Player Matchup

Athena
Athena
Gold III
I Medico I
Athena
Gold III
Level 178
God Stats
60W - 39L
1,449 SR
Queue Stats
129W - 123L
1,524 MMR
Party 1
Scylla
Scylla
Platinum II
UnknownCry
Scylla
Platinum II
Level 81
God Stats
48W - 44L
1,687 SR
Queue Stats
155W - 151L
1,720 MMR
Party 1
Medusa
Medusa
Platinum III
Zeurko
Medusa
Platinum III
Level 143
God Stats
70W - 49L
1,674 SR
Queue Stats
132W - 128L
1,650 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,603 SR
1,631 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,604 SR
1,480 MMR
Xbalanque
Xbalanque
Platinum V
Domziez
Xbalanque
Platinum V
Level 144
God Stats
39W - 31L
1,773 SR
Queue Stats
407W - 379L
1,441 MMR
Solo
King Arthur
King Arthur
Bronze III
Pivasik1
King Arthur
Bronze III
Level 64
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 9L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Shotlandec
Morgan Le Fay
Bronze III
Level 105
God Stats
1W - 1L
1,618 SR
Queue Stats
5W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
I Medico I
Athena
17
0 / 4 / 12
13,995
666
4,019
28,778
45,141
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
UnknownCry
Scylla
19
6 / 3 / 5
16,137
768
19,271
16,774
8,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zeurko
Medusa
19
7 / 4 / 6
15,969
760
22,230
18,700
10,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ix ChelAphroditeHorusHelHachiman

VS

Bans
Guan YuMartichorasVamanaNe ZhaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Domziez
Xbalanque
17
3 / 6 / 7
15,154
722
19,718
19,369
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Pivasik1
King Arthur
15
2 / 4 / 3
13,323
634
11,976
21,295
24,362
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Shotlandec
Morgan Le Fay
18
5 / 3 / 3
15,013
715
22,380
13,140
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
10
11
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Domziez
Xbalanque
3
6
7
1.08
W
Athena
I Medico I
Athena
0
4
12
1.5
L
King Arthur
Pivasik1
King Arthur
2
4
3
0.88
L
Morgan Le Fay
Shotlandec
Morgan Le Fay
5
3
3
2.17
W
Scylla
UnknownCry
Scylla
6
3
5
2.83
W
Medusa
Zeurko
Medusa
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
54,074
64,252
Taken
53,804
64,377
Mitigated
39,255
10,767
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Domziez
Xbalanque
19,718
10,888
0
3,177
19,369
8,476
1,719
4,014
15,355
0
91,187
W
Athena
I Medico I
Athena
4,019
665
0
1,907
28,778
45,141
0
8,745
20,033
15,283
0
L
King Arthur
Pivasik1
King Arthur
11,976
160
0
2,207
21,295
24,362
42
12,256
9,039
0
27,641
L
Morgan Le Fay
Shotlandec
Morgan Le Fay
22,380
2,198
861
3,627
13,140
6,417
216
7,502
5,638
70,053
0
W
Scylla
UnknownCry
Scylla
19,271
1,696
0
4,291
16,774
8,656
883
7,304
9,470
111,482
0
W
Medusa
Zeurko
Medusa
22,230
11,524
0
4,569
18,700
10,580
1,773
6,567
12,133
0
79,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
43,490
247
Minions Killed
216
0
Camps Cleared
0
1,159,661
Distance Traveled
1,101,228
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
15,154
722
122
6
0
336,406
2
W
Athena
13,995
666
20
1
0
404,594
5
L
King Arthur
13,323
634
19
1
0
398,194
0
L
Morgan Le Fay
15,013
715
75
4
0
366,628
0
W
Scylla
16,137
768
145
7
0
386,526
0
W
Medusa
15,969
760
82
4
0
368,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role