Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Emyrr
Achilles
Level 25
God Stats
0W - 2L
1,316 SR
Queue Stats
26W - 25L
1,356 Elo+
Party 1
Cerberus
Cerberus
RevAegir
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,429 Elo+
Party 1
Lancelot
Lancelot
SanttyOrtega
Lancelot
Level 113
God Stats
0W - 3L
1,196 SR
Queue Stats
108W - 86L
1,542 Elo+
Solo
Zeus
Zeus
szétverlek
Zeus
Level 122
God Stats
0W - 1L
1,663 SR
Queue Stats
311W - 310L
1,541 Elo+
Solo
Team Averages
Level 81
1,435 SR
1,473 Elo+

VS

Team Averages
Level 74
1,620 SR
1,517 Elo+
Achilles
Achilles
Fantastorm
Achilles
Level 102
God Stats
6W - 13L
1,384 SR
Queue Stats
253W - 256L
1,525 Elo+
Solo
Surtr
Surtr
LivEnjoyer
Surtr
Level 25
God Stats
2W - 0L
1,870 SR
Queue Stats
13W - 9L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
LuminoxRoxeur
Nu Wa
Level 80
God Stats
8W - 3L
1,648 SR
Queue Stats
124W - 97L
1,536 Elo+
Solo
Apollo
Apollo
OisBeast
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 2
Pele
Pele
RunAwayRhogar
Pele
Level 105
God Stats
22W - 10L
1,698 SR
Queue Stats
188W - 174L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 7 / 0
5,580
558
3,464
9,869
2,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Emyrr
Achilles
9
0 / 3 / 1
5,212
521
4,369
9,710
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
RevAegir
Cerberus
7
0 / 3 / 0
5,094
509
3,221
10,709
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
SanttyOrtega
Lancelot
9
1 / 3 / 0
5,314
531
5,734
9,279
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,603
560
1,072
4,751
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fantastorm
Achilles
10
3 / 0 / 5
6,339
634
6,563
6,814
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
10
3 / 0 / 1
6,062
606
6,530
8,153
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 5
7,076
708
6,179
3,465
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
OisBeast
Apollo
11
9 / 2 / 0
7,079
708
6,945
8,346
2,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 3
6,031
603
4,960
9,269
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
18
18
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
0
0.29
L
Achilles
Emyrr
Achilles
0
3
1
0.17
W
Achilles
Fantastorm
Achilles
3
0
5
5.5
W
Surtr
3
0
1
3.5
W
1
0
5
3.5
W
Apollo
OisBeast
Apollo
9
2
0
4.5
L
Cerberus
RevAegir
Cerberus
0
3
0
0
W
2
1
3
3.5
L
Lancelot
SanttyOrtega
Lancelot
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
31,177
44,318
Taken
36,047
19,892
Mitigated
18,359
10,314
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,464
2,560
0
1,410
9,869
2,532
0
519
9,160
0
31,794
L
Achilles
Emyrr
Achilles
4,369
1,169
0
2,342
9,710
7,022
0
519
9,149
0
29,095
W
Achilles
Fantastorm
Achilles
6,563
2,407
0
2,124
6,814
5,169
265
540
6,232
0
30,082
W
Surtr
6,530
3,214
0
1,015
8,153
6,255
375
929
6,590
780
31,576
W
6,179
1,020
0
903
3,465
1,020
549
468
2,997
55,691
0
W
Apollo
OisBeast
Apollo
6,945
5,215
0
2,424
8,346
2,940
1,028
1,612
6,734
0
42,567
L
Cerberus
RevAegir
Cerberus
3,221
273
737
4,212
10,709
5,509
0
626
9,794
17,068
0
W
4,960
1,400
0
1,714
9,269
2,975
0
744
8,399
0
35,436
L
Lancelot
SanttyOrtega
Lancelot
5,734
1,866
0
863
9,279
3,317
0
2,189
7,090
0
38,436
L
1,072
103
0
750
4,751
1,512
0
2,573
2,137
40,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
32,587
306
Minions Killed
314
0
Camps Cleared
0
978,996
Distance Traveled
1,001,874
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,580
558
63
6
0
192,258
3
L
Achilles
5,212
521
52
5
0
164,630
1
W
Achilles
6,339
634
43
4
0
205,231
0
W
Surtr
6,062
606
48
5
0
192,915
0
W
Nu Wa
7,076
708
103
10
0
197,278
0
W
Apollo
7,079
708
64
6
0
193,253
0
L
Cerberus
5,094
509
45
5
0
205,837
0
W
Pele
6,031
603
56
6
0
213,197
0
L
Lancelot
5,314
531
58
6
0
229,957
0
L
Zeus
5,603
560
88
9
0
186,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role