Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Erikiukas
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo
Xing Tian
Xing Tian
Wolverine9519
Xing Tian
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 76L
1,367 Elo+
Solo
Jing Wei
Jing Wei
minhamaezinha
Jing Wei
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 244L
1,327 Elo+
Solo
Artio
Artio
zooopy
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,491 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,411 Elo+

VS

Team Averages
Level 88
1,458 SR
1,476 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FlameGodRox
Odin
Level 104
God Stats
5W - 3L
1,595 SR
Queue Stats
372W - 371L
1,559 Elo+
Solo
Hou Yi
Hou Yi
sergios98
Hou Yi
Level 102
God Stats
1W - 4L
1,196 SR
Queue Stats
110W - 89L
1,413 Elo+
Solo
Persephone
Persephone
Незуко
Persephone
Level 88
God Stats
5W - 4L
1,499 SR
Queue Stats
725W - 706L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 3 / 2
7,105
711
6,549
7,965
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Erikiukas
Lancelot
13
1 / 5 / 3
6,909
691
5,224
11,894
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Wolverine9519
Xing Tian
11
0 / 5 / 6
6,967
697
2,551
14,136
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
minhamaezinha
Jing Wei
16
3 / 1 / 3
8,409
841
4,715
6,353
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
zooopy
Artio
12
1 / 4 / 6
7,569
757
4,581
12,093
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 0 / 9
8,569
857
9,170
7,204
4,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
14
2 / 0 / 13
7,939
794
10,993
5,595
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 14
8,006
801
5,212
9,795
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
sergios98
Hou Yi
14
8 / 2 / 8
8,770
877
12,832
6,155
3,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Незуко
Persephone
13
1 / 3 / 13
8,092
809
10,394
8,012
3,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
18
18
Deaths
7
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
2
1
W
Arachne
 
Arachne
5
0
9
9.5
W
Baron Samedi
 
Baron Samedi
2
0
13
8.5
L
Lancelot
Erikiukas
Lancelot
1
5
3
0.5
W
2
2
14
4.5
L
Xing Tian
Wolverine9519
Xing Tian
0
5
6
0.6
L
Jing Wei
minhamaezinha
Jing Wei
3
1
3
4.5
W
Hou Yi
sergios98
Hou Yi
8
2
8
6
L
Artio
zooopy
Artio
1
4
6
1
W
Persephone
Незуко
Persephone
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
48,601
52,441
Taken
36,761
45,455
Mitigated
23,291
13,146
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,549
199
1,073
2,129
7,965
3,969
0
2,278
5,519
17,962
0
W
Arachne
 
Arachne
9,170
7,302
0
3,100
7,204
4,772
108
3,481
3,723
0
14,512
W
Baron Samedi
 
Baron Samedi
10,993
1,191
4,528
3,000
5,595
3,191
824
2,281
3,314
25,295
0
L
Lancelot
Erikiukas
Lancelot
5,224
971
0
376
11,894
8,575
0
5,400
6,310
0
13,574
W
5,212
704
1,725
1,851
9,795
8,709
129
3,353
6,442
0
7,042
L
Xing Tian
Wolverine9519
Xing Tian
2,551
258
0
1,740
14,136
15,536
0
5,069
8,803
6,325
0
L
Jing Wei
minhamaezinha
Jing Wei
4,715
2,579
798
1,809
6,353
3,556
0
2,578
3,684
0
28,044
W
Hou Yi
sergios98
Hou Yi
12,832
4,528
180
301
6,155
3,247
340
2,083
4,072
0
22,480
L
Artio
zooopy
Artio
4,581
411
2,824
2,397
12,093
13,819
0
6,062
5,830
10,404
0
W
Persephone
Незуко
Persephone
10,394
1,196
1,166
2,129
8,012
3,372
288
2,447
5,511
21,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
41,376
141
Minions Killed
98
0
Camps Cleared
0
878,494
Distance Traveled
1,000,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,105
711
31
3
0
162,544
0
W
Arachne
8,569
857
10
1
0
234,422
0
W
Baron Samedi
7,939
794
23
2
0
192,880
0
L
Lancelot
6,909
691
22
2
0
196,550
0
W
Odin
8,006
801
9
1
0
190,109
0
L
Xing Tian
6,967
697
4
0
0
180,789
0
L
Jing Wei
8,409
841
75
8
0
167,155
0
W
Hou Yi
8,770
877
32
3
0
187,608
0
L
Artio
7,569
757
9
1
0
171,456
0
W
Persephone
8,092
809
24
2
0
195,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role