Player Matchup

Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MORTAL_Brytxe
Izanami
Level 99
God Stats
1W - 0L
1,349 SR
Queue Stats
91W - 66L
1,507 Elo+
Party 2
Ares
Ares
Nobeldome
Ares
Level 91
God Stats
11W - 8L
1,591 SR
Queue Stats
611W - 562L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Soarelia
Nu Wa
Level 127
God Stats
98W - 93L
1,497 SR
Queue Stats
153W - 162L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
jaiime26_
Amaterasu
Level 13
God Stats
2W - 0L
1,676 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,536 Elo+

VS

Team Averages
Level 127
1,440 SR
1,478 Elo+
Sun Wukong
Sun Wukong
DivinCookie
Sun Wukong
Level 148
God Stats
18W - 17L
1,507 SR
Queue Stats
443W - 469L
1,452 Elo+
Party 3
Sylvanus
Sylvanus
Kaeth_Boalkoht
Sylvanus
Level 96
God Stats
4W - 7L
1,461 SR
Queue Stats
88W - 72L
1,529 Elo+
Party 3
Kukulkan
Kukulkan
francisav
Kukulkan
Level 78
God Stats
24W - 23L
1,366 SR
Queue Stats
345W - 324L
1,383 Elo+
Solo
Set
Set
kradant96
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 145L
1,513 Elo+
Solo
Artemis
Artemis
miniraceu38
Artemis
Level 156
God Stats
0W - 2L
1,367 SR
Queue Stats
131W - 144L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 5
6,532
544
2,706
6,022
2,251
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
9
2 / 4 / 1
5,744
479
6,589
8,899
3,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
1 / 2 / 4
6,153
513
3,896
10,889
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Soarelia
Nu Wa
13
11 / 0 / 3
7,866
656
8,481
5,223
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jaiime26_
Amaterasu
8
0 / 2 / 0
5,097
425
1,630
6,962
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivinCookie
Sun Wukong
12
3 / 0 / 1
7,566
631
3,694
6,727
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
9
1 / 3 / 2
5,325
444
4,580
7,364
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
francisav
Kukulkan
9
0 / 7 / 0
5,747
479
1,280
7,665
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,323
527
4,140
9,176
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
miniraceu38
Artemis
10
2 / 4 / 2
5,655
471
9,596
9,308
3,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
8
8
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
L
Sun Wukong
DivinCookie
Sun Wukong
3
0
1
3.5
L
Sylvanus
1
3
2
0.67
W
Izanami
2
4
1
0.63
W
Ares
1
2
4
1.5
W
Nu Wa
Soarelia
Nu Wa
11
0
3
12.5
L
Kukulkan
francisav
Kukulkan
0
7
0
0
W
Amaterasu
jaiime26_
Amaterasu
0
2
0
0
L
2
3
2
1
L
Artemis
miniraceu38
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
23,290
37,995
Taken
40,240
18,068
Mitigated
18,484
8,568
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,706
1,339
0
226
6,022
2,251
168
192
5,830
0
40,459
L
Sun Wukong
DivinCookie
Sun Wukong
3,694
736
0
2,354
6,727
3,992
0
327
6,357
0
58,224
L
Sylvanus
4,580
1,755
568
1,566
7,364
4,852
0
2,443
4,800
19,237
5,281
W
Izanami
6,589
4,798
0
2,895
8,899
3,127
195
1,790
7,109
0
40,295
W
Ares
3,896
765
0
3,542
10,889
8,272
30
2,221
8,668
17,672
0
W
Nu Wa
Soarelia
Nu Wa
8,481
2,025
0
750
5,223
1,688
228
1,274
3,949
42,311
0
L
Kukulkan
francisav
Kukulkan
1,280
200
0
0
7,665
2,530
0
4,116
3,325
38,665
0
W
Amaterasu
jaiime26_
Amaterasu
1,630
749
0
1,155
6,962
2,730
0
0
6,962
0
20,512
L
4,140
1,786
0
685
9,176
4,010
0
1,929
7,130
0
46,782
L
Artemis
miniraceu38
Artemis
9,596
4,801
0
2,260
9,308
3,100
0
2,977
6,251
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
30,616
248
Minions Killed
314
0
Camps Cleared
0
1,158,958
Distance Traveled
1,140,911
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,532
544
57
5
0
239,040
5
L
Sun Wukong
7,566
631
107
9
0
220,675
4
L
Sylvanus
5,325
444
39
3
0
230,404
3
W
Izanami
5,744
479
66
6
0
218,204
0
W
Ares
6,153
513
24
2
0
240,701
2
W
Nu Wa
7,866
656
71
6
0
242,716
3
L
Kukulkan
5,747
479
61
5
0
197,612
0
W
Amaterasu
5,097
425
30
3
0
218,297
0
L
Set
6,323
527
75
6
0
269,619
0
L
Artemis
5,655
471
32
3
0
222,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role