Player Matchup

Ra
Ra
 
Ra
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nackys1
Sun Wukong
Level 94
God Stats
4W - 2L
1,621 SR
Queue Stats
203W - 173L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
TamIsAwesome
Cernunnos
Level 87
God Stats
39W - 23L
1,659 SR
Queue Stats
211W - 187L
1,512 Elo+
Party 3
Loki
Loki
alex809
Loki
Level 122
God Stats
2W - 1L
1,278 SR
Queue Stats
99W - 85L
1,500 Elo+
Party 2
Osiris
Osiris
ssSLaughter
Osiris
Level 68
God Stats
11W - 10L
1,565 SR
Queue Stats
161W - 147L
1,564 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,519 Elo+

VS

Team Averages
Level 110
1,597 SR
1,537 Elo+
Ishtar
Ishtar
Iniker
Ishtar
Level 123
God Stats
14W - 10L
1,591 SR
Queue Stats
106W - 95L
1,560 Elo+
Party 4
Atlas
Atlas
SWAGSIX
Atlas
Level 55
God Stats
3W - 1L
1,836 SR
Queue Stats
193W - 199L
1,522 Elo+
Party 1
Thanatos
Thanatos
Zanarhk
Thanatos
Level 107
God Stats
3W - 0L
1,739 SR
Queue Stats
70W - 61L
1,552 Elo+
Solo
Yu Huang
Yu Huang
isanyoneup
Yu Huang
Level 139
God Stats
5W - 1L
1,320 SR
Queue Stats
77W - 77L
1,536 Elo+
Party 4
Hades
Hades
锦世繁花
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 4 / 5
10,297
606
17,111
14,764
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Nackys1
Sun Wukong
13
2 / 1 / 0
7,499
441
9,479
12,285
10,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
TamIsAwesome
Cernunnos
9
0 / 2 / 3
6,617
389
5,440
7,318
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
alex809
Loki
13
5 / 8 / 2
8,375
493
11,484
18,255
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
14
1 / 2 / 3
7,693
453
7,359
17,428
20,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Iniker
Ishtar
16
2 / 2 / 1
9,031
531
11,860
13,817
6,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
SWAGSIX
Atlas
14
0 / 2 / 11
9,712
571
7,577
19,818
23,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Zanarhk
Thanatos
15
9 / 5 / 2
10,243
603
10,231
14,326
6,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
isanyoneup
Yu Huang
17
4 / 4 / 3
9,931
584
11,487
9,755
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 2
9,907
583
8,863
16,988
11,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
14
Kills
16
17
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
5
2.13
W
Ishtar
Iniker
Ishtar
2
2
1
1.25
L
Sun Wukong
Nackys1
Sun Wukong
2
1
0
2
W
Atlas
SWAGSIX
Atlas
0
2
11
2.75
L
Cernunnos
TamIsAwesome
Cernunnos
0
2
3
0.75
W
Thanatos
Zanarhk
Thanatos
9
5
2
2
L
Loki
alex809
Loki
5
8
2
0.75
W
Yu Huang
isanyoneup
Yu Huang
4
4
3
1.38
L
Osiris
1
2
3
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
50,018
70,050
Taken
74,704
45,776
Mitigated
51,292
16,239
Healing
34,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,111
2,207
896
3,887
14,764
5,982
0
7,059
7,705
91,470
0
W
Ishtar
Iniker
Ishtar
11,860
7,209
0
7,271
13,817
6,582
1,832
1,907
11,812
0
84,929
L
Sun Wukong
Nackys1
Sun Wukong
9,479
2,305
0
4,185
12,285
10,612
0
6,869
5,416
0
63,205
W
Atlas
SWAGSIX
Atlas
7,577
3,223
0
5,506
19,818
23,061
204
5,775
13,580
29,391
0
L
Cernunnos
TamIsAwesome
Cernunnos
5,440
2,355
0
2,564
7,318
2,485
0
1,178
6,140
0
34,053
W
Thanatos
Zanarhk
Thanatos
10,231
2,135
0
9,042
14,326
6,061
972
2,832
11,350
0
46,217
L
Loki
alex809
Loki
11,484
2,576
0
2,194
18,255
6,180
988
5,683
12,572
0
62,917
W
Yu Huang
isanyoneup
Yu Huang
11,487
666
0
584
9,755
3,900
713
3,552
5,921
85,014
0
L
Osiris
7,359
1,933
0
2,513
17,428
20,517
0
6,842
10,586
0
42,013
W
8,863
1,767
180
12,214
16,988
11,688
967
1,998
14,930
87,437
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
48,824
464
Minions Killed
473
0
Camps Cleared
0
1,511,158
Distance Traveled
1,594,219
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,297
606
173
10
0
349,720
0
W
Ishtar
9,031
531
134
8
0
316,003
3
L
Sun Wukong
7,499
441
87
5
0
272,728
1
W
Atlas
9,712
571
23
1
0
324,359
8
L
Cernunnos
6,617
389
67
4
0
196,902
4
W
Thanatos
10,243
603
59
3
0
343,957
3
L
Loki
8,375
493
82
5
0
348,080
2
W
Yu Huang
9,931
584
120
7
0
351,202
4
L
Osiris
7,693
453
55
3
0
343,728
3
W
Hades
9,907
583
137
8
0
258,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role