ErosJDR
Eset
12,703
1,144
589
1,197
13,194
5,374
0
5,819
7,136
63,282
0
W
7,177
3,413
0
1,010
10,253
3,629
0
3,147
7,086
0
46,600
W
4,653
2,016
0
2,407
15,836
11,211
0
6,225
9,397
16,569
0
W
Chang'e
Roxas2Ken397
Chang'e
13,088
1,046
1,967
5,399
14,939
5,141
0
2,721
11,720
65,682
0
L
Ao Kuang
SmellyFrog
Ao Kuang
11,257
1,561
0
2,632
16,770
6,004
563
9,070
7,700
54,424
0
L
Janus
11,835
879
0
707
10,667
4,000
0
5,257
5,410
73,153
0
L
Horus
iPh0nx
Horus
6,542
2,264
40
2,955
12,892
9,969
0
4,714
8,178
0
67,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
45,240
386
Minions Killed
455
0
Camps Cleared
0
1,687,624
Distance Traveled
1,629,443
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,657
509
80
5
0
314,887
0
L
Danzaburou
9,005
530
81
5
0
319,494
0
W
Ne Zha
10,235
602
86
5
0
384,618
0
W
Eset
8,970
528
104
6
0
325,186
4
W
Skadi
7,723
454
80
5
0
327,399
4
W
Atlas
7,748
456
18
1
0
330,245
1
W
Chang'e
10,496
617
98
6
0
320,176
3
L
Ao Kuang
8,822
519
77
5
0
335,372
2
L
Janus
9,696
570
125
7
0
331,156
2
L
Horus
9,060
533
92
5
0
328,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role