Player Matchup

Medusa
Medusa
Platinum I
Birdicus33
Medusa
Platinum I
Level 181
God Stats
9W - 6L
1,565 SR
Queue Stats
415W - 210L
1,744 MMR
Party 1
Bacchus
Bacchus
Gold I
CC FistFight
Bacchus
Gold I
Level 115
God Stats
41W - 36L
1,607 SR
Queue Stats
529W - 441L
1,760 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
Dioneae
Ix Chel
Platinum III
Level 53
God Stats
3W - 3L
1,667 SR
Queue Stats
38W - 26L
2,069 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,613 SR
1,858 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,686 SR
1,783 MMR
Vulcan
Vulcan
Platinum III
NINJAxPANTHER13
Vulcan
Platinum III
Level 129
God Stats
44W - 39L
1,595 SR
Queue Stats
250W - 289L
1,812 MMR
Solo
Thor
Thor
Platinum IV
SP4RD4X
Thor
Platinum IV
Level 158
God Stats
7W - 13L
1,597 SR
Queue Stats
187W - 217L
1,780 MMR
Solo
Nike
Nike
Gold II
supergamer69980
Nike
Gold II
Level 128
God Stats
3W - 1L
1,864 SR
Queue Stats
20W - 19L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birdicus33
Medusa
16
4 / 2 / 3
12,661
745
10,107
11,831
5,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CC FistFight
Bacchus
14
0 / 1 / 7
11,187
658
7,812
15,833
23,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
Dioneae
Ix Chel
15
3 / 3 / 4
12,325
725
15,826
11,122
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VamanaBaba YagaAchillesMorgan Le FayAtlas

VS

Bans
PersephoneAresMartichorasHerculesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
12,056
709
13,214
12,359
5,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
SP4RD4X
Thor
14
3 / 3 / 1
11,371
669
9,229
14,638
7,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 2
10,701
629
7,726
12,488
16,336
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
5
6
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Birdicus33
Medusa
4
2
3
2.75
W
Bacchus
CC FistFight
Bacchus
0
1
7
3.5
W
Ix Chel
Dioneae
Ix Chel
3
3
4
1.67
L
1
2
4
1.5
L
Thor
SP4RD4X
Thor
3
3
1
1.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
30,169
38,786
Taken
39,485
32,714
Mitigated
29,577
8,725
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Birdicus33
Medusa
10,107
3,584
0
1,949
11,831
5,131
2,285
3,907
7,924
0
68,725
W
Bacchus
CC FistFight
Bacchus
7,812
640
0
1,171
15,833
23,470
322
5,670
10,163
19,338
0
W
Ix Chel
Dioneae
Ix Chel
15,826
1,637
2,365
3,240
11,122
4,113
509
3,792
7,330
83,003
0
L
13,214
5,089
0
17
12,359
5,848
656
7,241
5,118
68,941
0
L
Thor
SP4RD4X
Thor
9,229
868
0
3,556
14,638
7,393
819
10,474
4,164
0
42,822
L
7,726
465
0
27
12,488
16,336
0
6,522
5,966
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
34,128
226
Minions Killed
197
0
Camps Cleared
0
982,621
Distance Traveled
960,897
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,661
745
100
6
0
337,935
7
W
Bacchus
11,187
658
16
1
0
350,044
2
W
Ix Chel
12,325
725
110
6
0
294,642
0
L
Vulcan
12,056
709
91
5
0
319,874
9
L
Thor
11,371
669
71
4
0
315,394
2
L
Nike
10,701
629
35
2
0
325,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role