Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DYLANTHUNDER19
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 168L
1,497 Elo+
Solo
Hera
Hera
GasaiЮно
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,692 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,538 Elo+

VS

Team Averages
Level 93
1,503 SR
1,446 Elo+
Tiamat
Tiamat
Enigmo28
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,424 Elo+
Solo
Maui
Maui
Palforser
Maui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,392 Elo+
Solo
Sol
Sol
Wezerypp
Sol
Level 107
God Stats
9W - 3L
1,514 SR
Queue Stats
783W - 568L
1,514 Elo+
Solo
Yemoja
Yemoja
hersztt
Yemoja
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 112L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Наоки
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 1 / 3
8,099
736
3,460
10,050
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
14
3 / 3 / 2
8,028
730
11,786
7,935
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
14
0 / 0 / 3
7,878
716
3,207
7,118
7,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 3
7,546
686
7,711
9,520
7,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
7,385
671
7,942
7,410
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Enigmo28
Tiamat
14
2 / 3 / 5
7,952
723
9,765
9,441
6,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
12
0 / 2 / 5
7,012
637
1,220
10,866
12,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 0 / 1
8,601
782
11,283
6,948
4,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
hersztt
Yemoja
13
0 / 0 / 5
7,791
708
2,812
4,154
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
Наоки
Kukulkan
15
1 / 1 / 6
7,966
724
12,305
7,005
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
6
Kills
8
8
Deaths
6
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
3
1.5
L
Scylla
 
Scylla
3
3
2
1.33
L
Yemoja
 
Yemoja
0
0
3
1.5
L
2
3
3
1.17
W
Tiamat
Enigmo28
Tiamat
2
3
5
1.5
L
1
1
3
2.5
W
Maui
0
2
5
1.25
W
5
0
1
5.5
W
Yemoja
hersztt
Yemoja
0
0
5
2.5
W
Kukulkan
Наоки
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
37,385
42,033
Taken
38,414
41,404
Mitigated
32,134
21,233
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,460
611
0
1,354
10,050
14,173
0
7,612
2,438
11,396
0
L
Scylla
 
Scylla
11,786
674
1,055
1,301
7,935
6,076
138
7,313
622
24,408
0
L
Yemoja
 
Yemoja
3,207
450
8,638
2,706
7,118
7,953
0
6,701
417
6,415
0
L
7,711
5,817
779
1,568
9,520
7,627
0
8,838
682
0
23,953
W
Tiamat
Enigmo28
Tiamat
9,765
501
640
2,045
9,441
6,847
106
6,472
2,969
16,861
0
L
7,942
1,739
1,578
2,254
7,410
5,575
0
6,921
489
17,148
0
W
Maui
1,220
285
1,942
1,749
10,866
12,068
125
6,462
4,404
3,755
0
W
11,283
1,041
1,018
2,078
6,948
4,273
132
5,123
1,825
31,478
0
W
Yemoja
hersztt
Yemoja
2,812
214
9,366
1,635
4,154
4,769
0
2,732
1,422
5,837
0
W
Kukulkan
Наоки
Kukulkan
12,305
185
483
249
7,005
4,177
0
5,606
1,399
35,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
39,322
118
Minions Killed
124
0
Camps Cleared
0
1,022,505
Distance Traveled
1,103,205
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,099
736
14
1
0
211,289
0
L
Scylla
8,028
730
38
3
0
199,307
0
L
Yemoja
7,878
716
12
1
0
203,678
0
L
Rama
7,546
686
39
4
0
185,228
0
W
Tiamat
7,952
723
21
2
0
210,281
2
L
Hera
7,385
671
15
1
0
223,003
0
W
Maui
7,012
637
2
0
0
222,961
0
W
Sol
8,601
782
43
4
0
233,990
0
W
Yemoja
7,791
708
6
1
0
208,824
0
W
Kukulkan
7,966
724
52
5
0
227,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role